Author Topic: Guide: General BSP stuff III  (Read 68921 times)

Apocalypse

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Re: Attention: New Mappers
« Reply #40 on: April 17, 2007, 04:25:04 PM »
Spook I am opening the link I'm opening the Bsp part and it says Unknown pakfile and stuff then i have to set them what is a qc file??? Because if I dont it just comes up all grey.

Spook

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Re: Attention: New Mappers
« Reply #41 on: April 17, 2007, 05:33:04 PM »
it IS from november 12... that may be a problem ;P

Apocalypse

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Re: Attention: New Mappers
« Reply #42 on: April 18, 2007, 03:08:57 PM »
so what should i do then where can i get a newre one spook?

Spook

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Re: Attention: New Mappers
« Reply #43 on: April 18, 2007, 03:11:18 PM »
no clue =[ sorry

Apocalypse

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Re: Attention: New Mappers
« Reply #44 on: May 06, 2007, 11:53:28 AM »
What is the difference between detail brushes and normal brushes?

Spook

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Re: Attention: New Mappers
« Reply #45 on: May 06, 2007, 11:54:57 AM »
All i know is that the detail brushes can dramatically decrease your numportals for a faster compile.

Eiii

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Re: Attention: New Mappers
« Reply #46 on: May 06, 2007, 01:40:13 PM »
Detail brushes are brushes that the VIS system ignores- so anything that doesn't block VIS all that much (a single barrel, for example) should be detailed. If you detail correctly, your VIS time could be a tenth or less of what it would be.

spam

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Re: Attention: New Mappers
« Reply #47 on: August 19, 2008, 11:01:17 AM »
I have tried the link that P!nk sent me but the website is like no the right one  :-\

flamer

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Re: Attention: New Mappers
« Reply #48 on: August 19, 2008, 06:00:38 PM »
Maybe a more complete guide on BSP  could ehelp new mappers about how to compile... Because most of options are for Quake...

At least mine is...

Examples: I was looking in Help Guide about how to do teleports.... I didn't find anything.

Why i need teleport though ?...

-Flamer

i_am_a_pirate

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Re: Attention: New Mappers
« Reply #49 on: August 20, 2008, 05:31:03 AM »
Maybe a more complete guide on BSP  could ehelp new mappers about how to compile... Because most of options are for Quake...

At least mine is...

Examples: I was looking in Help Guide about how to do teleports.... I didn't find anything.

Why i need teleport though ?...

-Flamer

erm.. There is a more complete guide on bsp, just pick one of the stickies on the mapping forum page.

Also, please search the forums for the teleport thing

polake8

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Re: Attention: New Mappers
« Reply #50 on: October 07, 2008, 02:38:59 AM »
I think about make a map of Chernobyl
This is cool

ViciouZ

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Re: Attention: New Mappers
« Reply #51 on: October 07, 2008, 09:40:25 AM »
I think about make a map of Chernobyl
This is cool

You're not the only one :D :D :D

polake8

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Re: Attention: New Mappers
« Reply #52 on: November 29, 2008, 02:19:09 AM »
Do you make  this? 

ViciouZ

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Re: Attention: New Mappers
« Reply #53 on: November 29, 2008, 05:42:30 AM »
Yes, but not for paintball any more - it was/is going to be a singleplayer standalone game, with a couple more levels than what I had planned.

Garrett

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Re: Attention: New Mappers
« Reply #54 on: November 29, 2008, 03:32:47 PM »
Beta version?

Guich

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Re: Attention: New Mappers
« Reply #55 on: March 14, 2010, 08:41:55 AM »
i need a list of entities
http://digitalpaint.planetquake.gamespy.com/v2/docs/ents.html this one don't work
i think server problems

ViciouZ

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jitspoe

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Re: Attention: New Mappers
« Reply #57 on: March 16, 2010, 02:07:05 PM »

Chef-Killer

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Re: Attention: New Mappers
« Reply #58 on: March 16, 2010, 02:40:06 PM »
Could it be possible, that the group key doesn't work correct for ammo and co2? Tested it a few weeks ago, but it doesn't work for all items.

smokeman

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Re: Attention: New Mappers
« Reply #59 on: April 11, 2010, 07:28:13 AM »
does anybody know how to make a jump map