Author Topic: Famous Maps  (Read 1989 times)

Fred187

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Famous Maps
« on: August 27, 2006, 07:01:36 AM »
I just had an idea that I thought might be cool. Why don't we start a chain of maps based on locations from well known films/TV shows? I don't think this would breach copyright laws, would it?
I've been trying to make some maps myself, but struggling quite a lot, I'm have trouble making very simple maps, so I don't think I'd be up for making anything complex. But, if anyone thinks this is a good idea, then please go ahead and make something along those lines. If not, then I'll shut up now.

Smokey

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Re: Famous Maps
« Reply #1 on: August 27, 2006, 11:32:33 AM »
no. no. no. horrid gameplay.

Eiii

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Re: Famous Maps
« Reply #2 on: August 27, 2006, 04:32:27 PM »
I agree with Smokey, but with more 'no's.

Cobo

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Re: Famous Maps
« Reply #3 on: August 27, 2006, 04:46:38 PM »
Ill call your 'no's and raise a hell no.

supertanker

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Re: Famous Maps
« Reply #4 on: August 27, 2006, 08:34:48 PM »
For some reason, the entire community seemes to think that any good looking map has horrid gameplay. Do my a favor and prove them wrong.

Eiii

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Re: Famous Maps
« Reply #5 on: August 27, 2006, 08:46:54 PM »
That's not it. It's the 'maps based on locations from well know films/TV shows'. How many tv shows have 'layouts' that will play well?

Also, good looking maps are almost impossible in quake2. :D

TinMan

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Re: Famous Maps
« Reply #6 on: August 27, 2006, 09:05:18 PM »
Eiii: What are good looking map layouts possible in, and why not Quake2?
I think that crimethink is possibly one of the best map layouts I'd seen in any game. You are talking "layout" right? and not "good looking"?

Eiii

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Re: Famous Maps
« Reply #7 on: August 27, 2006, 09:38:55 PM »
I'm saying you can't make 'good looking' maps because of the evilness of brush-based editing. Also, it doesn't render efficiently at all compared to games now days, especially if you have lots of little brushes. For an example of a map editor/format I really like, see F.E.A.R.

TinMan

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Re: Famous Maps
« Reply #8 on: August 27, 2006, 10:38:10 PM »
I see what you're talking about, yeah, F.E.A.R. rocks. Paintball2/Quake II can have good looking maps (my fav is crimethink.bsp), but you are right, they render really bad when there are a lot of brushes. Quake III isn't bad though, the maps always have lots of design and enteties yet still run good.

* TinMan is hinting for Jitspoe to move to the Quake III map format, and/or engine...or to just get dpball to be able to handle intense maps better on both crappy and good computers

blaa

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Re: Famous Maps
« Reply #9 on: August 28, 2006, 12:42:39 AM »
FAMOUS PLACE (SORRRY, NO TV SHOWOO)
http://www.zone.ee/scythe/web_image6_show_.jpg

make a map where base is like that:
http://www.zone.ee/scythe/web_image6_show.jpg



Eiii

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Re: Famous Maps
« Reply #10 on: August 28, 2006, 01:23:16 AM »
1: Too open. Also, too big for the engine (probably).
2: Hmmm. Looks to be okay, but there's more than just recreating that one part. Also, that seems to be more hallway than base.

blaa

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Re: Famous Maps
« Reply #11 on: August 28, 2006, 01:28:57 AM »
It is a hallway :P. You can put the flag where the pic is taken. Whatever, just gave a mapping idea... if anyone interested then contact me in irc (#team_rp)

Fred187

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Re: Famous Maps
« Reply #12 on: September 02, 2006, 06:21:13 AM »
I'm not talking TV sit-coms. I mean maps designed for fighting. Maybe Die Hard? Gameplay would be alrightish, wouldn't be too easy to do though.