Author Topic: i can't get the textures to work for worldcraft, need help.  (Read 8738 times)

wentam

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i can't get the textures to work for worldcraft, need help.
« on: August 28, 2006, 12:10:38 PM »
     is there a pack u can download for worldcraft texture packs or somthing?i'm looking for the pball2 textures.if there is a place to get the default pball 2 textures in a pack tell me were.or if it is possible to take all the textures in different files and put them in one .wad/.pak.in bsp and gtkraidiant they had textures. i only used gtkraidiant for wolfenstein enemy territory though.by now i'm probably getting annoying i just can't find out how.
« Last Edit: August 28, 2006, 12:45:02 PM by wentam »

Smokey

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Re: i can't get the textures to work for worldcraft, need help.
« Reply #1 on: August 28, 2006, 12:58:14 PM »
     is there a pack u can download for worldcraft texture packs or somthing?i'm looking for the pball2 textures.if there is a place to get the default pball 2 textures in a pack tell me were.or if it is possible to take all the textures in different files and put them in one .wad/.pak.in bsp and gtkraidiant they had textures. i only used gtkraidiant for wolfenstein enemy territory though.by now i'm probably getting annoying i just can't find out how.
Sorry to say, but i hope you never get a mapping program to work.

wentam

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Re: i can't get the textures to work for worldcraft, need help.
« Reply #2 on: August 28, 2006, 01:05:18 PM »
is there a file that is on my machine that i don't know were that might not even be on my c drive?and i used to map on gtkraident i figured out bsp but i found that i liked worldcraft better.

wentam

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Re: i can't get the textures to work for worldcraft, need help.
« Reply #3 on: August 28, 2006, 01:19:25 PM »
how can i get ppl to reply

Eiii

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Re: i can't get the textures to work for worldcraft, need help.
« Reply #4 on: August 28, 2006, 03:32:43 PM »
Be patient. You waited 15 minutes between those two post.

Also, please DO NOT DOUBLE POST. If you want to add something on to your last post, use the modify button.

wentam

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Re: i can't get the textures to work for worldcraft, need help.
« Reply #5 on: August 28, 2006, 06:35:16 PM »

     Earlier i tried runing the .map file with pball2 wich was before i posted this topic now i can't use the converter with my map because i can't get the run with file thing to come up. any suggestions?

TinMan

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Re: i can't get the textures to work for worldcraft, need help.
« Reply #6 on: August 28, 2006, 06:40:12 PM »
.map files are the "source" file to the map, dpball2 can't run that file. You need to open the .map file using the BSP map editor, and then compile the map into a playable .bsp map. To run the map you put it in you /pball/maps/ folder, and can then run it from console (~) using "map <mapname>".
Since the map will be a beta, name it something like <mapname>_bv1.bsp, as in "beta version 1", just add something like that to the end so that you don't have a bunch of versions of the map laying around with the same name in different folders.

wentam

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Re: i can't get the textures to work for worldcraft, need help.
« Reply #7 on: August 28, 2006, 06:58:35 PM »
the part i can't figure out is the turning into the bsp i knew the rest.i have a converter but, run with? not quit sure how.how do u convert to bsp?bsp only exports it to .bat.

TinMan

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Re: i can't get the textures to work for worldcraft, need help.
« Reply #8 on: August 28, 2006, 07:02:43 PM »
You use the BSP map editor (name of the editor). http://dpball.com/files/mapmaking/bsp_pb2_build015b.zip

wentam

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Re: i can't get the textures to work for worldcraft, need help.
« Reply #9 on: August 28, 2006, 07:03:21 PM »
i have the editor.it only works for .bat. HOW DO U use bsp to export to bsp.

TinMan

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Re: i can't get the textures to work for worldcraft, need help.
« Reply #10 on: August 28, 2006, 07:25:04 PM »
The .bat file is a script that will export/compile the .map to a .bsp.
Read this: http://dpball.com/forums/index.php?topic=714.0
Watch this: http://www.dp.arena-zone.com/tutorials/worldcraftt_tutorial_01.htm

wentam

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Re: i can't get the textures to work for worldcraft, need help.
« Reply #11 on: August 28, 2006, 07:28:33 PM »
when i try to compile the dos promt displays a directery and under it, it says invaled directery and it DOESN'T work.it can't creat a directery either.
« Last Edit: August 28, 2006, 07:48:57 PM by wentam »

TinMan

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Re: i can't get the textures to work for worldcraft, need help.
« Reply #12 on: August 28, 2006, 08:08:01 PM »
make sure you extracted the bsp zip file and then renamed it to be "bsp" and put it in C:\, so that it will be: C:\bsp\

Eiii

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Re: i can't get the textures to work for worldcraft, need help.
« Reply #13 on: August 28, 2006, 08:29:51 PM »
Did you read the installation file and get all the directories set? It sounds like you didn't.

wentam

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Re: i can't get the textures to work for worldcraft, need help.
« Reply #14 on: August 29, 2006, 08:44:52 AM »
tin man: i already figured that out. eii:this is bsp only world craft needs to set directeries . or do u? if yes tell me how.i wouldn't know i'm only ten.i used gtkraidiant but i rather world craft and bsp.oops i just changed the directery of were it exports now i can't even try to export.what to do now?how do u get the compiler to work?what to do, what to do?when i try to compile the dos promt says:(with sample.map)
--------------------------------------------------
gamedir set to c:\bsp\quake2\pballl\
entering c:\bsp\quake2\pball\mapfiles\sample.map
0...2...5...7... (0)
0...2...5...7... (0)
writing c:\bsp\quake2\pball\mapfiles\sample.prt
writing c:\bsp\quake2\pball\mapfiles\sample.bsp
        0 seconds eclapsed

C:\bsp\quake\pball\mapfiles>call  ..\compilers\runmap sample
unable to create directery

c:\bsp\quake2\pball\mapfiles>copy sample.bsp c:\paintball2\pball\maps\inprogress

path not found - c:\paintball2\pball\maps\inprogress
            0 file(s) copied

c:|bsp\quake2\pball\mapfiles>c:

c:\bsp\quake2\pball\mapfiles>cd \paintball2
invalid directory

c:\bsp\quake2\pball\mapfiles>pause
press any key to continue . . .


c:\bsp\quake\pball\mapfiles>paintball2 +map inprogress/sample
bad command file or name

c:\bsp\quake2\pball\mapfiles>pause
press any key to contiue . . .
---------------------------------------------
i press a key, it doesn't do anything.what am i sopposed to do?the dos promt won't let u copy/paste, my fingers hurt.
« Last Edit: August 29, 2006, 11:26:57 AM by wentam »

Eiii

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Re: i can't get the textures to work for worldcraft, need help.
« Reply #15 on: August 29, 2006, 11:38:54 AM »
You haven't seem to have read the installation file that comes with the pball mapmaking pack. It tells you how to set up the directories so the compiler and such knows where everything is.

wentam

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Re: i can't get the textures to work for worldcraft, need help.
« Reply #16 on: August 29, 2006, 11:40:00 AM »
were to get it?the map making pack?does it come with pball2?if so were?is it the text file called "game"?
« Last Edit: August 29, 2006, 12:06:18 PM by wentam »

Eiii

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Re: i can't get the textures to work for worldcraft, need help.
« Reply #17 on: August 29, 2006, 12:05:32 PM »
Download the latest version of BSP, then download the pball map pack, put all the files in that in BSP. Then read the installation file, follow it's instructions, and map.

wentam

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Re: i can't get the textures to work for worldcraft, need help.
« Reply #18 on: August 29, 2006, 12:08:47 PM »
i have bsp. and thanks alot! i'll try it as soon as the download finishes.i'v been trying for 2 days!do u replace all of the compile files?ummm u gave me bsp not pball map pack.

Eiii

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Re: i can't get the textures to work for worldcraft, need help.
« Reply #19 on: August 29, 2006, 12:13:16 PM »
You just copy the BSP folder in the pball pack over the actualy BSP folder.