Author Topic: Clans and Teamspeak  (Read 12438 times)

Belmont

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Clans and Teamspeak
« on: March 17, 2004, 04:51:27 PM »
Why the hell do people use that sh*t.

Its like wallhacking.

Excalibur

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Re: Clans and Teamspeak
« Reply #1 on: March 17, 2004, 06:11:31 PM »
not really there has been some talk about not using teamtalk when your dead (recon) cause thats like wallhacking but using it when your still alive is np it tells your team that you need help top mid or low mid or whatever.

jitspoe

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Re: Clans and Teamspeak
« Reply #2 on: March 17, 2004, 06:19:50 PM »
It is pretty cheap to use while eliminated.  Server admins could enable locked chasecam to pretty much kill the effectiveness of dead man recon (though that won't help with observers unless maybe I made it check for clan tags).
« Last Edit: March 17, 2004, 06:20:44 PM by jitspoe »

Belmont

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Re: Clans and Teamspeak
« Reply #3 on: March 19, 2004, 11:36:46 AM »
Its just unfair.  Its like eR33t, they all have 60 pings or lower (Blitz has about a 15 ping on a few servers), they're all really good players, and hey lets just throw in TEAMSPEAK to make them unstoppable.  It just takes the fun out of things like matching, I mean who wants to match a clan that can't lose?  Its stupid to play teams that know exactly where you are.

Excalibur

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Re: Clans and Teamspeak
« Reply #4 on: March 19, 2004, 11:45:11 AM »
yea but after playing the the clan a few times you should learn the way they work and find a way to counter that.

Belmont

  • Stingray
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Re: Clans and Teamspeak
« Reply #5 on: March 19, 2004, 12:01:53 PM »
You have no room to talk.  You try matching eR33t, if you win, I will worship the ground that you walk on.

eR33t out pings, out aims, and all around out plays everybody.  It would be more fun if everybody played the same (no teamspeak).
« Last Edit: March 19, 2004, 12:09:26 PM by Belmont »

Excalibur

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Re: Clans and Teamspeak
« Reply #6 on: March 19, 2004, 05:04:59 PM »
well i can win most members or er33t one on one but im not in a clan so i cant match them

James

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Re: Clans and Teamspeak
« Reply #7 on: March 19, 2004, 09:14:12 PM »
No.

James

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Re: Clans and Teamspeak
« Reply #8 on: March 19, 2004, 09:14:48 PM »
Excalibur next time you're on IRC please come to #team_er33t for a tryout.Thank you.

James

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Re: Clans and Teamspeak
« Reply #9 on: March 19, 2004, 09:16:52 PM »
Oh almost forgot, Y2J owns.

Blitz

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Re: Clans and Teamspeak
« Reply #10 on: March 19, 2004, 10:08:04 PM »
Wow, too good..  ::)

First off, if you're arguing about dead-man recon you should also include textual recon into the mix of things. Otherwise, it's pretty useless in my opinion to blarb about how "unfair" it is. For one, have you tried using it? If so, you'd know that at times it is more of a hindrance to your play than anything. Besides the latency, you have to deal with several people who all want to talk at the same time… and you end up having no idea what the hell is going on. Also, something about hearing a bunch of llamas talk gives the game a much more "casual" atmosphere, which sometimes might not be a good thing.

On another note, one could argue that textual recon could/can be MORE reliable than the audible alternative. For example, you could easily create numerous recon configs for specific maps (perhaps splitting them up and assigning sections of the map to different teammates, enhancing the detail). Such one-touch recon would undoubtedly be more precise and coherent. Going further on the subject, there is a wide selection of games (as well as quake2 modifications) that take advantage of .loc (location) files. If such was the case, you would have even _MORE_ ability to (conveniently) recon textually.

With that said, if you still feel that voice recon is extremely advantageous when compared to the textual alternative, I beg of you to use it next time our clans meet (as long as you agree to stop complaining after you lose).

Now, concerning our "low pings," my only response would be that we all do not live in a frat house with DSL shared between twenty people. Tell your buds to save the blatantly homosexual porn leeching until _AFTER_ you're done playing.

One last thought:
Since I'm home in Houston for Spring Break this week, we haven't been using teamspeak. (usually I host the server from the univ. connection (not dsl, btw.)) The [eR33t] vs [iR] match which you participated in a couple days ago certainly wasn't much fun. I hadn’t pummeled two guys with big mouths (well, one guy..  :'() like that in quite a while.

We're not unstoppable, either. A couple hours ago [cP] took us to a tie map... which was decided by only a handful of points. Considering they had some veteran players that are a bit rusty, it could've been even closer (i'll leave out the part about digi being drunk, for the sake of argument). You'll also notice our record does actually have losses on it...

slayer

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Re: Clans and Teamspeak
« Reply #11 on: March 19, 2004, 10:09:45 PM »
I have it on 2 computers in the same house and me and my brother play it but we don't cheat we usually play on diff teams anyways just to kill each other

Eiii

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Re: Clans and Teamspeak
« Reply #12 on: March 20, 2004, 05:21:43 AM »
I'm for the whole .loc files, but as blitz said, that would make recon easier. i say, a forced playercam, or you can only see the players that your team can see. (or render)

Belmont

  • Stingray
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Re: Clans and Teamspeak
« Reply #13 on: March 20, 2004, 10:24:07 AM »
Y2J, the only flavor of Ownage.

Betta get it right all ya'll!

RoyalBlood

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Re: Clans and Teamspeak
« Reply #14 on: March 20, 2004, 03:35:34 PM »
I dont like teamspeak, not only because i think dead man or observer recon is cheap and unfair, but mostly just cuz i think hearing someone elses voices during gameplay is annoying.  Also i dont want to or i'm not able to talk out-loud during gamplay all the time.  For example if i'm playing late at night and people are sleeping in the other room.

I would be completely for eliminating dead man recon by whatever means necessary.  If you are down 1 against 2, you SHOULD be at a disadvantage.  With dead man recon (voice or text) it seams like you have the advantage in that situaition cuz you have more people telling you where your opponents are at and what they are doing.  If you think about that, thats just stupid.
« Last Edit: March 20, 2004, 03:37:21 PM by RoyalBlood »

Xile

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Re: Clans and Teamspeak
« Reply #15 on: March 21, 2004, 07:58:57 AM »
True. I think not using dead man recon would make the matches more of real "matches", and also make them more interesting and hard. Anyways, removing dead man recon would have no affect on anything. People would just find other means of communication. TeamSpeak for example. Or ventrillo, or anything like that.
So, it would really make no difference not using it.

Belmont

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Re: Clans and Teamspeak
« Reply #16 on: March 21, 2004, 08:17:45 AM »
But thats what the topic was about Xile... getting rid of teamspeak.

Its evident that some clans have a distinct advatage over others (teamspeak, ventrilo etc. etc.).  

My point was: why do people use voice communication tools?  We were thinking of ways to rid the games use of teamspeak, so that people could play somewhat fair, and to not let any one clan be advantageous over another.  

RoyalBlood

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Re: Clans and Teamspeak
« Reply #17 on: March 21, 2004, 11:56:07 AM »
Well teamspeak applications are the next wave, unfortunately.  Thats what people want, and just cuz you dont want to use it doesnt mean others shouldnt be allowed to.  Voice communication in games is a huge selling point for XBox Live and certain games, right?  Teamspeak by its self doesnt really give anyone an advantage.  Its using it while chase-camming the other team that gives a team an unfair advantage.

Belmont

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Re: Clans and Teamspeak
« Reply #18 on: March 21, 2004, 01:51:29 PM »
Well then thats what needs to be dealt with.  Teamspeak and dead man recon.

Excalibur

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Re: Clans and Teamspeak
« Reply #19 on: March 21, 2004, 02:26:21 PM »
i dont think it is unfair cause when you think about it you can do the same thing granted if your camping they tell you were you are but that just means DONT CAMP.