I've put together a new BSP Paintball2 package:
http://dpball.com/files/mapmaking/bsp_pb2_build016a.zipFeatures:
- New version of BSP (0.95c)! (see
http://www.bspquakeeditor.com/ for details)
- Re-did all the texture .wal's for more accurate lighting and better representation of the in-game textures.
- Default light values increased (since it seems a lot of maps have a problem being too dark with the default values).
- Values set for grass, sand, snow, barrel sides, etc. to take advantage of arghrad's phong shading feature (may cause MAX_PATCHES error on large maps, so set the values to 0 if you run into that problem).
- Set default paintball2 directory to c:\games\paintball2, since that's the default paintball2 install directory (follow the "INSTALLING (read this!).txt" if you install somewhere besides c:\bsp and have paintball2 installed somewhere besides c:\games\paintball2).
Let me know if there are any problems.