I think all the options sound good.
Any one of these options would be an improvement over what is currently available so I would support any of them. What does concern me though has nothing to do with any options. It has to do with Jitspoe about to enter the real world of making a living. Once you fully enter the work force are you going to have the time to do this stuff? Are you even going to want to? I think these are questions that no one, not even Jitspoe, can answer right now.
Jitspoe, you should seriously look at all the licensing documentation for Q3 (if you haven't done so already). You don't apear to be wanting to market DP so you should not have any licensing issues at all. Seriously, check it out.
I also think the render engine for Q2, unless modified and optimised dramatically, may choke on massive additions to the mapping format. I know we've discussed this a bit, and you probably just brush off my concerns as that of a dumb old man, but I don't think i'm too crazy in my ramblings. It's not just hardware that made Q2 a lesser engine than Q3. There must be a great deal of engine improvements and optimizations in the way polygons are processed and textures are mapped and effects are handled, as well as utilizing the benifits of advances in hardware between the two. I would image there will ultimately be just so much the Q2 engine will be able to do period. Sure hardware will push that point on a bit, but only so much i think.
In conclusion...
Jitspoe, this should really be your call. You are an experienced mapper, you know what is good. Make the call and go with it. Any one you choose will rock!
My 2.5 cents