Done:
- XP mouse acceleration fix
- Stopped overflows from disconnecting clients (paintball2.exe servers only).
- Fixed a crash with the serverlist update.
- gl_showtris works with multitexture enabled (deathmatch 0 only).
- rscripts now work properly with hr4 textures.
- You can specify "requiredfiles" in a maps worldspawn to force the client to download certain files (such as rscripts) -- requires 1.80 server.
Almost done:
- some basic caustics
- Encoded messages for item pickups. Reduces bandwidth to like 1/20th that of printing out, "You picked up a ..." Also, instead of simply printing it out like that again, I made the item pickups scroll up on the bottom of the screen and fade out: