Author Topic: Official Feature Vote of 2007  (Read 230144 times)

KiLo

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Re: Official Feature Vote of 2007
« Reply #520 on: June 14, 2007, 08:56:19 PM »
I believe that faster downloads are already implemented in build 18.

Nope.

No wonder the downloads still seemed slow to me. I thought I was just used to HTTP downloads.

jitspoe

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Re: Official Feature Vote of 2007
« Reply #521 on: June 15, 2007, 01:40:36 PM »
33: Faster in-game downloading - jitspoe, Smokey, Tinman, Gremlin, P!nk, eiii, atte, b00nlander, SkateR, Playah, ViciouZ, nightryder, oli887, toM|vendettA, Gold_Leader, l1g, Clipz, Sharp, Waggot, Zorchenhimer, basilo, Sandwraith, kNoC, y00tz, Nitroboy, Termin8oR, nofearvladi, Krizdo4, Warlord, Apocalypse, sk89q, mariosonic
16: More high-res textures - Gremlin, bitmate, b00nlander, SkateR, oli887, Gold_Leader, l1g, TinMan, MosheD, Spook, Sandwraith, spacepirate, Nitroboy, kNoC, nofearvladi, Warlord, Playah
13: Vwep (see what weapons people are carrying) - bitmate, KnacK, XtremeBain, SmackWaters, SkateR, ViciouZ, toM|vendettA, Gold_Leader, Waggot, basilo, eiii, Nitroboy, Warlord
13: New map format - P!nk, eiii, bitmate, b00nlander, Cobo, ViciouZ, Zorchenhimer, {appy Hamper, sk89q, Smokey, Apocalypse, Playah, y00tz
10: Increase paintball visibility - S8NSSON, PiCaSSo, oli887, Dirty_Taco, nightryder, Playah, Spook, Gold_Leader, Nitroboy, Blitz
8: (Option to) disable colored text in chat - Anarchy, SkateR, Clipz, Waggot, basilo, KiLo, Spook, TinMan
8: Hardware bans - Anarchy, P!nk, Cobo, Spook, BliZzaRd, KiLo, Apocalypse, Zorchenhimer
7: Central server for mapinfo files - jitspoe, DirtyTaco, T3RR0R15T, eiii, TinMan, nightryder, KiLo
7: (Option to) disable funnames - Spook, eiii, TinMan, Clipz, basilo, KiLo, Termin8oR
7: Leaning - magalhaes, atte, bitmate, ViciouZ, Sandwraith, kNoC, Nitroboy
7: New gun models (such as the Angel) - Gremlin, iEATnoobs, l1g, Clipz, Sandwraith, Nitroboy, Termin8oR
7: Client-side demo auto-recording - Zorchenhimer, XtremeBain, magalhaes, Spook, {appy Hamper, TinMan, atmays
7: Fix the lag spikes people are complaining about on build 18 - jitspoe, [GT]Snipen, loial21 (I think?), Zorchenhimer, y00tz, OonSuomesta, Spook
5: Don't require mouse to be over edit fields to type - oli887, jitspoe, Sharp, basilo, T3RR0R15T
5: Client-side auto end-game scoreboard screenshot - XtremeBain, Spook, {appy Hamper, TinMan, SuperMAn
5: Better bot AI - P!nk, jitspoe, ViciouZ, QueeNiE, sk89q
5: Female player model - T3RR0R15T, SmackWaters, Spook, magalhaes, TinMan
5: Vote kick - SmackWaters, nightryder, Sharp, Sandwraith, SkateR
5: Configurable voting system for server settings - Cobo, Apocalypse, KiLo, y00tz, SkateR
5: Screenshot system for cheat detection - ch40s, Clipz, Sharp, SuperMAn, MaDMaN
5: In-game voice communication (VoIP) - SkateR, Clipz, ch40s, Termin8oR, wade
5: Server-side/multi-view demo support where you can view the demo from different player views - TargY, magalhaes, Apocalypse, eiii, Zorchenhimer
4: Kill cam (like in CoD) - nightryder, toM|vendettA, l1g, enozpp57
4: Global-login based bans - XtremeBain, KiLo, T3RR0R15T, SuperMAn
4: Save console command history to a file so when you load the game up again, you can hit the up arrow to get the last typed command. - jitspoe, T3RR0R15T, TinMan, Cobo
4: Ability to use embedded quotes (so people can have spaces in their names when set from the menu) - jitspoe, T3RR0R15T, {appy Hamper, Shadow
4: Wall jumping - SkateR, Dirty_Taco, Sandwraith, ch40s
4: Break game code up into multiple libraries and open source parts of it - Cobo, Zorchenhimer, KiLo, Apocalypse
4: Substitute "Kills", "Deaths", etc. on HUD and scoreboard for something more appropriate - Toninho, KnacK, S8NSSON, y00tz
4: Punish / forgive system for team kills - ViciouZ, jitspoe, KnacK, Apocalypse
3: Global-login based logins (ops) - XtremeBain, jitspoe, T3RR0R15T
3: PK3's - Smokey, b00nlander, TinMan
3: Dashing - SkateR, Dirty_Taco, magalhaes
3: Map-specific chat logging (so we can get player feedback on the maps on the beta server). - jitspoe, magalhaes, ViciouZ
3: Round countdown timer for siege maps. - KnacK, magalhaes, Zorchenhimer
3: Wave animations - T3RR0R15T, Zorchenhimer, TinMan
3: New sounds - iEATnoobs, nightryder, TinMan
3: Variables in menu widgets (for map preview screenshots) - Zorchenhimer, l1g, {appy Hamper
3: Option to set crosshair size - jitspoe, Spook, TinMan
3: Team autobalance - ch40s, TinMan, magalhaes
3: Mouse fix for vista - digi, SkateR, y00tz
3: Sort buttons on (in-game) server list - oli887, TinMan, SuperMAn
3: Support for left and right mouse wheel. - KnacK, Spook, Nitroboy
3: Indicator for password-protected servers - abrken, magalhaes, nofearvladi
3: If the server has a fatal error, try to load a map rather than leave the server down. - jitspoe, KiLo, kNoC
3: User option when to respawn when the mandatory respawn period is reached. - KnacK Zorchenhimer, y00tz
3: Tie global login accounts to forum accounts - y00tz, KiLo, kNoC
3: Warmup mode before match starts / while waiting for players - jitspoe, bitmate, Apocalypse
3: More user-friendly profile menu - y00tz, KiLo, eiii
3: Add (something like) DPGet to the official release - Zorchenhimer, y00tz, ViciouZ
3: Work on the player models - Clipz, Sharp, TinMan
3: Far Cry style foliage support with distant billboarding - Zorchenhimer, y00tz, Apocalypse
3: Add fields to player and clan profiles: xfire name, teamspeak server, game server - y00tz, Zorchenhimer, Apocalypse
2: New (selectable) player skins - bitmate, iEATnoobs
2: New menu format - Cobo
2: Grapple - loial21, ch40s
2: Sharp turns -SkateR, Dirty_Taco
2: Map pack. - oli887, Gold_Leader
2: Weapon and item autoswitching - jitspoe, oli887
2: Customizable word filter - {appy Hamper, jitspoe
2: Allow angles to be used for func_rotating so s8n can finish his catapult map. - jitspoe, ViciouZ
2: Global-login STDLogs logging - XtremeBain, T3RR0R15T
2: Map notifications for standalone serverbrowser - jitspoe, T3RR0R15T
2: Ability to add clan tags to player models - Clipz, T3RR0R15T
2: Scroll bar in the console - oli887, T3RR0R15T
2: Optimize file checking to reduce load times and game hiccups/freezing - jitspoe, T3RR0R15T
2: Don't try to download textures if an rscript exists for that texture name. - jitspoe, T3RR0R15T
2: Download textures required by rscripts. - jitspoe, T3RR0R15T
2: Places to enter IP and password in the join game menu. - nightryder, Spook
2: Standardized matching rules - iEATnoobs, magalhaes
2: Server list filters - Anarchy, TinMan
2: Get rid of player model in first-person chase cam view. - nightryder, TinMan
2: Ability to choose the other team's color - Clipz, TinMan
2: Use libcURL for people having issues downloading the serverlist and connecting to the login server - jitspoe, TinMan - using UDP instead
2: Option to set crosshair color - PiCaSSo, TinMan
2: Flashing flags on HUD - kNoC, TinMan
2: Cvar that stores the map name - KnacK, TinMan
2: Ability to select and copy text. - kNoC, TinMan
2: Make the loc file system use the closest visible loc, not just the closest - b00nlander, jitspoe
2: Display topspeed on the scoreboard. - lekky, Termin8oR
2: Melee attack (barrel tag? paintbrush?) - enozpp57, TinMan
2: Player mute option / Better way to control who can and can't talk during matches (for pbcup admins) - b00nlander, jitspoe
2: Increased player visibility - Blitz, Playah
2: 64bit Linux support - Phenax, TinMan
2: PNG support - jitspoe, TinMan
2: Option to display name changes. - y00tz, loial21 (I think?), Krizdo4
2: Sort scoreboard by Kills, Deaths, Caps, Grabs, Time - T3RR0R15T, Apocalypse
2: Fix spawn points in maps like shazam22 to work in elim mode - jitspoe, b00nlander
1: Bombing run game mode - T3RR0R15T
1: Menu links to download more maps - Gremlin
1: More cheat detection - Gremlin
1: In-game clock (with alarm) - abrken
1: Enlarge lists (server lists, scoreboard, etc.) to display more characters - abrken
1: "Best of" page to display the most popular maps / best players - abrken
1: 2-layer textures (might require a new map format) - S8NSSON
1: Random texture selection - S8NSSON
1: Context dropdowns in scoreboard for ignoring, etc. - Playah
1: In-game chat (Connect to IRC server, perhaps?) - oli887
1: Allow all maps supporting 1-flag mode to be playable in PONG mode - jitspoe
1: Alphabetize map and demo names - nightryder
1: Setting to chasecam just enemy players - iEATnoobs
1: Add a column to the scoreboard that calculates skill or performance - Uncle
1: Option to disable "blocking" for jump maps - Clipz
1: Optimize water code for better framerates - Sharp
1: Change the main menu screen - Sharp
1: More DSM options for entities (so I can finish pbcup/arctic_dsm) - jitspoe
1: Option to set text color - PiCaSSo
1: Tie the wiki into the global login system to prevent abuse / spambots. - jitspoe
1: Add support for bulleted lists to the wiki. - jitspoe
1: Add image uploading functionality to the wiki. - jitspoe
1: Fix bug on wiki where 3rd level header sometimes gets merged in with the text instead of being put on a new line. - jitspoe
1: Laser entities - Clipz
1: Don't load all rscripts for every map -- just the ones that are applicable. - jitspoe
1: Akimbo (dual wield) feature - {appy Hamper
1: Client-side setting for "id" - basilo
1: Somehow make the loading image compatible with non-US keyboards. - basilo
1: Allow loading/saving configs anywhere on the filesystem. - basilo
1: Support for regular expressions in menus. - Zorchenhimer
1: Get rid of the old-style scoreboard at the end of the game - XtremeBain
1: Add a button in the bind menu for fastforwarding demos? - Playah
1: .skm shadows (used on the new player model) - kNoC
1: Self-reflection in the water -  kNoC
1: Password reset option for global logins - jitspoe
1: Central repository for textures and other content - kNoC
1: Increase limit for loc files - b00nlander
1: If the number of entities exceeds the maximum allowable, start removing paintballs instead of causing a fatal error. - jitspoe
1: Make the server not hog all the CPU if there is a fatal error. - jitspoe
1: Ability to customize player appearance (different jerseys, pants, etc.). - Nitroboy
1: A mod install pack with gui interface that includes a comprehensive user guide with demonstrations of all tweaks. - loial21
1: Ogg vorbis support - TinMan
1: Include Zorch's menus - kNoC
1: New player models - Termin8oR
1: MVP on scoreboard - Termin8oR
1: Ability to communicate with http/mysql through menus (?) - Shadow
1: Aliases with parameters - Shadow
1: Grass flag for textures that renders 3D grass - Cobo
1: Round time limit (for CTF, elim, etc.) - KnacK
1: Improved 3D audio support (OpenAL) - P!nk
1: Display map name and game mode at the beginning of the match - Zorchenhimer
1: Better menus built-in - Krizdo4
1: Free for all game mode where a player gets points for holding a flag - Apocalypse
1: Display the kill count of the highest player in DM mode on the HUD - basilo
1: Don't count down the timer in DM mode when there are no players - jitspoe
1: Double sided paint splats (so they show up on windows) - Krizdo4
1: Change the default gaming screen resolution - bitmate
1: Mario-style elim gameplay mode - y00tz
1: force_spec command (for pbcup admins) - b00nlander
1: Link wiki on the main page (I guess that means get it finished :)) - Cobo
1: Client-created web server to display statistics - Cobo
1: place the *.ent files in pball/maps/ent/. not in pball/maps/ - T3RR0R15T
1: Alias with arguments -Cobo
1: If conditions - Cobo
1: Toupper and Tolower commands - Cobo
1: Printf - Cobo
1: Spring weapon to "rocket-jump" with - TinMan
1: Fix reflective water so it follows the texture when "flowing" flag is set. - ViciouZ
1: Allow the sky to be rotated at a certain angle. (without it rotating continuosly) - ViciouZ
1: Medic ball game mode - mariosonic

b00nlander: I mean if somebody loads shazam22 in elim mode, make sure there are spawn points.  I thought this was always the case, but something about the shazam22 entities breaks it.

Apocalypse

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Re: Official Feature Vote of 2007
« Reply #522 on: June 15, 2007, 04:24:36 PM »
Like mine which seems kind of retarted when you really think about it lol :P

P!nk

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Re: Official Feature Vote of 2007
« Reply #523 on: June 15, 2007, 06:05:29 PM »
I apologize for my seriously excessive voting, this should do it for awhile. ;)

More DSM options for entities - yes.

Eiii

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Re: Official Feature Vote of 2007
« Reply #524 on: June 15, 2007, 06:12:21 PM »
Add a vote for PNG support, ENT file placement, indicator for password protected servers, and autobalance.

KiLo

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Re: Official Feature Vote of 2007
« Reply #525 on: June 15, 2007, 06:42:12 PM »
ENT file placement, indicator for password protected servers, and autobalance.

Add those for me too

T3RR0R15T

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Re: Official Feature Vote of 2007
« Reply #526 on: June 16, 2007, 04:48:52 AM »
Add me too:

- Hardware bans
- Configurable voting system for server settings
- Server-side/multi-view demo support where you can view the demo from different player views
- Round countdown timer for siege maps
- Indicator for password-protected servers
- Warmup mode before match starts / while waiting for players
- Add fields to player and clan profiles: xfire name, teamspeak server, game server
- Allow angles to be used for func_rotating so s8n can finish his catapult map
- Make the loc file system use the closest visible loc, not just the closest
- Fix spawn points in maps like shazam22 to work in elim mode
- Allow all maps supporting 1-flag mode to be playable in PONG mode
- More DSM options for entities (so I can finish pbcup/arctic_dsm
- Don't load all rscripts for every map -- just the ones that are applicable
- Password reset option for global logins
- Increase limit for loc files
- If the number of entities exceeds the maximum allowable, start removing paintballs instead of causing a fatal error
- Make the server not hog all the CPU if there is a fatal error
- Display map name and game mode at the beginning of the match
- Don't count down the timer in DM mode when there are no players

Apocalypse

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Re: Official Feature Vote of 2007
« Reply #527 on: June 16, 2007, 05:52:42 PM »
Add me for
-More high-res textures
-Vwep (see what weapons people are carrying)
-Central server for mapinfo files
-Client-side demo auto-recording
-Don't require mouse to be over edit fields to type (pisses me off so much)
-Better bot AI
-Vote kick
-Kill cam (like in CoD)
-Global-login based logins (ops)
-Map-specific chat logging (so we can get player feedback on the maps on the beta server)
-Wave animations
-Sort buttons on (in-game) server list
-Customizable word filter
-Tie global login accounts to forum accounts
-Player mute option / Better way to control who can and can't talk during matches (for pbcup admins)

Eiii

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Re: Official Feature Vote of 2007
« Reply #528 on: June 16, 2007, 06:00:36 PM »
Add 'Entities reset after each round option' please.

Apocalypse

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Re: Official Feature Vote of 2007
« Reply #529 on: June 16, 2007, 06:43:53 PM »
Oh I have an idea show time left in server list.

MosheD

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Re: Official Feature Vote of 2007
« Reply #530 on: June 17, 2007, 02:45:46 AM »
add me for
Vwep (see what weapons people are carrying)
Increase paintball visibility
Increased player visibility


New map format

<- does this mean, all maps have to be redone? so we would have a "clear" mapdatabase?

Chef-Killer

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Re: Official Feature Vote of 2007
« Reply #531 on: June 17, 2007, 05:47:39 AM »
I hope I can use BSP without this many small limits after the new map format :P

Apocalypse

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Re: Official Feature Vote of 2007
« Reply #532 on: June 17, 2007, 11:00:00 AM »
I know wish you could do more!

Krizdo4

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Re: Official Feature Vote of 2007
« Reply #533 on: June 17, 2007, 05:38:37 PM »
Add me to:
 - Global-login based logins (ops)
 - Make the server not hog all the CPU if there is a fatal error.
 - If the server has a fatal error, try to load a map rather than leave the - server down
 - Punish / forgive system for team kills
 - Enlarge lists (server lists, scoreboard, etc.) to display more characters
 - Save console command history to a file

Also I'd like if it would stop downloading the previous map if the server changes map.

DaRkNeSS

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Re: Official Feature Vote of 2007
« Reply #534 on: June 18, 2007, 03:34:56 PM »
-Increase Paintball Visibility
-Increase Player Visibility
-In Game Voice Communication
-Hardware Bans

wade

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Re: Official Feature Vote of 2007
« Reply #535 on: June 18, 2007, 11:56:07 PM »
just a few i seen

faster in-game downloading
New (selectable) player skins
More high-res textures
New gun models
Ability to add clan tags to player models
Ability to customize player appearance (different jerseys, pants, etc.).

Clockwork

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Re: Official Feature Vote of 2007
« Reply #536 on: June 19, 2007, 04:40:39 AM »
I just have an idea, I dont know if its been suggested, but my ingame name looks better without a clan tag, so i rarely use a tag, but i like to have a tag if im playing a clan match, and for that I need to use setup funname and all that, so I had the idea that You could add an option to add/remove a clan tag off ur name with a single click, say Im Joker, if I pressed a button somewhere, my name would change to [FeAR]Joker, you see? sorry for the long post, just wanted to make it clear what i was implying.

magalhaes

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Re: Official Feature Vote of 2007
« Reply #537 on: June 19, 2007, 06:05:03 AM »
Bind <key> name [FeAR]Joker

Matze

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Re: Official Feature Vote of 2007
« Reply #538 on: June 19, 2007, 07:35:08 AM »
When using funnames:

- Create a funname ingame
- Then open up your config that you are using and search for "seta name".
- It should look like "seta name FUNNAME" -- (FUNNAME=strange looking symbols)
- Copy your FUNNAME and make a new bind.
  -> bind F2 "name FUNNAME". You can create as many binds as you want to do
- Restart Paintball (or re-execute the config file you edited) and it should work fine.

Zorchenhimer

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Re: Official Feature Vote of 2007
« Reply #539 on: June 19, 2007, 08:12:17 AM »
I just have an idea, I dont know if its been suggested, but my ingame name looks better without a clan tag, so i rarely use a tag, but i like to have a tag if im playing a clan match, and for that I need to use setup funname and all that, so I had the idea that You could add an option to add/remove a clan tag off ur name with a single click, say Im Joker, if I pressed a button somewhere, my name would change to [FeAR]Joker, you see? sorry for the long post, just wanted to make it clear what i was implying.

I might be able to do something like that in my menus.