Author Topic: Build 17 "pre-test"  (Read 35030 times)

Spook

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Re: Build 17 "pre-test"
« Reply #180 on: May 06, 2007, 12:01:59 PM »
Without a funname you can open console and type: name <your name>.

If you want a funname open console and type: menu setup_funname then do what you want.

Apocalypse

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Re: Build 17 "pre-test"
« Reply #181 on: May 06, 2007, 12:04:03 PM »
you type name and then your name in colours or whatever I just bind it setting my name to it un funnamed and just press that key when I'm set as noname.

Zorchenhimer

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Re: Build 17 "pre-test"
« Reply #182 on: May 07, 2007, 02:20:16 PM »
Apocalypse, your confusing the poor guy.

Sn1p3r: From the main menu go SETUP then MULTIPLAYER SETUP. Your screenname should be in a box at the top. That is where you change it. If you have build 17 there is an "Advanced" button that will take you to the funname menu. If you don't have build 17, bring down the console and type "menu setup_funname" and hit enter.

KiLo

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Re: Build 17 "pre-test"
« Reply #183 on: May 07, 2007, 04:10:51 PM »
It sounds so simple when you say it Zorch. :D

Sn1p3r [slayer]

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Re: Build 17 "pre-test"
« Reply #184 on: May 11, 2007, 03:22:02 PM »
Well, I did it, but I still had some problems with it. I'm jsut wondering what's the character limit for your name?

KiLo

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Re: Build 17 "pre-test"
« Reply #185 on: May 11, 2007, 03:33:48 PM »
I believe the character limit is 16.

Apocalypse

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Re: Build 17 "pre-test"
« Reply #186 on: May 11, 2007, 03:40:48 PM »
I believe the character limit is 16.
In the console non funnamed I am pretty sure it is 17 not 16 but anyways your name is only 14 characters it should be fine non funnamed. I'm not sure the character limit for funname though.
Edit: Oh well don't worry about both are higher then 14 characters so you're fine.

KiLo

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Re: Build 17 "pre-test"
« Reply #187 on: May 11, 2007, 03:44:05 PM »
The character limit stays the same whether you have funname or not. That is the reason why many funnames get off because the colors use extra characters.

Apocalypse says 17, I say 16, I know the limit is somewhere right around there.

Cobo

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Re: Build 17 "pre-test"
« Reply #188 on: May 11, 2007, 04:02:52 PM »
hm... try 1024 characters.
Code: [Select]
#define MAX_TOKEN_CHARS 1024Basicly that means that you can set a cvar to 1024 characters.

jitspoe

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Re: Build 17 "pre-test"
« Reply #189 on: May 11, 2007, 04:16:07 PM »
Userinfo cvar's are limited to 64 characters.  Names are limited to 32.  If you use a color for every character, that's 10 total (since color codes take up an extra 2 characters).

The build 18 pre-test is out, so this topic is being closed.