Author Topic: Shadows  (Read 1320 times)

kNoC

  • 68 Carbine
  • Posts: 261
Shadows
« on: March 27, 2007, 02:19:57 PM »
Yeah, guns and flags have shadows, but the player models dont? wtf....seeing a flag shadow on the ground next to a model looks pretty dumb, whats up with that ?

XtremeBain

  • Developer
  • Autococker
  • Posts: 1470
Re: Shadows
« Reply #1 on: March 27, 2007, 04:23:27 PM »
Player model shadows weren't a feature in Q2.  There have been some other new Q2-based engines with the player model shadows being added in, you should probably go vote for it in the 2007 vote thread.  While you're there you might as well vote for stencil shadows too, they're a lot nicer than the current shadows.

jitspoe

  • Administrator
  • Autococker
  • Posts: 18802
Re: Shadows
« Reply #2 on: March 28, 2007, 11:49:05 AM »
Stencil shadows are already in there.  The reason the player models don't have shadows is because they use the new skeletal model format, which I haven't gotten around to adding shadow support for.  Shadows only work on the md2 models.

KiLo

  • Autococker
  • Posts: 2086
Re: Shadows
« Reply #3 on: March 28, 2007, 11:51:28 AM »
Yeah, guns and flags have shadows, but the player models dont? wtf....seeing a flag shadow on the ground next to a model looks pretty dumb, whats up with that ?

Why is this in the Help and Supprt board. Wouldn't it be better off in the General Development or Bugs, Requests and Feedback board.

jitspoe

  • Administrator
  • Autococker
  • Posts: 18802
Re: Shadows
« Reply #4 on: March 28, 2007, 12:21:11 PM »
Moved.  Also, as bain suggested, throw a vote in the 2007 feature vote thread if you want to see shadows on the players.

kNoC

  • 68 Carbine
  • Posts: 261
Re: Shadows
« Reply #5 on: March 29, 2007, 09:17:29 AM »
it was in help and support because i didnt know if it was on my end or not kilo