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Digital Paint Discussion Board
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Mapping
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Chef-Killer
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BSP Problems
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Topic: BSP Problems (Read 1114 times)
Byz
68 Carbine
Posts: 409
BSP Problems
«
on:
April 07, 2007, 08:15:31 PM »
yo i were making a map and i saw theres no sky textures . any1 help
«
Last Edit: April 08, 2007, 01:34:57 AM by Byz
»
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Eiii
Autococker
Posts: 4595
Re: BSP Problems
«
Reply #1 on:
April 07, 2007, 09:04:03 PM »
You don't actually need sky textures, just make sure that the brush you want to use as a sky has the 'sky' contents set.
And try to make your topic titles more descriptive than just 'BSP Problems'.
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stigma
Stingray
Posts: 87
Re: BSP Problems
«
Reply #2 on:
April 09, 2007, 09:47:36 PM »
best way to do a sky make the sky a light texture as long as ya set the surflag two
light
sky
nodraw
light value of 150
work nice in pball
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Chef-Killer
Moderator
Autococker
Posts: 1312
Re: BSP Problems
«
Reply #3 on:
April 10, 2007, 05:40:45 AM »
Is light value of 150 realy the best? I think it could be a little bit dark.
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stigma
Stingray
Posts: 87
Re: BSP Problems
«
Reply #4 on:
April 10, 2007, 07:38:44 AM »
Quote from: Chef-Killer on April 10, 2007, 05:40:45 AM
Is light value of 150 realy the best? I think it could be a little bit dark.
well i like little bit darker maps in paintball some them map are way to much light make the textures really ugly looking i say around 150 to 200 depend on how you like your map to look and feel
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jitspoe
Administrator
Autococker
Posts: 18802
Re: BSP Problems
«
Reply #5 on:
April 10, 2007, 03:06:46 PM »
The light value doesn't matter if you're using sun lighting (but it should be at least 50 to make sure it works). The sky textures should have these properties set by default.
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Digital Paint Discussion Board
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BSP Problems