Author Topic: New Map: CCC  (Read 7463 times)

Termin8oR

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Re: New Map: CCC
« Reply #20 on: June 11, 2007, 12:46:24 AM »
Agreed.

Termin8oR

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Re: New Map: CCC
« Reply #21 on: February 10, 2008, 08:20:32 PM »
I want the next beta or final please.

Olbaid

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Re: New Map: CCC
« Reply #22 on: February 11, 2008, 12:43:35 AM »
Just played the next beta today, and it still needs some work/tweaks done.

Clipz

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Re: New Map: CCC
« Reply #23 on: February 11, 2008, 07:53:56 PM »
Heh, The map is Finished. I started working on some tweaks that olbaid wanted me to do.. i tried making the rocks on the side higher so you cant see a tunnel.. but i went to far and couldn't undo it all and messed it up and went to compile it to see what i had to fix and it was giving me errors. I forgot when i compile it, it overwrites the .map file :( but i do have the map done well almost besides alignment in mid and 1 mis texture but i guess we will have to live with it i want to beta test the map before i release it to the community. Id look for a release date around mid/late February.

- Clipz

nightryder

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Re: New Map: CCC
« Reply #24 on: February 11, 2008, 08:32:15 PM »
but i went to far and couldn't undo it all and messed it up and went to compile it to see what i had to fix and it was giving me errors. I forgot when i compile it, it overwrites the .map file :(

ive done that....
i had to decompile an old version of it and start from there

Clipz

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Re: New Map: CCC
« Reply #25 on: February 11, 2008, 09:47:17 PM »
I tried to decompile i kept getting errors.

jitspoe

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Re: New Map: CCC
« Reply #26 on: February 12, 2008, 11:20:55 AM »
This is why you should save the map to a different file name every time you do a major change.  Also, you'd probably have better luck fixing your .map than  decompiling.  Decompiling makes a mess out of things.

RiMiNi

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Re: New Map: CCC
« Reply #27 on: February 12, 2008, 03:49:09 PM »
Id look for a release date around mid/late February.

- Clipz

WEWT! :D

Clipz

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Re: New Map: CCC
« Reply #28 on: February 22, 2008, 02:53:57 PM »
Well Here ya go people...

http://clipz.viciouz.co.uk/maps/ccc.bsp

Now before you go and revise the map remember that I CANT fix anything due to my stupid donkey saving over the old .map files.

Just thought I would let you know that so you dont go wasting your time.

I know about the vise error in the middle going to the low paths.. nothing i can do about it. I know i messed up the stairs on one side(texture) but you will all have to deal with it. The map has 2 flags in each base adding up to a total of 9 points.

The map supports up to 8v8 with the spawns, limited ammo in the map besides the ammo room in base so use it wisely.

- Clipz 

Edit: Also if someone would like to spend the time to decompile fix errors and re align the crap that winbspc makes feel free and you can also slap your name undermine. Just please let me know if you are going to and get my approval.
« Last Edit: February 22, 2008, 04:23:42 PM by Clipz »

MosEz

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Re: New Map: CCC
« Reply #29 on: February 22, 2008, 03:05:44 PM »
thats so .... awesome. i said it few months ago and say it again. good job clipz looks like a new darkenss homemap :D

FlaMe

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Re: New Map: CCC
« Reply #30 on: February 22, 2008, 03:06:10 PM »
get stuck in a few places.

Sonny

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Re: New Map: CCC
« Reply #31 on: February 22, 2008, 03:07:48 PM »
r-speed's killing me :(

Clipz

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Re: New Map: CCC
« Reply #32 on: February 22, 2008, 03:48:45 PM »
Also ive uploaded a demo of a cool backdoor type jump on ccc

http://clipz.viciouz.co.uk/files/cc2cc_010.dm2

Viper

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Re: New Map: CCC
« Reply #33 on: February 23, 2008, 05:34:06 AM »
Only one way to 2nd Flag? i mean, there are 2 ways, but only i way to get the flag

jitspoe

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Re: New Map: CCC
« Reply #34 on: February 25, 2008, 10:17:16 AM »
I imagine about 90% of players won't even be able to get to the second flag. :-\  Even if they could, it's in a really bad position.  The lighting looks like it went through a really low quality compile - it's all blocky.  I get like 13fps in the middle area on my laptop.  I hate to say it, but this map really needs some work before being released.  What did you overwrite the old map file with?

Clipz

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Re: New Map: CCC
« Reply #35 on: February 25, 2008, 10:23:42 AM »
Well i went to make some new adjustments worked on it for a few hours to realize i messed up badly and ruined the map.
I went to compile to look at what i had done and it auto rewrites a new .map file which saved over my old ones ;/

y00tz

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Re: New Map: CCC
« Reply #36 on: February 25, 2008, 12:14:44 PM »
Clipz, what OS do you use?

Clipz

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Re: New Map: CCC
« Reply #37 on: February 25, 2008, 12:30:21 PM »

ViciouZ

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Re: New Map: CCC
« Reply #38 on: February 25, 2008, 12:38:40 PM »
Clipz, what OS do you use?

Yeah, I had the same thought :-/

Vista isn't always bad :-D

Viper

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Re: New Map: CCC
« Reply #39 on: February 25, 2008, 03:04:15 PM »
I imagine about 90% of players won't even be able to get to the second flag. :-\ 

Dont think so cause every pub player has a dj script

Vote for DJ-Script -> Cheat Detection