Author Topic: DPGet v0.8 Open Beta  (Read 14498 times)

Eiii

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Re: DPGet v0.2 Open Beta
« Reply #20 on: April 17, 2007, 09:51:30 PM »
:(

New version, anyway. Now uses the registry, as Cobo pointed out, and added error handling which was for some reason missing from the version I posted.

Cobo

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Re: DPGet v0.2 Open Beta
« Reply #21 on: April 17, 2007, 09:55:22 PM »
k, now make a GUI :)
and 'maybe' you'll get to be a cow someday ;)

Eiii

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Re: DPGet v0.2 Open Beta
« Reply #22 on: April 18, 2007, 12:14:13 AM »
...that sounds like just going to the maps folder on dplogin.

y00tz

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Re: DPGet v0.2 Open Beta
« Reply #23 on: April 18, 2007, 05:46:52 AM »
btw - eiii you're program is over twice the size of his.. ;)

btw - mine is a stand-alone program. His his a batch file that goes with a third-party program you have to download.

Haha the size difference was 1kb, twas a joke.
Also, there is no need for a GUI for such a simple program.

Cheers,
y00tz

ViciouZ

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Re: DPGet v0.2 Open Beta
« Reply #24 on: April 18, 2007, 09:22:14 AM »
I'm implementing an update feature into the program to check for updates on the packages you download when you run paintball.
Also new is going to be:
- Improved searching
-Ability to choose pball directory done 0.3
- Possibly integrated installers for zip files

Thanks for the suggestions. Anyway, I've reached an agreement with the author of download.exe and for the tiny fee of £6 I can redistrobute it.

The great thing about batch files are
1. They're easy to use.
2. Anyone can see the code, learn from it, point out errors and make their own improvements.

Here is 0.3

Also, if you want a LOT of maps (complete OTB ftp server) type *.bsp at the "Enter map name..." dialog. Note: typing *.* intercourses up DPGet by copying the files.
« Last Edit: April 18, 2007, 10:41:13 AM by ViciouZ »

KnacK

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Re: DPGet v0.2 Open Beta
« Reply #25 on: April 18, 2007, 11:22:13 AM »
Filter out *.* so that it doesn't happen.

ViciouZ

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Re: DPGet v0.2 Open Beta
« Reply #26 on: April 18, 2007, 11:38:00 AM »
I will in 0.4 when I get back.

y00tz

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Re: DPGet v0.2 Open Beta
« Reply #27 on: April 18, 2007, 02:13:48 PM »
Suggestions:

1.  Allow users to not enter a directory, and allow it to go to default. (C:\games\paintball2)
2.  The typing TWICE of the pb2 directory seems annoying and pointless

Note: when it asks you to reenter the directory, just hit up and it should show it

Question, what license is this released under, can the user redistribute?

edit: +1 karma for good work, keep it up

Cobo

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Re: DPGet v0.2 Open Beta
« Reply #28 on: April 18, 2007, 02:29:32 PM »
The great thing about batch files are
1. They're easy to use.
2. Anyone can see the code, learn from it, point out errors and make their own improvements.

C# is easy to use and since c# is a .NET language, I can use .NET reflector to see the code :P

Zorchenhimer

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Re: DPGet v0.2 Open Beta
« Reply #29 on: April 18, 2007, 02:48:55 PM »
1.  Allow users to not enter a directory, and allow it to go to default. (C:\games\paintball2)

Bad idea. I have 3 versions of pball on my computer, and I want it to go to the right one (currently "\painball2b17").

y00tz

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Re: DPGet v0.2 Open Beta
« Reply #30 on: April 18, 2007, 03:22:24 PM »
1.  Allow users to not enter a directory, and allow it to go to default. (C:\games\paintball2)

Bad idea. I have 3 versions of pball on my computer, and I want it to go to the right one (currently "\painball2b17").

I believe you missed my reply earlier where I recommended (http://dplogin.com/forums/index.php?topic=5865.msg67835#msg67835) he allow users to change the directory.  What I'm saying is, if a user just hits enter twice it would default C:\games\paintball2\, instead of nothing.  He should allow users to set directories as I stated before, I was just suggesting he add a 'catch' for the end-user if they fail to enter something.

I guess to understand the context, you would have had to read my reply earlier.

No harm.
Cheers,
y00tz

Zorchenhimer

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Re: DPGet v0.2 Open Beta
« Reply #31 on: April 18, 2007, 06:29:40 PM »
Sorry, must have over read that.

y00tz

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Re: DPGet v0.2 Open Beta
« Reply #32 on: April 18, 2007, 08:05:08 PM »
Yeah np Z, :P I was just thinking of a way to improve the program without adding unnecessary junk. 

KnacK

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Re: DPGet v0.2 Open Beta
« Reply #33 on: April 18, 2007, 08:21:03 PM »
Also,

Depending upon the reg key for the install directory is not a good thing. As I also have a few different versions installed like Z does.


Keep up the great work though V

ViciouZ

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Re: DPGet v0.2 Open Beta
« Reply #34 on: April 19, 2007, 10:49:23 AM »
OK, here's version 0.4:

Changes:
- Default DP directory (just press enter)
- Filtered out *.* on map input screen
- Fixed bug in "Search Files"
- Added buggy but usable "Check fo updates" option *
- Edited about text :D

*Currently only works for the script itself. Please test this option to see if it works. Currently it will ALWAYS find a new version, that is in there for testing purposes.

Remember: If you find any bugs or have suggestions or questions just post them here or PM me.

y00tz

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Re: DPGet v0.4 Open Beta
« Reply #35 on: April 19, 2007, 12:10:23 PM »
Please test this option to see if it works. Currently it will ALWAYS find a new version, that is in there for testing purposes.

It works.

Good job V, it works very smooth.  When I try to download map *.bsp it downloads 5 then freezes (on 1_.. something or another)  Do I just have all maps or is this a problem?

Well done,
Cheers,
y00tz

ViciouZ

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Re: DPGet v0.4 Open Beta
« Reply #36 on: April 19, 2007, 01:23:00 PM »
Wow. We should have a community development team, VWXYZ.
Whoever wants to fill the W and X slots contact me, lol.

Edit:
When I try to download map *.bsp it downloads 5 then freezes (on 1_.. something or another)  Do I just have all maps or is this a problem?
I think that was a bug on the OTB servers. I left my copy of DPGet running and it managed to get to shazam so I don't think it was the script.

Zorchenhimer

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Re: DPGet v0.4 Open Beta
« Reply #37 on: April 19, 2007, 01:30:11 PM »
I would try to see if I got the same error, but it won't go through my proxy. Don't worry about trying to make it go through it, I've got 16 days till the end of the semester (ie No more evil proxy! WOO!). Besides, nothing gets through the bloody thing. :)

y00tz

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Re: DPGet v0.4 Open Beta
« Reply #38 on: April 19, 2007, 05:08:59 PM »
Wow. We should have a community development team, VWXYZ.
Whoever wants to fill the W and X slots contact me, lol.

lol!

ViciouZ

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Re: DPGet v0.5 Open Beta
« Reply #39 on: April 21, 2007, 12:27:38 PM »
Ok, version 0.5:

- Added news feature.
- Added fallback map server *
- Fixed mahusive bug to do with DP directory

* If a map is not found on OTB, it will try DPLogin. I will add more soon, but atm I haven't tested it because I have yet to find a map OTB don't have.

Want to release this before I start working on a package updater for Zorch's menus.

You can download it here, but I'd rather you tried the update feature. If a news feature appears on the menu, it will have worked. Post back here for feedback.