If you want me to write more tutorials, vote for it in the 2007 request thread. I can only do so many things.
I'm taking the initiative to lead the community in reforming tutorials, if you would like to help
PM me or post below.Post here with any of the following:1. A comment directly
related to the thread.
2. A link to a tutorial/guide
3. A request for a tutorial/guide
4. A revised (improved) tutorial/guide
5. An idea on how to improve any tutorial/guide
Don't worry if you accidentally post a duplicate guide or dupe a link.The plan is to eventually incorporate all the known tutorials nicely into the
Wiki, but for now it'd be great to get all the tutorials prepped and ready.
Thanks so much for your help and participation, hopefully this will help everyone become better mappers, as well as lead to less simple 'newbie question' posts.
Cheers,
y00tz
Mapping/Development Tutorials:
(This will be updated often)
Beginner:Installing and Starting BSP from wiki.
This tutorial explains how to install and begin using BSP which is the tool used to create maps for Digital Paint 2
BSP Basics from Jitspoe.
This is a small tutorial on using BSP.
Mapping Guide (BSP + WorldCraft from wiki/Dirty_Taco.
This tutorial covers mapping in both BSP and WorldCraft, the two leading tools for mapmaking in Digital Paint 2.
BSP in Wiki from wiki.
This is the entry in the Digital Paint 2 wiki on BSP.
Readme for New Mappers from Jitspoe.
This is a list of dos and dont's that every mapper needs to read before they begin mapping for Digital Paint 2.
Map Release Guide from wiki.
This guide covers what you need to know when releasing a map, and doing it right will alleviate a lot of stress on both the developer and the community.
Moderate:Color Lights from Zorchenheimer.
This is just a 2 (non-consecutive) post tutorial, if someone re-vamps this let me know.
Creating an .ent File from XtremeBain.
This tutorial show how to setup a .ent file for a map.
Ladders from wiki.
Everything you need to know about ladders. Be sure to read this first before attempting to make your own ladders, because some parts mentioned in here are needed to make your ladders work smoothly (Re: clipping).
King of the Hill Gamemode from Jitspoe.
This is a mini-tutorial showing how to make a KotH map.
Advanced:Location files (.loc) from wiki.
From the tutorial:
A loc (*.loc) file is used to make text recon easier. The way it works is you give a name to an aria, "Red Flag" for example, then you bind a key to tell you where you are or an enemy is. Also, each map uses its own loc file.Menu Guide (includes Widgets) from wiki.
This tutorial shows you how to edit the in-game menus much like Zorchenheimer has.
Creating custom textures from wiki.
This simple tutorial teaches you how to import your textures in to BSP for use in your maps.
Light Entities from RUST (posted by Jitspoe).
This tutoral leaves this site and goes to GameDesign.Net. This tutorial covers Quake 2 Light Entities which are used in Digital Paint 2.
Gameplay and Game Guides:
Getting into the Clan Scene from Dirty_Taco.
This guide shows new players how to effectively integrate into the clan community.
Binding Guide from the Wiki (posted by Apocalypse).
Colored Text Guide from the Wiki (posted by Apocalypse, updated by bitmate).
Needed:Custom HUD numbers guide. I'm sure it's out there.
Custom crosshair guide.
Guide to binding (Someone please verify this is already NOT mentioned in any of the tutorials above).
Guide to colored text.Thanks a lot Apocalypse!
Thanks to: Zorchenheimer, Dirty_Taco, Jitspoe, and anyone else who has contributed an tutorial or to the WikisNotes:
Some of these tutorials are over 4 years old and may not be compatible with the latest versions of software you are using. Again some of these are FOUR years old, do not bump the topic! Also if you like someone's tutorial, don't be afraid to give them some karma.
If a tutorial you want isn't here: Create, request, or find and post it, please.