Author Topic: New Map: Abandon All Hope - Final Release  (Read 69524 times)

Zorchenhimer

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Re: New Map: Abandon All Hope
« Reply #20 on: May 01, 2007, 08:51:49 PM »
- For whatever reason, the barrels seem excessively large in this map.  Probably because it isn't as open as most.  This might be a good time to push more realistic proportions.  Real barrels/drums are about half that size (round up to about 32 units tall -- you'd have to crouch behind one for cover).

I think I like the smaller ones better.

Eiii

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Re: New Map: Abandon All Hope
« Reply #21 on: May 01, 2007, 09:05:49 PM »
I think it's more unrealistic to have that many normal-sized barrels than it is to have the fewer large barrels.

jitspoe

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Re: New Map: Abandon All Hope
« Reply #22 on: May 02, 2007, 12:02:26 AM »
I've never seen an 8 foot tall drum.  I have, however, seen huge stacks of drums (my dad works in the pigment industry, so they'll have them stacked to the ceiling, but usually with some kind of shelving type units).  That said, you could probably stand to knock off a couple rows of barrels there, or possibly aim for somewhere in between (though that makes alignment a lot more difficult, but texture locking is handy).

Oh, and I forgot to mention with that tread stuff -- it's typically bent around  the edges and welded to a more solid stucture, so you'd want to put a tread textured brush on the sides, too.  I couldn't really find a good picture, but this sort of gives you the idea: http://www.partnersengineering.com.au/perforated-metal.html

Alternatively, you could treat them like plates set into a more heavy duty frame.


Edit:  An example of what I mean:

Zorchenhimer

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Re: New Map: Abandon All Hope
« Reply #23 on: May 02, 2007, 07:30:19 AM »
Ok. I see what you mean. I think I like the frame one over the other one.

Spook

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Re: New Map: Abandon All Hope
« Reply #24 on: May 02, 2007, 04:50:52 PM »
Zorch, you didn't notice i gave away your secret? No fun :P

Apocalypse

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Re: New Map: Abandon All Hope
« Reply #25 on: May 02, 2007, 05:37:54 PM »
Spook how I use that link it the wrong type of file?

Spook

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Re: New Map: Abandon All Hope
« Reply #26 on: May 02, 2007, 05:39:05 PM »
download it and put it in the pball/demos folder

Zorchenhimer

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Re: New Map: Abandon All Hope
« Reply #27 on: May 02, 2007, 06:32:19 PM »
download it and put it in the pball/demos folder

You do know that the map needs to be in the beta folder. The demo points to the ".\maps" folder. And yes, I know you gave away my secret. Grr.

Spook

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Re: New Map: Abandon All Hope
« Reply #28 on: May 02, 2007, 06:47:53 PM »
Haha just making sure you knew i found it :P

Apocalypse

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Re: New Map: Abandon All Hope
« Reply #29 on: May 03, 2007, 03:38:42 PM »
Alright thanks Spook yourule I'm to lazy to look for my self lol.
Hey spook do you know how to get chopped by fan blades??

lekky

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Re: New Map: Abandon All Hope
« Reply #30 on: May 03, 2007, 05:02:44 PM »
i think i do, is it... run into them?

Zorchenhimer

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Re: New Map: Abandon All Hope
« Reply #31 on: May 03, 2007, 06:17:58 PM »
i think i do, is it... run into them?

Haha, and I thought that one would be brutally obvious. ;)

Zorchenhimer

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Re: New Map: Abandon All Hope
« Reply #32 on: May 03, 2007, 08:00:08 PM »
Just figured I'd keep you guys up to date. I took one of Jitspoe's suggestions and changed the ramps a little. So here is a screenie of the center room.

y00tz

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Re: New Map: Abandon All Hope
« Reply #33 on: May 03, 2007, 08:05:40 PM »
Oi, very neat Zorchenhimer

Eiii

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Re: New Map: Abandon All Hope
« Reply #34 on: May 03, 2007, 08:07:28 PM »
Hmm, the grid-y stuff on the ramps looks a bit too thick for my tastes. >_> I'd say, make it half as wide? A third?

Apocalypse

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Re: New Map: Abandon All Hope
« Reply #35 on: May 04, 2007, 02:06:13 PM »
No eiii I like it like that I think it looks better then before.

Zorchenhimer

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Re: New Map: Abandon All Hope
« Reply #36 on: May 04, 2007, 03:22:10 PM »
Hmm, the grid-y stuff on the ramps looks a bit too thick for my tastes. >_> I'd say, make it half as wide? A third?

Like this? I cut them in half.

Apocalypse

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Re: New Map: Abandon All Hope
« Reply #37 on: May 04, 2007, 03:24:30 PM »
Hmmm I may of liked the other ones but I like these more I guess it was a bit big before.

y00tz

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Re: New Map: Abandon All Hope
« Reply #38 on: May 04, 2007, 04:24:23 PM »
Lookin' good, both of them.

jitspoe

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Re: New Map: Abandon All Hope
« Reply #39 on: May 04, 2007, 05:06:12 PM »
Nice.  Now you just need to get the things in the ceiling made to look a little more feasible.

What are your r_speeds now, though, with all that added detail?

Also, make sure to make backups of your map, just in case. :)