Author Topic: Community Texture Pack (56k Warning)  (Read 78519 times)

y00tz

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Re: Community Texture Pack (56k Warning)
« Reply #340 on: April 02, 2008, 12:38:45 AM »
Mappers: If I include banners like this mock up that say things like "goggles on" "no shooting" "plugs in" etc. Would you use them?

Eiii

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Re: Community Texture Pack (56k Warning)
« Reply #341 on: April 02, 2008, 12:44:29 AM »
So they can be stealthed out for in-game ads later? Hell yes.

y00tz

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Re: Community Texture Pack (56k Warning)
« Reply #342 on: April 02, 2008, 12:48:26 AM »
Huh? Later?

Eiii

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Re: Community Texture Pack (56k Warning)
« Reply #343 on: April 02, 2008, 01:05:18 AM »
Don't taunt me... my mommy won't buy me a real pony. :(:(:(

I keep winning all the horse games too...

jitspoe

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Re: Community Texture Pack (56k Warning)
« Reply #344 on: April 02, 2008, 10:11:50 AM »
lol!

Might be better to photo source these.  The dirt(?) texture doesn't look right at all.  One of the fields I go to has a "No Hunting" sign that always cracks me up.  I'll have to get a picture of it next time.

y00tz

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Re: Community Texture Pack (56k Warning)
« Reply #345 on: April 21, 2008, 10:13:36 PM »
Most complex texture yet :)

Spook

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Re: Community Texture Pack (56k Warning)
« Reply #346 on: April 21, 2008, 11:15:44 PM »
Some sexy maps are going to be made from your new ctp =]

T3RR0R15T

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Re: Community Texture Pack (56k Warning)
« Reply #347 on: April 22, 2008, 08:44:04 AM »
We need a new flag texture.

Like b_flag1.jpg, but without a background.

jitspoe

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Re: Community Texture Pack (56k Warning)
« Reply #348 on: April 22, 2008, 02:32:28 PM »
We need a new flag texture.

Like b_flag1.jpg, but without a background.
Flag model might work better.

y00tz

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Re: Community Texture Pack (56k Warning)
« Reply #349 on: April 27, 2008, 12:38:55 AM »
Molten lava, created with this texture as a base: http://dplogin.com/forums/index.php?topic=6442.msg116642#msg116642


Rick

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Re: Community Texture Pack (56k Warning)
« Reply #350 on: April 27, 2008, 12:55:16 AM »
These are looking very cool y00ts, keep up the good work!

y00tz

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Re: Community Texture Pack (56k Warning)
« Reply #351 on: April 28, 2008, 09:39:12 PM »
Floor WIP

Clipz

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Re: Community Texture Pack (56k Warning)
« Reply #352 on: April 30, 2008, 11:09:38 AM »
I wish i could get these textures.

Termin8oR

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Re: Community Texture Pack (56k Warning)
« Reply #353 on: April 30, 2008, 07:10:30 PM »
Me two.
I have so many map idea's but don't have good textures to make it yet.
These would help a lot.

y00tz

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Re: Community Texture Pack (56k Warning)
« Reply #354 on: April 30, 2008, 07:53:03 PM »
By the way I tossed out that floor when I woke up this morning, the idea started well but in the end  (way after the pic I posted above) it was obvious I was trying to add effects that shouldn't be in the texture.  I did come up with a neat variation of it, and I'll have to post it soon.

Clipz and Termin8or, I would love to get these out, honestly, I'm not sitting on my arse counting my money all day (my dad always uses that expression - I don't know how well it translates),  when it comes to releasing something like the CTP, there's quality control issues (I'm sure a lot of you thought that was absent in the last release), balancing, as well as attaining an overall theme.  Also, the CTP is literally hundreds of files I have to check and double-check to make sure the nomenclature is correct, if I have the right layer comp from the .psd, on top of the usual seamless, anamoly issues.  Then when you begin to factor in raising the bar, i.e. the stuff that I had in the first release just looks like a joke to me now compared to the lava and cliff posted above (and a lot more *better* textures), the time really adds up.

To quote anyone who has ever done anything game development related...

"I just wish there was more time in the day."

edit:
While I'm at this point.. just think about Jitspoe's paintball 2 releases... in the last 6 months he's posted probably 4-5 complete builds, with relatively few bugs or errors, while continuing to improve the overall quality and featurelist, and atop of that he's never really left out files .. of the hundreds of files in the game.

It's probably not a surprise that he posts new builds during the hours most of us sleep..  Kind of makes you think twice before posting a feature request.

*returns to GTA*

Clipz

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Re: Community Texture Pack (56k Warning)
« Reply #355 on: April 30, 2008, 09:07:30 PM »
Haha alright sounds good man.

y00tz

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Re: Community Texture Pack (56k Warning)
« Reply #356 on: May 26, 2008, 04:51:06 PM »
I took some shots downtown, mappers (real ones), feel free to let me know if you'd like to see textures made from any of these, I also added some references photos with textures I could easily recreate.

Apocalypse

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Re: Community Texture Pack (56k Warning)
« Reply #357 on: May 28, 2008, 02:03:18 PM »
Love to make an urban map with those which I'm trying to do at the moment but it's pretty hard it's in an observatory :)

jitspoe

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Re: Community Texture Pack (56k Warning)
« Reply #358 on: May 29, 2008, 01:47:57 PM »
Scrolling back and forth over IMG_1915.jpg is tripping me out...

For future shots, you'll want to try to avoid that FOV warp as it's a pain to edit out.  Usually you just need to zoom in as far as you can and get further back before taking a photo.  You might want to line up the camera on a brick wall to and adjust the zoom until all edges are straight, then just use that zoom for every shot.  It will make editing much easier.

MosEz

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« Last Edit: March 10, 2009, 07:46:32 AM by MosEz »