Author Topic: Build 19  (Read 10623 times)

jitspoe

  • Administrator
  • Autococker
  • Posts: 18802
Build 19
« on: June 06, 2007, 01:50:12 AM »
You know the drill.  Grab it, test it, and let me know if there are any problems before I make the official installer.

http://dplogin.com/files/clients/windows/paintball2_build019_update_pretest1.zip

This is just a bugfix/tweak release.  Updates build 16+.

y00tz

  • Autococker
  • Posts: 2742
Re: Build 19
« Reply #1 on: June 06, 2007, 02:03:09 AM »
Oh sweet :D :D

Playah

  • 68 Carbine
  • Posts: 485
Re: Build 19
« Reply #2 on: June 06, 2007, 06:19:12 AM »
My netgraph has been very low before but now it seems like it dissappeared.

jitspoe

  • Administrator
  • Autococker
  • Posts: 18802
Re: Build 19
« Reply #3 on: June 06, 2007, 02:48:07 PM »
Netgraph hasn't changed since build 17.  It still shows up fine for me.

Spook

  • Autococker
  • Posts: 2542
Re: Build 19
« Reply #4 on: June 06, 2007, 02:49:27 PM »
What bugs were fixed?

XtremeBain

  • Developer
  • Autococker
  • Posts: 1470
Re: Build 19
« Reply #5 on: June 06, 2007, 02:52:22 PM »
What bugs were fixed?

build019 (2007-06-09):
- Bugfix: Fixed incorrect password error when password is correct after using remember password or changing password. 5:58 PM 6/4/2007
- Bugfix: Fixed crash with invalid rscript files. 5:43 PM 6/5/2007
- Bugfix: Fixed crash on error resulting in shutdown or failure to load game module.
- Tweak: Cached DNS for communicating with login server to remove lag spikes.
- Tweak: Simplified profile/login menus. 2:37 AM 5/31/2007
- Media: Added crosshair 11-13 which look similar to crosshair 1-3 in Quake 2. 3:36 AM 6/5/2007
- Media: Fixed bug in soccer1.bsp where players could get launched out of the map with "pong_nokill" enabled. 3:23 AM 6/6/2007

Apocalypse

  • Autococker
  • Posts: 1463
Re: Build 19
« Reply #6 on: June 06, 2007, 04:20:43 PM »
Sounds good I'll give it a try when my computer is up tommorow or friday when I'm working on my map.

KiLo

  • Autococker
  • Posts: 2086
Re: Build 19
« Reply #7 on: June 06, 2007, 04:21:33 PM »
Updated it on my laptop and everything seems to be running smoothly.

Zorchenhimer

  • Autococker
  • Posts: 2614
Re: Build 19
« Reply #8 on: June 06, 2007, 09:24:24 PM »
This build doesn't have those little annoying game freezes every minute or so. Great work Jits!

jitspoe

  • Administrator
  • Autococker
  • Posts: 18802
Re: Build 19
« Reply #9 on: June 07, 2007, 02:44:35 AM »
Here's the server update: http://dplogin.com/files/servers/linux/paintball2_build019_linux_serverupdate.tar.gz

This is just a patch and does not include any config files or anything so it can be extracted directly to your current install.  It's meant solely to update existing dedicated linux servers.

cd /directory/containing/paintball2/directory
tar xzvf paintball2_build019_linux_serverupdate.tar.gz
Restart servers
Done.

(Note: tar file contains "paintball2" directory, so don't extract directly to your paintball2 directory)

Graffiti and EV1 (I still need to come up with a better name) servers have been updated and it seems to be working fine so far.

T3RR0R15T

  • Map Committee
  • Autococker
  • Posts: 2593
Re: Build 19
« Reply #10 on: June 07, 2007, 07:10:00 AM »
OTB Server Update comes in a few minutes.

Playah

  • 68 Carbine
  • Posts: 485
Re: Build 19
« Reply #11 on: June 07, 2007, 02:08:41 PM »
My netgraph has been very low before but now it seems like it dissappeared.
I just wanted to point out that the average netgraph seize seems to be lower now.

y00tz

  • Autococker
  • Posts: 2742
Re: Build 19
« Reply #12 on: June 07, 2007, 02:11:31 PM »
My netgraph has been very low before but now it seems like it dissappeared.
I just wanted to point out that the average netgraph seize seems to be lower now.

You mean volume wise, and nothing to do with an actual visible size?

Playah

  • 68 Carbine
  • Posts: 485
Re: Build 19
« Reply #13 on: June 07, 2007, 02:18:44 PM »
I meant the average surface of it. But never mind.

jitspoe

  • Administrator
  • Autococker
  • Posts: 18802
Re: Build 19
« Reply #14 on: June 07, 2007, 02:19:54 PM »
I doubt it has anything to do with the new build.  Probably just coincidence.

jitspoe

  • Administrator
  • Autococker
  • Posts: 18802
Re: Build 19
« Reply #15 on: June 15, 2007, 01:06:56 PM »
Full install up for testing here: http://dplogin.com/files/clients/windows/paintball2_build019_full_pretest1.exe

Edit: Linked the wrong one.
« Last Edit: June 15, 2007, 05:00:42 PM by jitspoe »

Apocalypse

  • Autococker
  • Posts: 1463
Re: Build 19
« Reply #16 on: June 15, 2007, 04:28:04 PM »
Yay update or full?
*Apocalypse looks down amd cheers because his brother will be pissed if he updates build 18 to a pretest which might have errors

KiLo

  • Autococker
  • Posts: 2086
Re: Build 19
« Reply #17 on: June 15, 2007, 04:32:42 PM »


mariosonic

  • PGP
  • Posts: 3
Re: Build 19
« Reply #19 on: June 18, 2007, 11:32:56 AM »
Why is it when I updated the login fails and also it takes longer to load to the title screen?