I apreciate you liking my maps Loial21 (notice i didn't say "latoya"
)
But I'm not sure my three latest maps (the maps I hadn't ever really officially released but are on rotation on GT) are good for the pickup games.
1) Blarg: too tight with massively jumpy for FFIRE...lol...would be a hoot though.
2) Chilidog: possible, but everyone simply wants to fly across the ice.
3) Airtime: probably the most probable, but again, people seem to fixate on a jump and not the game.
These three maps were built as fun, jumpy, maps (except chilidog which was a study in manual terrain creation, but ended up being a super flying extravaganza).
If any one of these was to even be possibly considered I would say Airtime for game play, but lacks the pretty details (although every jump, landing, and placement was carefully planned). It has good r_speeds and could be incredibly competitive if people just got over trying to find all the jumps, and creating new ones (which really is fun!!!).
Jitspoe here they are if you want to have a look:
http://68.184.141.31/airtime.ziphttp://68.184.141.31/chilidog.ziphttp://www.logictechnologies.com/keith/stuff/blarg.zip