Author Topic: New Map: minispeed  (Read 11212 times)

ViciouZ

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Re: New Map: minispeed
« Reply #20 on: June 30, 2007, 08:56:36 AM »
Nope... MSN!

Chef-Killer

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Re: New Map: minispeed
« Reply #21 on: June 30, 2007, 09:25:18 AM »
Is there a possibility to touch the func_button?

ViciouZ

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Re: New Map: minispeed
« Reply #22 on: June 30, 2007, 09:33:33 AM »
darnit, don't decompile my maps without permission! And yes, it's very simple.

Chef-Killer

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Re: New Map: minispeed
« Reply #23 on: June 30, 2007, 09:55:03 AM »
hrr, sorry, i just searched the new texture ;)

Found the way, nice idea :D

Apocalypse

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Re: New Map: minispeed
« Reply #24 on: June 30, 2007, 10:55:42 AM »
What func_button?

ViciouZ

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Re: New Map: minispeed
« Reply #25 on: June 30, 2007, 11:07:31 AM »
Awwwww shucks... why did the easter egg have to die... nobody post about it any more.

Apocalypse

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Re: New Map: minispeed
« Reply #26 on: June 30, 2007, 11:08:21 AM »
What Easter Egg and where is the func button!!!

Zorchenhimer

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Re: New Map: minispeed
« Reply #27 on: July 01, 2007, 12:35:14 PM »
darnit, don't decompile my maps without permission!

Put a model in it and they won't be able too.

ViciouZ

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Re: New Map: minispeed
« Reply #28 on: July 01, 2007, 12:54:36 PM »
So func_models stop decompilation? Sweet.

KiLo

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Re: New Map: minispeed
« Reply #29 on: July 01, 2007, 02:25:07 PM »
I think models just plain intercourse winbspc up.

Apocalypse

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Re: New Map: minispeed
« Reply #30 on: July 01, 2007, 05:52:44 PM »
Lol I like to stick them out in the middle of nowhere. By the way where is that func_button??

ViciouZ

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Re: New Map: minispeed
« Reply #31 on: July 24, 2007, 07:01:32 AM »
Redid the bridge a bit, changed the 2 smaller bridges.

I think it's ready for release.

Far away from the land of our birth
We fly a flag on some foreign earth
We sailed away like our fathers before
These colours don't run from cold bloody war

PS. Apoc don't even bother asking, I ditched the func_button easter egg.

y00tz

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Re: New Map: minispeed
« Reply #32 on: July 24, 2007, 07:04:05 AM »
Haha, I would have just ditched the phallic symbol... 
Looks goood.

jitspoe

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Re: New Map: minispeed
« Reply #33 on: July 26, 2007, 12:06:12 AM »
Looks pretty close to done.  The spawn points are the only critical thing I see needing fixing, but a few other tweaks would be nice (see demo):

Also, the map is up for testing on the beta server: paintball2://70.85.9.178:27919

Edit: That was supposed to be an edit, not a double post.
« Last Edit: July 26, 2007, 07:09:21 PM by jitspoe »

ViciouZ

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Re: New Map: minispeed
« Reply #34 on: July 26, 2007, 04:25:43 AM »
jitspoe? Double posting?!!??!?!?!?!?11/?!!!?

THE END IS NIGH







... for the development of this map.

y00tz

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Re: New Map: minispeed
« Reply #35 on: July 26, 2007, 04:44:54 AM »
He's done it a few times lately :-\ I wonder what happened in Oregon..

Corporal Perez

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Re: New Map: minispeed
« Reply #36 on: July 26, 2007, 06:16:34 AM »
Where was the function button?

ViciouZ

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Re: New Map: minispeed
« Reply #37 on: July 26, 2007, 08:50:57 AM »
Hidden :P

Now will everyone please stop asking.

Apocalypse

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Re: New Map: minispeed
« Reply #38 on: July 26, 2007, 09:10:39 AM »
I'm guessing it was by a base.

Rick

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Re: New Map: minispeed
« Reply #39 on: July 28, 2007, 02:37:34 AM »
Nice map, I vsed a couple of bots last night in it.