Author Topic: Rotating Crosshair  (Read 2058 times)

Money

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Rotating Crosshair
« on: June 27, 2007, 07:52:53 PM »
i somehow lost ch8.tga and my crosshair somehow started to rotate. with a little testing i figured out it was loading ch8 .pcx . ch8a.pcx , and ch8b.pcx in rapid succession which makes it look as if rotating.

to get the crosshair to work u must delete ch8.tga and place the added files in pball/pics . then when ingame type crosshair 8 in console . (be sure to backup files)

Zorchenhimer

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Re: Rotating Crosshair
« Reply #1 on: June 27, 2007, 08:25:22 PM »
That is done by a script, btw.

Code: [Select]
pics/ch8
{
{
sharp
map pics/ch8.pcx
alphamask
anim .03
pics/ch8.pcx
pics/ch8a.pcx
pics/ch8b.pcx
end
}
}

jitspoe

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Re: Rotating Crosshair
« Reply #2 on: June 27, 2007, 08:42:07 PM »
That's the default behavior.  Was it not doing this before?

Money

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Re: Rotating Crosshair
« Reply #3 on: June 27, 2007, 08:49:41 PM »
no it wasnt it was as ch8.tga was until it somehow got deleted

jitspoe

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Re: Rotating Crosshair
« Reply #4 on: June 28, 2007, 01:29:51 PM »
Is that a custom crosshair?   I don't think I ever included a ch8.tga in any of the builds, just the pcx files.

Money

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Re: Rotating Crosshair
« Reply #5 on: June 28, 2007, 01:41:51 PM »
yea i modified the .tga so if it ever was included it was modified anyways

Corporal Perez

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Re: Rotating Crosshair
« Reply #6 on: July 16, 2007, 03:54:13 AM »
How do you make crosshairs look nice becuse they always get enlarged