Author Topic: Submit game model ideas (56k)  (Read 71942 times)

272N

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Re: Submit game model ideas (56k)
« Reply #260 on: January 20, 2011, 10:51:06 AM »
O.o i create models :D

PGPSandman

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Re: Submit game model ideas (56k)
« Reply #261 on: June 05, 2011, 11:16:48 PM »
Well I made a model of an automag with hopper so far,(3 hours) It is basic textures nothing like a real automag but to show how easy they are to make. Picture and zip file with the .skp for sketchup7 or 8 if  you have newer.(scroll down if you dont see it under the picture it is there!)

aircrew

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Re: Submit game model ideas (56k)
« Reply #262 on: June 12, 2011, 04:02:25 AM »
http://www.md2.sitters-electronics.nl/models.htm
I am curious if all these models could be imported to pball maps? I´ve tried it like an year ago but didn´t make it works.Model was ok, but textures didn´t appear. Any ideas? These models seem pretty good.

Foxhound

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Re: Submit game model ideas (56k)
« Reply #263 on: June 15, 2011, 05:05:10 PM »
someone should make just normal ppl walking around but if you shoot them they just make a hurting sound and keep walking....

+1

NJIN

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Re: Submit game model ideas (56k)
« Reply #264 on: September 05, 2011, 08:00:41 PM »
high-poly guns and charachters and ammo and things like that would look better that what there is now

deadfroggy

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Re: Submit game model ideas (56k)
« Reply #265 on: November 18, 2012, 04:10:54 AM »
Sorry for reviving this topic. I was wondering how about a new gun?


Rockyar_96

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Re: Submit game model ideas (56k)
« Reply #266 on: November 18, 2012, 04:19:40 AM »
i think jitspoe won't add any new gun. There have been around a thousound others to try to get their own idea implemented ^^. In fact I also have an idea for a weapon, but we all know those will never be implemented. I think this is also in the FAQs...(though i can't find them ...)



My idea would be a better version of the pgp. Same firerate, but more accurate. Some sort of deagle ^^.

deadfroggy

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Re: Submit game model ideas (56k)
« Reply #267 on: November 18, 2012, 02:51:49 PM »
give me some ideas for stuff to make models of. i need to practice.

Foxhound

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Re: Submit game model ideas (56k)
« Reply #268 on: November 18, 2012, 06:49:38 PM »
give me some ideas for stuff to make models of. i need to practice.

Yeah you do, i stacked blocks prettier as an infant that you make models.

RoBiNandL!nk

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Re: Submit game model ideas (56k)
« Reply #269 on: November 19, 2012, 10:03:00 AM »
Yeah you do, i stacked blocks prettier as an infant that you make models.

Don't see you doing anything foxhound. Making models is actually pretty difficult. I'm pretty sure monkeys can stack blocks.

Foxhound = Monkey.

deadfroggy

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Re: Submit game model ideas (56k)
« Reply #270 on: November 19, 2012, 02:58:40 PM »
haha -.-

Foxhound

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Re: Submit game model ideas (56k)
« Reply #271 on: November 20, 2012, 12:18:45 AM »
Also monkeys stack blocks better than he makes models... good point link.

CAD is easy btw.
« Last Edit: November 20, 2012, 01:45:39 AM by Foxhound »

deadfroggy

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Re: Submit game model ideas (56k)
« Reply #272 on: November 20, 2012, 07:21:33 AM »
That was my first model btw.

This is the one i made today. Its a handgun.

Ps: its not finished yet.

Foxhound

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Re: Submit game model ideas (56k)
« Reply #273 on: November 20, 2012, 10:58:33 PM »
Much better

deadfroggy

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Re: Submit game model ideas (56k)
« Reply #274 on: November 21, 2012, 05:46:58 AM »
thankyou.

SuperMAn

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Re: Submit game model ideas (56k)
« Reply #275 on: November 21, 2012, 07:03:18 AM »
Why not make some models that mappers can use in their maps?  Look at the first few pages of this thread.

RoBiNandL!nk

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Re: Submit game model ideas (56k)
« Reply #276 on: November 21, 2012, 09:12:43 AM »
Why not make some models that mappers can use in their maps?  Look at the first few pages of this thread.

+1
I've always wanted a dumpster (not a trash can) a dumpster.

Gamabunta

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Re: Submit game model ideas (56k)
« Reply #277 on: November 21, 2012, 05:30:47 PM »
The problem with models is collision/clipping. I could make a dumpster model, but for player model to get into it, you'd have to clip it precisely anyway. It's simplier to just create such things in bsp.

Edit: Unless you want to clip it like a box inside and outside. Then a model would do, and it would be actually easier/faster/nicer to make model in, say, Blender, than in bsp. But then again there are problems with texturing models and exporting them; all in all it may just not be worth it.

RoBiNandL!nk

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Re: Submit game model ideas (56k)
« Reply #278 on: November 21, 2012, 07:42:28 PM »
I never said you had to get in it. Just a nice closed dumpster would be awesome!!!

jitspoe

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Re: Submit game model ideas (56k)
« Reply #279 on: November 21, 2012, 09:01:16 PM »
A dumpster like that would probably be easier to make out of brushes -- just need to get some good textures for it.