Author Topic: Submit game model ideas (56k)  (Read 71349 times)

SmackWaters

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Re: Submit game model ideas (56k)
« Reply #140 on: July 31, 2007, 04:33:28 PM »
Well, I want to make a jungle/beach siege map, so i need some palm trees. Also, I wouldn't mind putting clip brushes around the models.

Cobo

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Re: Submit game model ideas (56k)
« Reply #141 on: July 31, 2007, 04:45:53 PM »
Solid models = better map format.  Vote for it in the feature vote.
So what happens when you actually need a non-solid model?

Perhaps something like a solid flag?

y00tz

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Re: Submit game model ideas (56k)
« Reply #142 on: July 31, 2007, 04:59:25 PM »
Solid models = better map format.  Vote for it in the feature vote.
So what happens when you actually need a non-solid model?

Perhaps something like a solid flag?

Mist flag, yes.

Cobo

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Re: Submit game model ideas (56k)
« Reply #143 on: July 31, 2007, 05:14:13 PM »
But then you'd have to change all the currents maps that use the plant model with an ent file :-\

Magical-Tree

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Re: Submit game model ideas (56k)
« Reply #144 on: July 31, 2007, 05:33:12 PM »
How exactly would the new map type be better? Would it be a whole new map type, and still the .bsp be used? What programme would everyone have to use..?



~MT

Cobo

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Re: Submit game model ideas (56k)
« Reply #145 on: July 31, 2007, 05:39:03 PM »
Well, BSP would probably be used unless its something it doesnt support, like concave brushes.
The compiler would be the one that changes.

P!nk

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« Reply #146 on: July 31, 2007, 05:42:48 PM »
Post removed
« Last Edit: July 26, 2010, 02:10:24 AM by P!nk »

ashkenaz

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Re: Submit game model ideas (56k)
« Reply #147 on: August 02, 2007, 09:51:51 AM »
this is interesting anyone know of a free one? :S (modeler

Cobo

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Re: Submit game model ideas (56k)
« Reply #148 on: August 02, 2007, 10:43:27 AM »
this is interesting anyone know of a free one? :S (modeler
A free modeler? Yes, blender, and wings3D.

Apocalypse

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Re: Submit game model ideas (56k)
« Reply #149 on: August 02, 2007, 12:57:29 PM »
Check here at http://dplogin.com/forums/index.php?topic=7516.0 there are some listed.

loial21

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Re: Submit game model ideas (56k)
« Reply #150 on: August 04, 2007, 06:47:59 PM »
I would suggest waiting a few weeks-months. :)

I smell superior work cooking.


Spook

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Re: Submit game model ideas (56k)
« Reply #151 on: November 04, 2007, 09:52:49 PM »
Is there ANY development with this, because my map is basically ready for some models. I need some cars, chairs, that van s8n made and probably a few plants. Basically, the models would be my finalizing touches in these next few weeks

y00tz

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Re: Submit game model ideas (56k)
« Reply #152 on: November 05, 2007, 12:00:08 AM »
Yeah it's still in development.  Just this week I made a fire hydrant for the pack...

To be honest the first release will probably just be 25 models, but this is only to supplement the CTP to help mappers make better maps. 

Anyone who thinks I work too slow on the CTP or the model pack... feel free to make your own, send me source pics, or posted detailed descriptions of stuff you'd like.  I'm only one person, even if my days are 28 hours long.

nightryder

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Re: Submit game model ideas (56k)
« Reply #153 on: November 05, 2007, 12:08:14 AM »
so if i post pictures, you will try to make them.....

y00tz

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Re: Submit game model ideas (56k)
« Reply #154 on: November 15, 2007, 09:42:49 PM »
Queue:
-Cobo's crazy request list
-Nightryder's Knight
-Spook's request

Termin8oR

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Re: Submit game model ideas (56k)
« Reply #155 on: November 16, 2007, 12:29:24 AM »
When can we start using some of the finished models?

Idea's:
- Statue's.
- Light stands/fixtures.
- Filling cabinets.
- Water dispenser.
- Hanging signs. (Ex: Store indicator outside on the wall of the store?)
- New plants/more plants.
- Plant potters.
- Tires.

Playah

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Re: Submit game model ideas (56k)
« Reply #156 on: November 16, 2007, 03:48:40 PM »

Apocalypse

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Re: Submit game model ideas (56k)
« Reply #157 on: November 16, 2007, 04:14:10 PM »
Could you make like a dummy type thing the ones they use in real paintball and George Bush in formal dress?

godzilla

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Re: Submit game model ideas (56k)
« Reply #158 on: December 11, 2007, 08:55:40 PM »
someone should make just normal ppl walking around but if you shoot them they just make a hurting sound and keep walking....

sk89q

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Re: Submit game model ideas (56k)
« Reply #159 on: December 12, 2007, 01:03:29 AM »
By the way, there are some GPL models here:
http://md2.sitters-electronics.nl/index.html

Now let's begin the ghetto sk89q way of getting the models to work with Paintball:

(Note: you'll need my favorite editor for this: SciTE)

1. Download the model zip you want and find it in the model#/ folder (check the textures)
2. Drag the .md2 file into SciTE (open it) and look for the texture name (i.e. auvbg.pcx)
3. Because, if I skimmed the specs for the .md2 format correctly, the texture name is stored in a fixed size field... so... add models/FOLDER/ to the beginning of texture name in SciTE (i.e. models/urban/auvbg.pcx) and then delete the NULs AFTER the texture string -- one NUL deleted for every one character you added (models/urban/ has 13 characters)
4. Convert one of the texture files (.png/.pcx/.bmp) to a .jpg file and put it in the same directory as the model.
5. Tada!