Author Topic: Digital Paint 2 Demo Recam  (Read 7262 times)

Xile

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Digital Paint 2 Demo Recam
« on: July 20, 2007, 09:27:37 AM »
After alot of tweaks and annoyances, I finally got Keygrip2 (http://keygrip.planetquake.gamespy.com/) working with the Paintball 2 client :) Well sort of.... You have to use some older tools and such and it's kind of a pain in the butt... but it can be done!

Currently, im working on a how to video for people new to paintball and it should be out sometime in the next few weeks or so :)

Attached file is a quick recam demo i did in 5 mintues to show that it can be done :)


y00tz

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Re: Digital Paint 2 Demo Recam
« Reply #1 on: July 20, 2007, 10:29:15 AM »
Wow, this is going to be awesome

DaRkNeSS

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Re: Digital Paint 2 Demo Recam
« Reply #2 on: July 20, 2007, 11:10:56 AM »
Very nice work, thats pretty tight.  Although I noticed you can still see the paintball count and CO2 measure and what not on the 3rd person view.

Xile

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Re: Digital Paint 2 Demo Recam
« Reply #3 on: July 20, 2007, 02:02:00 PM »
Yeah, they can be removed though.. I just didn't do a full polish up job. Or you can just send the cl_drawhud 0 command to dp at the start and have it reset it back at the end of the demo.

You can also add music and whatever to it.

b00nlander

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Re: Digital Paint 2 Demo Recam
« Reply #4 on: July 20, 2007, 03:05:18 PM »
hey Xile,
would you mind explaining the steps and tools required to make keygrip work? :)

Xile

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Re: Digital Paint 2 Demo Recam
« Reply #5 on: July 20, 2007, 03:16:55 PM »
I'm a bit busy with some other things atm, lol if you havent noticed. But i will write up a tutorial after the weekend for this :)

y00tz

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Re: Digital Paint 2 Demo Recam
« Reply #6 on: July 20, 2007, 11:41:26 PM »
Maybe list the tools so some of us can tinker while we wait?

Corporal Perez

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Re: Digital Paint 2 Demo Recam
« Reply #7 on: July 21, 2007, 01:13:35 AM »
How do you record a game with the demo feature?

ViciouZ

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Re: Digital Paint 2 Demo Recam
« Reply #8 on: July 21, 2007, 04:35:22 AM »
Go into the console and type record <demoname>.

Corporal Perez

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Re: Digital Paint 2 Demo Recam
« Reply #9 on: July 21, 2007, 07:48:04 AM »
Ok thanks

TinMan

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Re: Digital Paint 2 Demo Recam
« Reply #10 on: July 21, 2007, 09:13:58 AM »
Keygrip looks for "Quake II" in the window name, doesn't it? I remember getting it working after messing with the build16 source code after xbain mentioned something like that.

ViciouZ

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Re: Digital Paint 2 Demo Recam
« Reply #11 on: July 21, 2007, 09:23:09 AM »
Well jitspoe incorporated the Q2 windowname as a variable in build 18 upwards.

vid_windowclassname

Xile

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Re: Digital Paint 2 Demo Recam
« Reply #12 on: July 21, 2007, 09:27:53 AM »
Well what I did was I downloaded Keygrip 2 from the site posted above.

Downloaded The Quake2 Demo...
Downloaded The Quake2 3.20 update..
Downloaded DP 1.51 for Quake2 http://www.fileplanet.com/13521/download/Paintball-II-v1.51

Installed all of these to a specific location.

Recorded a demo in build 19.

Pointed Keygrip2 configurtions to the Quake2 version of DP.
Copied my demo from build 19 to the Quake 2 pball.

Loaded it up in keygrip. Deleted the first "print" in the blocklist, and it worked.

Theres probably an easier way, but I could not get it to function properly with the build 19 client.

Xile

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Re: Digital Paint 2 Demo Recam
« Reply #13 on: July 21, 2007, 09:29:10 AM »
I will have to try to play with some settings to get build 19 to work, but I havent really had much time to play with it.

y00tz

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Re: Digital Paint 2 Demo Recam
« Reply #14 on: July 21, 2007, 10:01:59 AM »
That link above for Keygrip has been 'under maintenance' every time I've checked it for 2-3 days now.

magalhaes

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Re: Digital Paint 2 Demo Recam
« Reply #15 on: July 21, 2007, 10:05:26 AM »
I just tried it..it's working.

y00tz

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Re: Digital Paint 2 Demo Recam
« Reply #16 on: July 21, 2007, 10:08:14 AM »
Ermm, you mind posting the file then?
When I hit download, then 'mirrors' for KeyGrip2, I get the system maintenance error.

Xile

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Re: Digital Paint 2 Demo Recam
« Reply #17 on: July 21, 2007, 10:20:03 AM »
Ok I got it to work with build 19.

What I had to do was make a copy of paintball2.exe, rename in to Quake2.exe...

And in my config file i had to add
set vid_windowclassname "Quake 2"

You should add it after these lines:
set vid_ref "gl"
set vid_fullscreen "0"
set vid_windowclassname "Quake 2"

I'm probably going to make some kind of prepackaged version of DP so that it won't interfere with peoples original clients. Also, adding binds that work in conjunction with keygrip 2.

-y00tz, attached the install file.

kg2054.zip -- keygrip program
pakexplr.zip -- .pak file editor

ViciouZ

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Re: Digital Paint 2 Demo Recam
« Reply #18 on: July 21, 2007, 10:29:08 AM »
This + DP2Demo2AVI = <3 <3 <3 Xile

y00tz

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Re: Digital Paint 2 Demo Recam
« Reply #19 on: July 21, 2007, 10:30:55 AM »
I was just posting at...