Digital Paint Discussion Board
Welcome,
Guest
. Please
login
or
register
.
Did you miss your
activation email
?
1 Hour
1 Day
1 Week
1 Month
Forever
Login with username, password and session length
Home
Help
Search
Login
Register
Digital Paint Discussion Board
»
Development
»
Mapping
(Moderator:
Chef-Killer
) »
wheres the player when he´s dead?
« previous
next »
Print
Pages: [
1
]
Author
Topic: wheres the player when he´s dead? (Read 1255 times)
mas
PGP
Posts: 18
wheres the player when he´s dead?
«
on:
July 25, 2007, 01:30:21 PM »
Hi,
How can i set where the player is after he get killed?
Would be nice, if you help me.
Thanks
Logged
Zorchenhimer
Autococker
Posts: 2614
Re: wheres the player when he´s dead?
«
Reply #1 on:
July 25, 2007, 01:35:37 PM »
With the "jail" flag, I think.
Logged
Cobo
Autococker
Posts: 1362
Re: wheres the player when he´s dead?
«
Reply #2 on:
July 25, 2007, 03:07:08 PM »
You make an info_player_deathmatch, and you do something like setting the team key to jail or something, just click on the ? button for help. Im sure it explains it there.
Logged
y00tz
Autococker
Posts: 2742
Re: wheres the player when he´s dead?
«
Reply #3 on:
July 26, 2007, 04:15:42 AM »
Mas, maybe you could make a single thread related to your mapping questions and we could help you out as you went.
Logged
jitspoe
Administrator
Autococker
Posts: 18802
Re: wheres the player when he´s dead?
«
Reply #4 on:
July 26, 2007, 07:03:50 PM »
"classname" "info_player_deathmatch"
"jail" "1"
You can optionally set the "teamnumber" as well.
Logged
Apocalypse
Autococker
Posts: 1463
Re: wheres the player when he´s dead?
«
Reply #5 on:
July 31, 2007, 12:07:19 PM »
Darn you beat me to it Jits grrrrr.... lol.
Normally the team is set to 0 that way any team can spawn at any spawn point.
Logged
Print
Pages: [
1
]
« previous
next »
Digital Paint Discussion Board
»
Development
»
Mapping
(Moderator:
Chef-Killer
) »
wheres the player when he´s dead?