Author Topic: Kung Fu - Final Release 14/08/2007  (Read 34694 times)

DrRickDaglessMD

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Re: Kung Fu - Final Release 14/08/2007
« Reply #80 on: August 14, 2007, 03:56:15 PM »
yeah, I should apologise right now to people who find their computers aren't up to playing this map smoothly in all areas. I cried bitter tears of frustration trying to get the func_areaportal's to work, which would have at least eliminated the problem downstairs, but there isn't much I could have done to cut it down outside high.

I'm satisfied that I tried as much as was reasonable to cut it down but I'm just going to have to accept that it wont be as smooth as I'd like on low-end PC's. Having said that, Reed doesn't have a high spec PC (athlon 2400+, Radeon 9600 Pro, etc...) and his didn't drop below 100fps.

- Dag, Yo

Xena

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Re: Kung Fu - Final Release 14/08/2007
« Reply #81 on: August 14, 2007, 06:11:31 PM »
wow... it looks nice... can't wait to try out.

hee hee, those words look great in those spots ;)

Apocalypse

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Re: Kung Fu - Final Release 14/08/2007
« Reply #82 on: August 14, 2007, 07:02:00 PM »
Amazing I'm going to PM Jits right away to add it to the DPPUG server list.

KiLo

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Re: Kung Fu - Final Release 14/08/2007
« Reply #83 on: August 14, 2007, 10:19:33 PM »

Apocalypse

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Re: Kung Fu - Final Release 14/08/2007
« Reply #84 on: August 15, 2007, 04:25:55 PM »
Yeah there was something weird going on but it stopped now.

Magical-Tree

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Re: Kung Fu - Final Release 14/08/2007
« Reply #85 on: August 15, 2007, 04:29:32 PM »
Nice map guys, One of the best for this game so far. The doors in each base needs to be fixed though, as do the desks. They're not in proportion to player and the rest of the map. Otherwise this map is amazing.



~MT

DrRickDaglessMD

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Re: Kung Fu - Final Release 14/08/2007
« Reply #86 on: August 16, 2007, 08:31:22 PM »
in case any OTB members see this, could you check to see if your servers have the textures associated with kungfu, it appears people downloading the map off OTB servers don't seem to be getting the textures.

Thanks,

- Dagless

sudo

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Re: Kung Fu - Final Release 14/08/2007
« Reply #87 on: August 18, 2007, 08:29:46 AM »
Why did you choose the kanji for "basket?"  That's sort of random.

DrRickDaglessMD

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Re: Kung Fu - Final Release 14/08/2007
« Reply #88 on: August 18, 2007, 08:55:17 AM »
haha I was waiting for this one,

KoreMagna gave us the textures of the characters, which were intended to mean Red and Blue to denote the bases. Not being a chinese speaker, I have no idea what they might say in reality! Either way I think for most westerners they are aesthetically pleasing, as long as they aren't offensive or something I think they are at worst a curiosity for chinese speakers! Are you sure its kanji anyway, it was my understanding it was traditional chinese.

- Dagless

Xena

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Re: Kung Fu - Final Release 14/08/2007
« Reply #89 on: August 18, 2007, 06:16:09 PM »
kanji is not chinese... however, because during a certain period there were a HUGE chinese influence on japanese culture... hence why there are chinese text (in which the japanese call kanji) in the japanese language.

I can assure you that those 2 words means red and blue and it's traditional chinese. the simplified chinese text for blue is *slightly* different.

oops, just checked... sudo's right... i gave you the wrong word! aah!!! :S I will fix that RIGHT now... the word is basket... let me send you the word blue... lol silly me...

edit: thanks sudo for pointing that out. i bet some people wont even notice the difference after the change :D
Rick: check your PM :)

nopyo

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Re: Kung Fu - Final Release 14/08/2007
« Reply #90 on: August 18, 2007, 10:05:38 PM »
I'm Chinese, I can help with all the language stuff if you guys ever need. Also, the difference is the top of the the character, but i'm sure you already know that. :)

loial21

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Re: Kung Fu - Final Release 14/08/2007
« Reply #91 on: August 18, 2007, 11:57:14 PM »
Honorable map.

Rick

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Re: Kung Fu - Final Release 14/08/2007
« Reply #92 on: August 19, 2007, 01:54:46 AM »
The amount of detail is remarkable. Good Job!

Apocalypse

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Re: Kung Fu - Final Release 14/08/2007
« Reply #93 on: August 19, 2007, 07:15:21 AM »
Awesome it's up on the dppug server.
@loial maybe you should have Snipen put it up on the GT servers.

DrRickDaglessMD

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Re: Kung Fu - Final Release 14/08/2007
« Reply #94 on: August 19, 2007, 09:41:36 AM »
haha don't worry about it KoreMagna. I'll upload a fixed version so people can get that in the future, and I've put the updated textures in a small zip here if people want the correct one: clicky.

Red vs Basket ftw.

- Dr Rich Douglas

Xena

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Re: Kung Fu - Final Release 14/08/2007
« Reply #95 on: August 19, 2007, 01:08:51 PM »
Red vs Basket ftw.

haha, that's kinda funny

I'm Chinese, I can help with all the language stuff if you guys ever need. Also, the difference is the top of the the character, but i'm sure you already know that. :)
Yes... I should know better... ;)

jitspoe

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Re: Kung Fu - Final Release 14/08/2007
« Reply #96 on: August 22, 2007, 05:29:49 PM »
haha don't worry about it KoreMagna. I'll upload a fixed version so people can get that in the future, and I've put the updated textures in a small zip here if people want the correct one: clicky.

Red vs Basket ftw.

- Dr Rich Douglas
Haha.

Oh, and can you attach that zip or something?  The download isn't working.

Edit: Nevermind, it works now.

Big file size difference.  Old jpeg is only 5kb, new one is 36kb.

{appy Hamper

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Re: Kung Fu - Final Release 14/08/2007
« Reply #97 on: October 16, 2008, 10:51:03 AM »
Doc you lost all my respect for this map by hosting it on bad Rapidshare.

So I mirrored it here.

Sorry for the ridiculous time lapse here, but I was wondering if I could get a working mirror for this map, since Kilo's is not on anymore (I can't use rapidshare)...

Zorchenhimer

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Re: Kung Fu - Final Release 14/08/2007
« Reply #98 on: October 16, 2008, 12:01:12 PM »
ftp://otb-server.de/pub/Maps/kungfu.bsp

Or if you have a newer build, you can just connect to a server that is playing this map.