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Digital Paint Discussion Board
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(Moderators:
T3RR0R15T
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Chef-Killer
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Windmill prefab or whatever....
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Topic: Windmill prefab or whatever.... (Read 1913 times)
S8NSSON
Autococker
Posts: 709
Windmill prefab or whatever....
«
on:
August 08, 2007, 01:02:56 PM »
Animated....etc....use it or don't.
I think the windmill actually rotates backwards...matter of changing the reverse flag on the fun_rotating,
here's the .map and .bsp files:
http://www.logictechnologies.com/keith/windmill.zip
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nightryder
68 Carbine
Posts: 448
Re: Windmill prefab or whatever....
«
Reply #1 on:
August 08, 2007, 01:14:06 PM »
haha thats cool...good job
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y00tz
Autococker
Posts: 2742
Re: Windmill prefab or whatever....
«
Reply #2 on:
August 08, 2007, 01:18:55 PM »
I seriously just put a mill together yesterday! I was going to release that .map so player could add it to there maps! Great minds, eh?
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nightryder
68 Carbine
Posts: 448
Re: Windmill prefab or whatever....
«
Reply #3 on:
August 08, 2007, 01:24:55 PM »
what does yours look like yootz
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y00tz
Autococker
Posts: 2742
Re: Windmill prefab or whatever....
«
Reply #4 on:
August 08, 2007, 01:26:36 PM »
Mine isn't as complete, it has the turbine, and a wide base, similar texture choices... I think my texture works better for the actual turbine (better word?)
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Eiii
Autococker
Posts: 4595
Re: Windmill prefab or whatever....
«
Reply #5 on:
August 10, 2007, 01:48:01 PM »
Okay, sort's deleted his account now. :|
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Apocalypse
Autococker
Posts: 1463
Re: Windmill prefab or whatever....
«
Reply #6 on:
August 11, 2007, 07:37:56 AM »
It could have better texture choice but it looks great other then that and it woudn't be to hard to change I don't think.
Edit do you mind if I use this in one of my maps?
«
Last Edit: August 12, 2007, 08:42:53 AM by Apocalypse
»
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Digital Paint Discussion Board
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Development
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(Moderators:
T3RR0R15T
,
Chef-Killer
) »
Windmill prefab or whatever....