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Digital Paint Discussion Board
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New Map ~ Very Beta
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Topic: New Map ~ Very Beta (Read 1912 times)
SmackWaters
VM-68
Posts: 242
New Map ~ Very Beta
«
on:
August 18, 2007, 12:38:04 AM »
I've started another speedball map similar to landscape. I'm planning on this being my last speedball map after which i will return to more strategic style maps. There were a lot of brush problems in landscape, I'm working on using the grid in this one. Since it's still very beta and has only one path, I'll just post some screenies and wait on the release. I'm planning on multiple paths, and most of them will intersect at the large central room you see here. Also, the map is yet to be named, so any ideas are welcome.
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Spook
Autococker
Posts: 2542
Re: New Map ~ Very Beta
«
Reply #1 on:
August 18, 2007, 12:44:23 AM »
attack of the weird freaky glowing wood?
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SmackWaters
VM-68
Posts: 242
Re: New Map ~ Very Beta
«
Reply #2 on:
August 18, 2007, 12:51:36 AM »
Quote from: Spook on August 18, 2007, 12:44:23 AM
attack of the weird freaky glowing wood?
Yep.
(Meant to make that metal, whoops. As i said, it's beta
)
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Apocalypse
Autococker
Posts: 1463
Re: New Map ~ Very Beta
«
Reply #3 on:
August 20, 2007, 10:45:02 AM »
Wood! Wood! Everywhere! ? Also might want to get rid of some of the wood.
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Cobo
Autococker
Posts: 1362
Re: New Map ~ Very Beta
«
Reply #4 on:
August 20, 2007, 01:19:14 PM »
Reminds me of shazam.
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Apocalypse
Autococker
Posts: 1463
Re: New Map ~ Very Beta
«
Reply #5 on:
August 21, 2007, 07:33:43 AM »
Actually it's mainly the brown not the wood :\
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jitspoe
Administrator
Autococker
Posts: 18802
Re: New Map ~ Very Beta
«
Reply #6 on:
August 23, 2007, 08:17:05 PM »
What grid size are you using? It looks like the little box lights in the second shot are slightly misaligned. Also, for things like those large wood planks, you should use a grid size of 32 so the brushes neatly align with the edges in the texture.
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Digital Paint Discussion Board
»
Development
»
Mapping
»
Map Graveyard
(Moderators:
T3RR0R15T
,
Chef-Killer
) »
New Map ~ Very Beta