Author Topic: Loial's Map request.  (Read 16969 times)

RuiNeR

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Re: Loial's Map request.
« Reply #40 on: July 22, 2005, 07:58:41 AM »
lol woods........

loial21

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Re: Loial's Map request.
« Reply #41 on: July 31, 2005, 11:59:27 PM »
woods should not be laughed at its a very rough map for the common sprayer.

Jitspoe I gave my word to COBO I would ask you to load his new map on my server. please do. I have some complaints but not many but one that dp addresses and will be ironed out COBO seems willing to work at making good maps and doing  what is asked besides he seems to be a player with class alas I ask you to load his first map for testing on Evl Loial's. this will be duplicated on loial map request. ty :)

loial21

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Re: Loial's Map request.
« Reply #42 on: August 01, 2005, 10:02:07 PM »
JITS POET PLEASE LOAD COBO"S NEW MAP!!!  gj cobo

J sir please let me know when it will be loaded ASAP. thanks

jitspoe

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Re: Loial's Map request.
« Reply #43 on: August 01, 2005, 11:47:12 PM »
Uploaded.

And RuiNeR has every right to laugh at woods since he made it. :)

loial21

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Re: Loial's Map request.
« Reply #44 on: August 02, 2005, 12:01:26 AM »
Ok but the point is we need more maps Like that tight confined map play with mutlpul paths. I can not articulate how many senarios  can be played out othet than ruiner and s8n. Dear 4th wher are you bro? If ever there was someone I considered an equal in regards a gameing, personality, and a good sense  of fair play that gamed with me on e33rt over a longer period of time you were it was you
bro I miss ya.

loial21

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Re: Loial's Map request.
« Reply #45 on: August 03, 2005, 06:14:10 PM »
Jitspoe or anyone can you reccomend any speedball maps that Jitspoe would like? I played an old school one the other day that you had to jump on to the post to cap. I forgot how fun those maps are with lots of objects for cover and differnt routes to the maps. And cap ends round slows it down to make it playable.   

Cobo

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Re: Loial's Map request.
« Reply #46 on: August 03, 2005, 07:10:04 PM »
blitz ;)

loial21

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Re: Loial's Map request.
« Reply #47 on: August 03, 2005, 08:33:06 PM »
rofl no no I am not kidding I want a speed ball map other than arenaball. Suggestions, mappers are you bored?

jitspoe

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Re: Loial's Map request.
« Reply #48 on: August 03, 2005, 10:18:00 PM »
Hm, supair maybe?  Can't remember if I uploaded that or not.

loial21

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Re: Loial's Map request.
« Reply #49 on: August 03, 2005, 10:24:44 PM »
dont belive you did
its been asked for alot.

jitspoe

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Re: Loial's Map request.
« Reply #50 on: August 03, 2005, 10:38:30 PM »
Ok, it's uploaded.

loial21

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Re: Loial's Map request.
« Reply #51 on: August 03, 2005, 10:55:34 PM »
Thanks.

loial21

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Re: Loial's Map request.
« Reply #52 on: August 10, 2005, 01:28:05 AM »

jitspoe

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Re: Loial's Map request.
« Reply #53 on: August 10, 2005, 11:37:16 AM »
It's not ready for play testing yet, I don't think.  It needs to be fully vised and the wall ledges need to be clipped.

loial21

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Re: Loial's Map request.
« Reply #54 on: August 15, 2005, 08:10:49 PM »
PLease add .....................THUNDER.BSP

*edit OK THE next one will be debated.

PLease add Splatattack.bsp

Iits has more than one path!! Sure its small but dammit its fun. And now this cap ends round hell-a fun.

jitspoe

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Re: Loial's Map request.
« Reply #55 on: August 17, 2005, 08:16:57 PM »
Added.  Sorry, I forgot earlier.

loial21

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Re: Loial's Map request.
« Reply #56 on: August 18, 2005, 12:01:08 AM »
bah
i am going down my server list
3 days is ur time to respond any how  :)

BTW no objections to splatattack
?

loial21

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Re: Loial's Map request.
« Reply #57 on: August 21, 2005, 06:57:06 PM »
JITSPOE please add intheevening.bsp

loial21

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Re: Loial's Map request.
« Reply #58 on: August 21, 2005, 07:12:36 PM »
Please add KNACKSBS.bsp

lostpath.bsp

jitspoe

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Re: Loial's Map request.
« Reply #59 on: August 22, 2005, 11:24:34 AM »
Hmm, lostpath was close to being a good map, but unfortunately both paths merged before getting to the base.  Better than most of the crap in rotation though, so I guess I'll put it up.

I'm going to have to deny intheevening though.  The gameplay is horrible -- the paths are too cramped and maneuvering is very awkward.  Also, the crates are floating and glowing on the bottom, and there are misaligned textures everywhere.

Knack's shack, lol, yet another dodgeball clone.  I guess I can add it as a novelty map.  Does anybody enjoy playing it?