This list will continue to be updated as new bugs come in and are fixed.
- Crash! Game won't load! (You must have an OpenGL capable video card, such as a GeForce series card. If your card supports opengl, but Paintball II still won't load, try installing the latest drivers -- this has fixed problems for several people)
- Crashes in deathmatch mode (This is caused by null models -- sometimes player models don't get assigned correctly. No temp fix for this -- next release will have this fixed)
- config overwritten with default
(temp fix: delete pball/configs/default.cfg)
- crashes when trying to start a server from the menu
(temp fix: copy maps.lst from your quake2/pball dir [if you have it] to paintball2/pball)
- HUD and crosshairs disappear on Voodoo and some ATI cards when particles are visible
(temp fix: set cl_particles 0)
- 300 round hopper looks messed up. (I didn't bother making a new skin for it since it's going to be ditched in the next server update.)
- Everyone holds a VM68 and the animations don't match the player model. (I made the model to match the quake2 player model's animation, and haven't gotten around to making it match up with the new player model).
If you report a bug, be sure to include which video card you are using, and what exactly caused the bug to occur.