It looks like you've grasped the concept of map construction pretty well, but you need to work on your design. To be honest, the first handful of maps anybody makes should never really be played pulically -- they're just for gaining experience. Considering it was only 3 hours between your first and second map, I don't think you've lost much time in learning. What you need to do now is sit down and plan out a "real" map. One that can handle more than 1vs1. To be honest, these maps are even a bit cramped for 1vs1, and having a narrow hallway as the only way into a base is a big no-no. Also, there's a leak in the second map (a hole above the entrance to the red base) -- this prevents your map from being vised. Vising is essential for online play.