Here's something I've been working on for a while, but due to time, I'd like to throw it out for anyone else to work on. I've been writing a map-editing program in C++/OpenGL and was considering a port to Java (for every OS that supports Java)
I'd love to see a cross-platform map-editing program SPECIFICALLY DESIGNED FOR PAINTBALL 2.
If done correctly, an advantage to this is that if we ever switched map formats, we'd have an editor that merely required minor tweaking.
I'd also like to see a compatibility-mode that allowed for merely 2D editing for slower computers...
Anyway, there's a lot more planning that has gone into this, and if anyone would like documentation on the BSP format, be sure to PM me.
-y00tz