Sorry it's been so long since I've put out a release. I've been super busy with my new house and other things. I have something going on every weekend this month (paintball, weddings, etc.), so it's been difficult to find time to keep up with all the usual forum messages and emails, let alone work on the game.
I have finally done the two things I really wanted to get done before releasing a new build:
- Fix the reflective water rotation so it respects flowing direction (also respects scale and rotation as a side effect).
- Display an alternative picture for the map loading screen when a mapshot isn't available.
There's a bunch of other misc. fixes, optimizations, etc. in the build as well. Hopefully I'll have some time during the week to put out a release, but for now, I'm about to head down to a (real life) paintball scenario for the weekend.