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Topic: VC# (Read 788 times)
ViciouZ
Map Committee
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Posts: 2227
VC#
«
on:
September 23, 2007, 12:52:30 PM »
http://www.viciouz.co.uk/other/viciouz-inet.zip
hehehehehehehe
visual c# express edition 2005 rawks
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y00tz
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Posts: 2742
Re: VC#
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Reply #1 on:
September 23, 2007, 01:28:37 PM »
You finally started making stuff with the book you got?
edit: Fix the toolstrip mouseovers, and delimit the html to get the title, instead of using the URL base.
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ViciouZ
Map Committee
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Posts: 2227
Re: VC#
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Reply #2 on:
September 23, 2007, 01:29:11 PM »
Yeah, that was part a guide and then i went off track with it a bit and made a few modifications.
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Eiii
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Posts: 4595
Re: VC#
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Reply #3 on:
September 23, 2007, 03:29:36 PM »
C# is meh. It gives you lots to work with, but the executables take up lotsa memory while running. Nice for prototyping or something, but I'd use something else for actual things to distribute.
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sk89q
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Posts: 1049
Re: VC#
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Reply #4 on:
September 24, 2007, 10:08:39 PM »
I agree. Same with the rest with .NET. Same with Java. Ickies. (Although the default native widgets for .NET redraw MUCH MUCH faster than Java's ugly, incorrect, and slow native widgets.)
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