Well, first I need to pick up and play the full compile, because I've only seen the fast-vis (or non-rad whatever) builds that he was posting on IRC. I'm sure the lighting will look much better on the finished product. Layout and gameplay wise I think that the map is really well done, but I believe it needs a major re-texturing. The barrels, crates, wooden towers and silly bridge make the map seem really dated. After seeing those couple things I was surprised he didn't throw any lollipop trees in there. I think that barrels and crates have been way over used in this game and I would like to see mappers get a little more creative with their bunkers and obstacles. The bunkers that were placed in the base here look bad, but the flag area itself is a good idea but could use some detail to spruce it up, much like the high towers. He's showing that he has some mapping skills and his terrain is really well made, but I'm really wanting him to push the envelope with this release.
I think also, I'm just being overly critical because it's BoB, and he still owes me for recruiting his sorry ass into eR33t off a random public server years ago.