Author Topic: Remenissions  (Read 12633 times)

Apocalypse

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Re: Remenissions
« Reply #60 on: September 29, 2007, 12:58:14 PM »
Bottom Left hand corner queenie I believe there is a remove if not you can always just lock it.

QueeNiE

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Re: Remenissions
« Reply #61 on: October 03, 2007, 08:52:21 PM »
Yes, that's right.  I'm back again.  Here is what I have improved since (or during) the last thread:

-dealt with high r_speeds
-fixed all leaks
-numerous clip brushes added to improve game play
-removed autocockers/grenades from the secret room





Also, I would like to point out that anyone can access the secret room by simply shooting the bottom left brick underneath the flag. 

Now that there are no more secrets, lets try this again.

I am here to take whatever criticism you throw at me, just remember, give me some time to respond and make changes. 

Download the latest and greatest here:

http://zilla-clan.net/upload/285109

nightryder

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Re: Remenissions
« Reply #62 on: October 03, 2007, 09:23:50 PM »
you shouldve put _b1 at the end of the name but whatever

jitspoe

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Re: Remenissions
« Reply #63 on: October 04, 2007, 06:28:49 PM »
I've put the map up on the beta server (see PM for details) and recorded a demo of things you might want to revise.

To be honest, I'm not a fan of the design.  It has two key things I dislike: Large, open areas and annoying jumps.  The box/ladder jump is especially bad, but I guess it isn't a really critical area, so it probably isn't a big deal.

QueeNiE

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Re: Remenissions
« Reply #64 on: October 04, 2007, 06:34:31 PM »
Box/ladder usually never gets used anyway, and the annoying jumps are what makes it so fun :D

Lets check out this demo :)

DaRkNeSS

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Re: Remenissions
« Reply #65 on: October 04, 2007, 10:17:10 PM »
Oh look, Jitspoe criticizing a map which involves jumping.  Jitspoe learn to quad jump and stop whining.

Eiii

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Re: Remenissions
« Reply #66 on: October 04, 2007, 11:08:56 PM »
Oh look, darkness counter-attacking and insulting someone with a different preference than him.  Darkness learn to accept criticism and stop being a baby.

MosEz

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Re: Remenissions
« Reply #67 on: October 05, 2007, 12:10:04 AM »
Oh look, darkness counter-attacking and insulting someone with a different preference than him.  Darkness learn to accept criticism and stop being a baby.

*thumbs up*

nice map queenie

coLa

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Re: Remenissions
« Reply #68 on: October 05, 2007, 08:47:21 AM »
Oh look, :P

FourthX

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Re: Remenissions
« Reply #69 on: October 05, 2007, 01:04:24 PM »
Group time out, everyone pick a corner and come back in 15 minutes.

FtX

QueeNiE

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Re: Remenissions
« Reply #70 on: October 05, 2007, 01:52:55 PM »
Fourthx, I was wondering if you could possibly give me some tips on VIS'ing and making lower r_speeds in general. The r_speeds are still rather high in some places (1000+). I am having this problem in several other maps I am working on as well.

Also, if anyone could tell me how to properly use a hint brush it would be very much appreciated.  :)

Apocalypse

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Re: Remenissions
« Reply #71 on: October 07, 2007, 08:30:11 AM »
Looks great Queenie one thing is you might want to take off the coloured metal on the 4 way ramp in the bases it looks kind of weird.

QueeNiE

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Re: Remenissions
« Reply #72 on: October 08, 2007, 02:12:25 PM »
Weird is secksi.



coLa

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Re: Remenissions
« Reply #73 on: October 08, 2007, 02:52:36 PM »
i think it looks better than before but just useless for that big ass mound of grass.

QueeNiE

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Re: Remenissions
« Reply #74 on: October 08, 2007, 03:14:38 PM »
Rhymed.  :P


Any suggestions what I should put there?

coLa

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Re: Remenissions
« Reply #75 on: October 08, 2007, 04:51:48 PM »
barrels, crates, just to name a "few"

QueeNiE

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Re: Remenissions
« Reply #76 on: October 08, 2007, 06:21:33 PM »
So I should just plop down some crates and barrels?  :P


I was thinking of turning the mound of grass into a sort of underground bunker.  Thoughts?

Apocalypse

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Re: Remenissions
« Reply #77 on: October 08, 2007, 06:31:13 PM »
Sounds good to me QueeNiE

coLa

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Re: Remenissions
« Reply #78 on: October 08, 2007, 07:34:59 PM »
maybe an under ground path that goes from one base to the other. just a thought. maybe iced?

FourthX

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Re: Remenissions
« Reply #79 on: October 09, 2007, 08:26:30 AM »
How about some screenshots for those of us stuck at work?

FtX