Author Topic: sliding doors  (Read 1047 times)

Fullmetal_Steeb

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sliding doors
« on: September 27, 2007, 06:05:21 PM »
How do you pick which way a door entity will open when someone walks by it? I can only get it to open the way the person is supposed to walk, instead of going off to the side...

DrRickDaglessMD

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Re: sliding doors
« Reply #1 on: September 27, 2007, 06:28:53 PM »
set the key 'angle' and a value between 0 and 360 in the door entity. A little arrow showing the direction should appear after you add the key.

Hope this helps.

- Dagless

Fullmetal_Steeb

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Re: sliding doors
« Reply #2 on: September 27, 2007, 07:08:42 PM »
Definitly. Thanks, DRDMD. :)

Zorchenhimer

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Re: sliding doors
« Reply #3 on: September 27, 2007, 07:23:10 PM »
And I think "angles" is what you use when you want it to go up/down/45 degree angle. You would specify 3 angles (X,Y,Z) instead of just one.

Someone please correct me if I am wrong.

Fullmetal_Steeb

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Re: sliding doors
« Reply #4 on: September 27, 2007, 07:52:15 PM »
No, your right. I checked it. Pitch, roll, and yaw (aka X Y and Z)