Author Topic: any tips to help my map?  (Read 6928 times)

BlaSTa

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Re: any tips to help my map?
« Reply #20 on: July 28, 2005, 10:39:41 PM »
There is a map out there that has a wall disapear, or appear depending on how many people are on a team.  I don't remember the name off hand but it has a raised spawn/cap room and the rooms sit accross the map from each other.  On the outside of the rooms are arrows which show that the 2nd door it open.  If it'll help I'd get the name of the map and maker (I think it may be s8n) so you could ask him about it.  I know it's not exactly  what you were looking for but it may help.

jitspoe

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Re: any tips to help my map?
« Reply #21 on: July 28, 2005, 10:41:20 PM »
vernice_cf.bsp is the one, I think.

Cobo

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Re: any tips to help my map?
« Reply #22 on: July 28, 2005, 10:54:31 PM »
i made the waterfall and a little river across the middle the only thing is that i dont know if this is ok.
i dont want to release more betas until i have the final one so here is a screenshot.

jitspoe

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Re: any tips to help my map?
« Reply #23 on: July 28, 2005, 11:09:06 PM »
Little river?  That looks huge -- where's the land? :)

Cobo

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Re: any tips to help my map?
« Reply #24 on: July 28, 2005, 11:21:26 PM »
i dont know why everything looks bigger that is just a small part of the river i tried to put 2 screenshots but i couldnt.
 lets see if i can post them now :)

SdC.Captin

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Re: any tips to help my map?
« Reply #25 on: July 28, 2005, 11:51:08 PM »

NICE COBO!

jitspoe

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Re: any tips to help my map?
« Reply #26 on: July 29, 2005, 12:39:44 AM »
Does the water flow out of the other side?  You need to add some more brushes and cut off those "sharp" corners -- make it look more natural.

loial21

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Re: any tips to help my map?
« Reply #27 on: July 29, 2005, 12:40:35 AM »
This is exactly what im talking about!!! GJ and sorry for not believing that jitspoe was using a name that was not his.

Cobo

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Re: any tips to help my map?
« Reply #28 on: July 29, 2005, 12:52:37 AM »
lol its ok and ty
 ;)

loial21

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Re: any tips to help my map?
« Reply #29 on: July 29, 2005, 07:59:37 PM »
Ill come out and play when my moonlit2 revision is finished.
SMOUCH Let me know so I can beg the almight poe to load.

Cobo

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Re: any tips to help my map?
« Reply #30 on: July 30, 2005, 02:57:32 PM »
ok everyone can just erase all the betas because the final version is here :D
i hope everyone likes it.

Cobo

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Re: any tips to help my map?
« Reply #31 on: July 30, 2005, 04:19:54 PM »
ok here are 2 screenshots.

Eiii

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Re: any tips to help my map?
« Reply #32 on: July 30, 2005, 06:49:59 PM »
Ooh. Looks pretty good.

EDIT: Oops, pressed send too fast.

LIGHT! LIGHT! LIGHT!

IronFist

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« Reply #33 on: July 30, 2005, 08:01:36 PM »
Post removed
« Last Edit: July 25, 2010, 11:15:47 PM by IronFist »

jitspoe

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Re: any tips to help my map?
« Reply #34 on: July 31, 2005, 12:20:48 AM »
Yes, but unfortunately most of the maps we get are abnormal. ;)

loial21

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Re: any tips to help my map?
« Reply #35 on: July 31, 2005, 11:58:19 PM »
Jitspoe I gave my word to COBO I would ask you to load this on my server. please do. I have some complaints but not many but one that dp addresses and will be ironed out COBO seems willing to work at making good maps and doing  what is asked besides he seems to be a player with class alas I ask you to load his first map for testing on Evl Loial's. this will be duplicated on loial map request. ty :)

loial21

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Re: any tips to help my map?
« Reply #36 on: August 05, 2005, 04:35:37 PM »
OK cobo i know this is to late but . Color the entrance to bases :)