Author Topic: Passing Password through URL (Paintball2://..)  (Read 1414 times)

shorvat

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Passing Password through URL (Paintball2://..)
« on: October 10, 2007, 10:41:26 AM »
it is passible to add a password and username (name in game) in html url?

Zorchenhimer

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Passing Password through URL (Paintball2://..)
« Reply #1 on: October 10, 2007, 10:54:45 AM »
it is passible to add a password and username (name in game) in html url?

That would be pointless. If you where gonna do that just make it a private server (seta public "0").

KiLo

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Passing Password through URL (Paintball2://..)
« Reply #2 on: October 10, 2007, 10:57:23 AM »
He just wants to make a server that will only allow certain usernames.

Zorchenhimer

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Passing Password through URL (Paintball2://..)
« Reply #3 on: October 10, 2007, 11:01:43 AM »
Heh, well, you could always ban everybody thats registered except for those few people. Then require a login. But that would take a LONG time to do. :P

shorvat

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Passing Password through URL (Paintball2://..)
« Reply #4 on: October 10, 2007, 11:12:43 AM »
this isn't pointless for me.

i can hide url from users. they just click on link 'Start game'.

i just wont, that some people from my portal start the game with the same username (portal username)

and that link can click some of my registered users (not all). that would be users who win pre-tournaments

sorry for my english

jitspoe

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Re: Passing Password through URL (Paintball2://..)
« Reply #5 on: October 10, 2007, 06:57:17 PM »
Currently that's not possible, though I have thought about adding such a feature.  Something like paintball2://ip:port/password.  You may want to vote for this over at the 2007 feature vote thread.

Eiii

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Re: Passing Password through URL (Paintball2://..)
« Reply #6 on: October 10, 2007, 07:01:32 PM »
Though even if this is implemented, the users will be able to figure out what the password to the server is in-game, provided they've joined.