Author Topic: [OTB] Speed - Maprotation  (Read 5043 times)

T3RR0R15T

  • Map Committee
  • Autococker
  • Posts: 2593
[OTB] Speed - Maprotation
« on: October 11, 2007, 04:16:52 PM »
We want make a new maprotation on the OTB Speed server every 2 or 3 month. U can choose the new one.


Rules:
1. The maprotation has 20 maps.
2. The new maprotation has 15 old maps and 5 new maps.
3. We change the maprotation all 2 or 3 month, i post the exact dates in this thread.
4. Everyone can choose 5 maps, which will be removed from the old maprotation.
5. Everyone can choose 5 maps, which we should add to the new maprotation.
6. The 5 maps with the most votes win/loose.



# 1

Next change:
19.10.2007

Old maprotation:
ub_cliff
blitz4
kingdomcliffs
tlc
darkages
anubis
gwars
dome_b1
crates2
shazam33_alt
eclissi
razzle
nhb
carpathian
pball_shreds2
ub_abbey
pbcup_renoir
castle1
pbcup_sassault
discovery

FlaMe

  • Autococker
  • Posts: 601
Re: [OTB] Speed - Maprotation
« Reply #1 on: October 11, 2007, 04:20:47 PM »
I like the addition of discovery. hopefully this map becomes more popular

Apocalypse

  • Autococker
  • Posts: 1463
Re: [OTB] Speed - Maprotation
« Reply #2 on: October 11, 2007, 04:22:06 PM »
Remove
blitz4
razzle
crates2
eclissi
kingdomcliffs
Add
decent large maps.

nopyo

  • 68 Carbine
  • Posts: 281
Re: [OTB] Speed - Maprotation
« Reply #3 on: October 11, 2007, 04:24:35 PM »
please add: antioch 2, jump, shazam22, anthills (pong mode), and ub_rooftop.

Add
decent large maps.
Agreed. Fast respawns might encourage newbies to play bigger maps.

Apocalypse

  • Autococker
  • Posts: 1463
Re: [OTB] Speed - Maprotation
« Reply #4 on: October 11, 2007, 04:28:32 PM »
Nopyo do you really think its a good idea to have 32 people in jump or shazam22 let alone anthills?

FlaMe

  • Autococker
  • Posts: 601
Re: [OTB] Speed - Maprotation
« Reply #5 on: October 11, 2007, 04:37:40 PM »
i agree with apoc's deletion ideas aside from getting rid of razzle. razzle is a sick speed map

QueeNiE

  • 68 Carbine
  • Posts: 435
Re: [OTB] Speed - Maprotation
« Reply #6 on: October 11, 2007, 04:52:29 PM »
I made a gwars2.  It's all redone and  siege, so there are no respawns, and the map actually ends.

Also theres a sexy little jail.  N stuff.

If you want it PM me.

nopyo

  • 68 Carbine
  • Posts: 281
Re: [OTB] Speed - Maprotation
« Reply #7 on: October 11, 2007, 05:13:49 PM »
Nopyo do you really think its a good idea to have 32 people in jump or shazam22 let alone anthills?
Ok, maybe not shaz22 b/c there's not enough supplies. However, anthills pong is really fun, have you tried it yet?

eradicator

  • Autococker
  • Posts: 585
Re: [OTB] Speed - Maprotation
« Reply #8 on: October 11, 2007, 06:10:28 PM »
keep:
shazam 33
razzle
nhb
ub clifs

Take:
pb_cup renoir
castle 1
eclissi
shazam 22
blitz 4

Add:
ub_rooftops

Zorchenhimer

  • Autococker
  • Posts: 2614
Re: [OTB] Speed - Maprotation
« Reply #9 on: October 11, 2007, 08:30:32 PM »
Put shattered in there. That would prove an insane map with lots of people.

magalhaes

  • Autococker
  • Posts: 1256
Re: [OTB] Speed - Maprotation
« Reply #10 on: October 12, 2007, 08:14:38 AM »
throw otb speed out the window and buy 5 more soccer-only servers

T3RR0R15T

  • Map Committee
  • Autococker
  • Posts: 2593
Re: [OTB] Speed - Maprotation
« Reply #11 on: October 12, 2007, 08:26:56 AM »
throw otb speed out the window and buy 5 more soccer-only servers
If enough people play on it, no problem. But atm i'm happy if i see one or two people on it.

magalhaes

  • Autococker
  • Posts: 1256
Re: [OTB] Speed - Maprotation
« Reply #12 on: October 12, 2007, 09:29:03 AM »
QeHs do regular 3v3's on that server (actually we have only did it twice so far but shhh :) )

FuRy

  • PGP
  • Posts: 2
Re: [OTB] Speed - Maprotation
« Reply #13 on: October 12, 2007, 11:46:25 AM »
pforest

Red Blood98

  • VM-68
  • Posts: 178
Re: [OTB] Speed - Maprotation
« Reply #14 on: October 12, 2007, 11:53:06 AM »
I think all the speed maps are fine...we should just be able to play them all...like make sure they can all be picked instead of having some open and some closed..but if we had to take a map out then I would crates2 out...cuz nobody ever seems to play that.

Apocalypse

  • Autococker
  • Posts: 1463
Re: [OTB] Speed - Maprotation
« Reply #15 on: October 12, 2007, 02:27:24 PM »
Ok, maybe not shaz22 b/c there's not enough supplies. However, anthills pong is really fun, have you tried it yet?
Only with bots :P

T3RR0R15T

  • Map Committee
  • Autococker
  • Posts: 2593
Re: [OTB] Speed - Maprotation
« Reply #16 on: October 13, 2007, 10:32:11 AM »
Votes (OTB and this board):

+
2 ub_rooftop
1 callofduty
1 antioch 2
1 jump
1 shazam22
1 anthills (pong)
1 pforest


-
3 eclissi
3 castle1
2 pbcup_sassault
2 blitz4
2 razzle
1 ub_cliff
1 nhb
1 tlc
1 pball_shreds2
1 gwars
1 crates2
1 kingdomcliffs
1 pbcup_renoir
1 shazam 22

QueeNiE

  • 68 Carbine
  • Posts: 435
Re: [OTB] Speed - Maprotation
« Reply #17 on: October 13, 2007, 11:03:05 AM »
Try gwars2, if people like it, keep it.

Otherwise ditch it :D

jitspoe

  • Administrator
  • Autococker
  • Posts: 18802
Re: [OTB] Speed - Maprotation
« Reply #18 on: October 15, 2007, 04:25:48 PM »
I never play on the speed server, but I'll vote anyway:

+ nhb, castle1, carpathian, darkages, pball_shreds1, sphouse, routez, roundup
- ub_cliff, kingdomcliffs (why would you use this instead of antioch?), shazam33_alt (relit shazam33 looks better), razzle, blitz4, blitz (preemptive negative in case anybody votes for it).

What is callofduty?  Is it even completed?

y00tz

  • Autococker
  • Posts: 2742
Re: [OTB] Speed - Maprotation
« Reply #19 on: October 15, 2007, 04:54:31 PM »
D-Day style.  'Looks completed' just not lit.

ftp://otb-server.de/pub/Maps/callofduty.bsp