Author Topic: Build 015?  (Read 3053 times)

CanadianEh?

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Build 015?
« on: August 03, 2005, 08:10:47 PM »
Hi Fellow Paintballers, Today I ask to know WHEN IS BUILD 015 coming out? Or is there gunna be one, because I for one cannot wait to see this model, so many rumors about different dates being realeased so i dont know who to beileve anymore :P Thanks guys.

loial21

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Re: Build 015?
« Reply #1 on: August 03, 2005, 08:30:12 PM »
I heard it was released but you cant download it becuase the government of Germany bought it as a recruiting tool for thier army. The paint ball is cut with a nerotoxin that kills with in 24 and to live you have to get the syrum from the government. I kid. Any Date of Completion?

NeeDLe[tO]

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Re: Build 015?
« Reply #2 on: August 03, 2005, 09:54:06 PM »
 ???

Cobo

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Re: Build 015?
« Reply #3 on: August 03, 2005, 10:40:51 PM »
if you guys want to hear the true story then here it is:

so my army and i decided to take over dpcon ok and when we got there we found out that they had autos and we had pgp's!
so we entered the building and they all started throwing nades i sneaked around by the back entrace and killed them all (they were not many ;) )
anyway somewhere in the mid of the shooting a computer got shot and it crashed... guess what was in the computer.

[pG]ZerTer

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Re: Build 015?
« Reply #4 on: August 03, 2005, 10:50:03 PM »
Back on topic, Umm. I Think about 1 week from now.,..

loial21

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Re: Build 015?
« Reply #5 on: August 03, 2005, 10:55:11 PM »
Bah my guess is it will be released when Jitspoe says it will be.

Cobo

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Re: Build 015?
« Reply #6 on: August 03, 2005, 10:57:47 PM »
i say that jitspoe will release it when he fells like we suffered enough.

SdC.Captin

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Re: Build 015?
« Reply #7 on: August 03, 2005, 11:09:21 PM »
he likes to watch are pain

jitspoe

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Re: Build 015?
« Reply #8 on: August 03, 2005, 11:36:27 PM »
Yes!  Suffer mortal beings!

But seriously, here's the scoop on build 15:

- The new player model need a lot of tweaking.  There are vertexes that aren't properly weighted to bones and such, so they move in weird ways, stick out where they're not supposed to, and do other funky things.  The animations were rushed, as was everything else, and just in general it's not up to the quality I want it to be.
- There are no LOD (level of detail / low quality models), so regardless of how far a player is from you, it will be drawing thousands of polygons, which will severely hurt the framerate.  The rendering is also not very optimized (though I did do some optimizations and nearly doubled the framerate).
- Pong mode is nonexistant until I can get the source code from Calrathan, but he hasn't been online.  Hope he didn't crash his hard drive again and lose it... again.
- The new water code crashes on some video cards and is insanely slow on others (drops a 5200 down to like 20fps).  I'd like to sort that out if I can.
- The Linux code needs to be switched over to an SDL base.
- File downloads don't support the new format and can cause problems.
- The player weapon model was a quick hack and really needs to be redone "the right way"
- There are lots of little bug fixes and tweaks I'd like to get in while people are motivated to update so I don't have to make another "minor" release like build 14 and deal with people whining and crying when the differences between versoins don't jump-kick them in the face.

It's a lot of work to put out a new release (see detailed steps here) only to tweak some stuff, turn around, and put out another one.  When you're short on time like I am, that could be better spent polishing up the new version.  And heck, I still haven't gotten around to putting up the DPCon pictures.  Somehow every night seems to slip by me before I can get anything done. :(

CanadianEh

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Re: Build 015?
« Reply #9 on: August 04, 2005, 01:12:48 PM »
THANK YOU! FOR AWNSERING! all i need too know . you can close topic now :)

VL.Huntr

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Re: Build 015?
« Reply #10 on: August 04, 2005, 07:34:02 PM »
REALEASE LOL! CMON JIT WE NEED MODEEEELLL :D

hauke

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Re: Build 015?
« Reply #11 on: August 04, 2005, 08:30:19 PM »
I heard it was released but you cant download it becuase the government of Germany bought it as a recruiting tool for thier army. The paint ball is cut with a nerotoxin that kills with in 24 and to live you have to get the syrum from the government. I kid. Any Date of Completion?


yes but... from where you knew that

greetz

general dieter

... ::)

SdC.Captin

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Re: Build 015?
« Reply #12 on: August 04, 2005, 09:34:35 PM »
- The new player model need a lot of tweaking.  There are vertexes that aren't properly weighted to bones and such, so they move in weird ways, stick out where they're not supposed to, and do other funky things.  The animations were rushed, as was everything else, and just in general it's not up to the quality I want it to be.






i dont wanna know....

loial21

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Re: Build 015?
« Reply #13 on: August 04, 2005, 10:24:35 PM »
I heard it was released but you cant download it becuase the government of Germany bought it as a recruiting tool for thier army. The paint ball is cut with a nerotoxin that kills with in 24 and to live you have to get the syrum from the government. I kid. Any Date of Completion?


yes but... from where you knew that

greetz

general dieter

... ::)

My grandfathers mother called me Hitler once. She knew him personally. He was a jew is that not ironic :)
His eyes, hair and manorism. Think about it.   I kid no matter how true.

To anwser your question

Nice to meet you 2. Sorry about sticking up for the french. But when you started to bomb London, well they owed us money and had intentions of paying us back unliike some countries.

hauke

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Re: Build 015?
« Reply #14 on: August 05, 2005, 07:04:08 AM »
lol ok..

but now we have a new plan you knew the game "worms world party"  :)
« Last Edit: August 12, 2005, 07:15:16 AM by hauke »

MosheD

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Re: Build 015?
« Reply #15 on: August 12, 2005, 03:00:50 AM »
Jits,

isnt the qexpo a good date to release build 15?

penc1l

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Re: Build 015?
« Reply #16 on: August 12, 2005, 10:50:12 PM »
agreed.

Eiii

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Re: Build 015?
« Reply #17 on: August 14, 2005, 01:56:52 AM »
quite.

ThUnDaR

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Re: Build 015?
« Reply #18 on: August 15, 2005, 10:05:16 PM »
agreed with 3 people above ^ Just realease it.. ;|

loial21

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Re: Build 015?
« Reply #19 on: August 15, 2005, 10:46:30 PM »
dont release anything un till ur ready to clip q2.