Author Topic: rooftops texture problem  (Read 2654 times)

nightryder

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rooftops texture problem
« on: October 20, 2007, 01:34:08 AM »
i was just wondering what was goin on here. i asked if anyone else could see it but noone responded

Spook

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Re: rooftops texture problem
« Reply #1 on: October 20, 2007, 01:38:35 AM »
vid_restart should fix that.

It's like the same thing that happens in pp1 on the textures around mid low ice. Unexplained random texture switches

Eiii

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Re: rooftops texture problem
« Reply #2 on: October 20, 2007, 01:49:11 AM »
Something to do with the hashing, I believe. There's some command to turn that off.

WarWulf

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Re: rooftops texture problem
« Reply #3 on: October 23, 2007, 06:12:47 PM »
heh ive allways wondered why my map and a few others do that :P

sk89q

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Re: rooftops texture problem
« Reply #4 on: October 23, 2007, 07:34:13 PM »
When I was doing the thumbnails, after doing a few tens of maps, the same thing started happening.

jitspoe

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Re: rooftops texture problem
« Reply #5 on: October 24, 2007, 07:23:31 PM »
It seems like it only happens with .wal files (the solid white textures are .wal's).  Why, I don't know.