Digital Paint Discussion Board

Development => Bugs, Feature Requests, and Feedback => Official Feature Votes => Topic started by: sk89q on January 06, 2008, 01:16:05 PM

Title: Feature: Punish / forgive system for team kills
Post by: sk89q on January 06, 2008, 01:16:05 PM
Punish / forgive system for team kills
Title: Re: Feature: Punish / forgive system for team kills
Post by: coLa on January 06, 2008, 01:31:12 PM
not every server runs with friendly fire on. how would this work? please explain.
Title: Re: Feature: Punish / forgive system for team kills
Post by: sk89q on January 06, 2008, 01:32:50 PM
Got it from the existing feature vote.
Title: Re: Feature: Punish / forgive system for team kills
Post by: Eiii on January 06, 2008, 02:20:32 PM
That's no excuse. :|
Title: Re: Feature: Punish / forgive system for team kills
Post by: lekky on January 06, 2008, 02:28:53 PM
I've yet to encounter a server where its even possible!
Title: Re: Feature: Punish / forgive system for team kills
Post by: Garrett on January 06, 2008, 02:43:12 PM
What does this even mean?  How will it help?
Title: _
Post by: P!nk on January 06, 2008, 03:39:05 PM
Post removed
Title: Re: Feature: Punish / forgive system for team kills
Post by: Garrett on January 06, 2008, 04:06:35 PM
Yea, this feature isn't needed because I don't think I have ever played in a server where friendly fire was turned on besides paint grenade friendly fire.
Title: Re: Feature: Punish / forgive system for team kills
Post by: sk89q on January 06, 2008, 04:14:06 PM
Not that I particularly care for friendly fire on pubs, but I think some of you fail to realize that one of the biggest reasons friendly fire is not enabled on most servers is because there is no punishment for team killing (that and instant kills).
Title: Re: Feature: Punish / forgive system for team kills
Post by: lekky on January 06, 2008, 04:18:53 PM
Not that I particularly care for friendly fire on pubs, but I think some of you fail to realize that one of the biggest reasons friendly fire is not enabled on most servers is because there is no punishment for team killing (that and instant kills).

Isn't it because due to the nature of the game its very easy for new players to kill their own team with 1 shot?! So punishing them won't make a darned difference :D
Title: _
Post by: P!nk on January 06, 2008, 04:29:53 PM
Post removed
Title: Re: Feature: Punish / forgive system for team kills
Post by: FlaMe on January 06, 2008, 04:30:42 PM
i say... dont require admin level for viewgibbing...

haha imagine a match of just viegibbing?
Title: Re: Feature: Punish / forgive system for team kills
Post by: Cobo on January 06, 2008, 05:52:05 PM
Isn't it because due to the nature of the game its very easy for new players to kill their own team with 1 shot?! So punishing them won't make a darned difference :D
What if you get eliminated for killing your teammate? :)
Title: Re: Feature: Punish / forgive system for team kills
Post by: KiLo on January 06, 2008, 05:55:36 PM
Stupid idea. No servers have friendly fire enabled. And that is for good reason. Not to mention I would easily get tempbanned in a pub because all the little nooblets get in the way.
Title: Re: Feature: Punish / forgive system for team kills
Post by: lekky on January 06, 2008, 06:11:07 PM
What if you get eliminated for killing your teammate? :)

But I mean it won't make any difference if you punish a new player, because its 1 shot kills they are more likely to kill their own team than the opposition to begin with!
Title: Re: Feature: Punish / forgive system for team kills
Post by: Garrett on January 06, 2008, 06:15:07 PM
Maybe you can just punish people for grenade friendly fire?
Title: Re: Feature: Punish / forgive system for team kills
Post by: Cobo on January 06, 2008, 06:17:04 PM
Oh I just had a super cool idea:
How about having some sort of option that was like friendly fire but instead when you shot a teammate, your teammate would fall to the ground as if he was eliminated, but then get up.
I doubt anyone would really use this, but if people were to use friendly fire, this would be the way to go.
Title: Re: Feature: Punish / forgive system for team kills
Post by: lekky on January 06, 2008, 06:36:53 PM
lol Cobo, isnt that the same as no ff :D
Title: _
Post by: P!nk on January 06, 2008, 06:51:36 PM
Post removed
Title: Re: Feature: Punish / forgive system for team kills
Post by: Cobo on January 06, 2008, 07:38:28 PM
lol Cobo, isnt that the same as no ff :D
No.
Its not as extreme as ff because you dont get eliminated, yet, its not consequenceless (:P I couldnt find another word to describe it better) like no ff since you loose some time getting up.
Title: Re: Feature: Punish / forgive system for team kills
Post by: jitspoe on January 07, 2008, 12:13:53 AM
http://dplogin.com/dplogin/featurevote/feature.php?id=10057

+1.  I think the game would be a lot more interesting and require more teamwork with friendly fire enabled (can't just blindly run around and spray), but since there's currently no system to prevent people from intentionally team killing, friendly fire on a pub server quickly gets out of hand, and since there's no friendly fire on pub servers, it carries over to matches as well.

Back in the early Quake1 paintball days, there wasn't even an option to disable friendly fire.  Friendly fire counts in real paintball, too.  And real life combat, and just about any competitive video gaming scene (even on games with 1-hit kills).
Title: Re: Feature: Punish / forgive system for team kills
Post by: DaRkNeSS on January 07, 2008, 12:22:06 AM
Useless, no one uses FF.
Title: Re: Feature: Punish / forgive system for team kills
Post by: Eiii on January 07, 2008, 12:25:50 AM
But it should be used.
Title: Re: Feature: Punish / forgive system for team kills
Post by: jitspoe on January 07, 2008, 02:36:56 AM
Useless, no one uses FF.
Catch 22.  Nobody uses FF because there's nothing to stop abuse.  People don't want abuse-preventative methods implemented because nobody uses FF.

I've played some pickups and matches with friendly fire on and prefer it.  It should really be the match standard, like it is in every other competitive game.  Take a look at things like CPL/CAL, etc.  Only the newbies play with friendly fire off. :P
Title: Re: Feature: Punish / forgive system for team kills
Post by: lekky on January 07, 2008, 07:44:48 AM
Read my post above, i don't think punishing people will help, they generally don't mean to do it anyway.
Title: Re: Feature: Punish / forgive system for team kills
Post by: jitspoe on January 07, 2008, 01:31:48 PM
Read my post above, i don't think punishing people will help, they generally don't mean to do it anyway.
Have you ever played on a pub with friendly fire on?  People start killing teammates on purpose.
Title: Re: Feature: Punish / forgive system for team kills
Post by: KnacK on January 07, 2008, 01:37:53 PM
http://www.pwned.nl/ FTW

But I would love to see a server set up with FF on and see what type of teambuilding could be accomplished.
Title: Re: Feature: Punish / forgive system for team kills
Post by: Cobo on January 07, 2008, 01:40:33 PM
"Guy1:Hey you shot me!"
"Guy2:You shot me first!!!"
"Guy1 has switched teams"
:P
Title: Re: Feature: Punish / forgive system for team kills
Post by: XtremeBain on January 07, 2008, 04:25:44 PM
It should really be the match standard, like it is in every other competitive game.  Take a look at things like CPL/CAL, etc.  Only the newbies play with friendly fire off. :P

Care to name another game that has any type of competitive match/league scene that also has friendly fire, 1 hit kills while everyone carries around guns that shoot 6 relatively large projectiles each second? :P  Unless I'm forgetting about some underground Q3A BFG scene...

I don't hate the idea of friendly fire as a match standard, but it's really demanding alot from teams in terms of preparation and strategy.  If such a rule was enforced I think you'd see a lot more camping and terrible spray angles because teams will be too scared to kill their teammates, and way too lazy to coordinate their attacks around potential ffire deaths.

Most teams just want to have fun.  I think here, fun means matching 5 times a day on the rules that they're used.  Not practicing strategy amongst themselves, scheduling a 1hr match a week in advance or playing in tournaments with unfamiliar settings.
Title: Re: Feature: Punish / forgive system for team kills
Post by: jitspoe on January 07, 2008, 04:40:41 PM
usually it's something like this:

player1 eliminates his teammate player2
player2: Quit killing me!
player1 eliminates his teammate player2
player2 eliminates his teammate player3
player2: Sorry, meant to kill player1
player3 eliminates his teammate player2

etc.

Bain: Are there any major match/league scenes that don't use friendly fire?  Granted, there aren't many other games with this style of gameplay (except other paintball games, which I think have friendly fire enabled), but many weapons in games have rapid fire 1 hit kills - counter-strike, for example, if you get headshots.
Title: Re: Feature: Punish / forgive system for team kills
Post by: DaRkNeSS on January 07, 2008, 05:27:27 PM
I doubt it's because there is no punishment, I think it's because no one wants it on.
Title: Re: Feature: Punish / forgive system for team kills
Post by: lekky on January 07, 2008, 07:03:57 PM
but many weapons in games have rapid fire 1 hit kills - counter-strike, for example, if you get headshots.

I don't think thats quite the same thing :P
Title: Re: Feature: Punish / forgive system for team kills
Post by: xav93 on February 27, 2008, 07:13:03 PM
you could make the person shot be immobilised or something to make it similar to friendlyfire