Digital Paint Discussion Board
Development => Bugs, Feature Requests, and Feedback => Topic started by: Sonny on January 13, 2008, 02:03:02 PM
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Okay this is easy to explain. Example:
You connect to a OTB-Server--> There's not a motd. But a wrapper to the otb page(or the page to rent a server). Simulary to the css motd.
Why? I think this will get more developers and game server hosters in dp²(good place for advertising)
and
A wrapper in the main menu to dplogin.com. A button like the "console" and teh "help" button.
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Could you explain this a little more? What do you mean by "wrapper"?
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He means a browser, like when you join a CS:S, DoD:S or similar game server, and you get a website in a popup box for the motd.
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I'm really confused that you don't know what a "wrapper" is. Let me try to explain. A wrapper is a page in a page ( example http://demo.yootheme.com/jan08/index.php?option=com_wrapper&Itemid=8 (http://demo.yootheme.com/jan08/index.php?option=com_wrapper&Itemid=8) ). It's only a browser in a page or in a game.
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... iframe?
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... iframe?
yes looks like an inline frame
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I only know it under tehname "wrapper". I don't know waht the official name is.
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Official name: browser, or more specifically: in-game browser.
Personally I don't know who would bother to visit a server's website, especially given that the regular MOTD is only there for a few measly seconds. The last thing I want to do in a game is use its browser too. Especially since, in Paintball's case, its resource usage is low enough that ALT-TABing out of the game is quick and painless.
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Does CSS really have embedded web pages for their MOTD? I thought it was just formatted text. In any case, as I mentioned in the other topic, I'm not planning to have an embedded web browser in the game. There's way too much overhead.
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There's way too much overhead.
Indeed... imagine if our MOTDs AND skins were of goatse/tubgirl/etc.
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A server could just replace one of the textures to be goatse, or make an ASCII goatse. :|
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ASCSE.cx