Digital Paint Discussion Board

Development => Mapping => Map Graveyard => Topic started by: chris123 on December 04, 2008, 09:24:50 PM

Title: new map : sand_land_b1
Post by: chris123 on December 04, 2008, 09:24:50 PM
this map has 2 flags for base a tele on boxs
-trigg3r and KrYpTo

BETA 1 PICTURES:

(http://i172.photobucket.com/albums/w21/CHRIS-11-8/sshot026.jpg)









(http://i172.photobucket.com/albums/w21/CHRIS-11-8/sshot027.jpg)












(http://i172.photobucket.com/albums/w21/CHRIS-11-8/sshot030.jpg)
 

ENJOY!!

Title: Re: new map : sand_land_b1
Post by: cusoman on December 04, 2008, 09:36:45 PM
After running through this map I have to say that it is a very solid first map.

A few critiques:
-The bases should have the same things in them
-A few texturing errors that I already showed you

I hope to see you fix the errors and successfully release this map. :)

-Cusoman
Title: Re: new map : sand_land_b1
Post by: chris123 on December 04, 2008, 10:04:42 PM
its ok but ill fix when i get time thxfor the tips   ;)
Title: Re: new map : sand_land_b1
Post by: BaNe on December 04, 2008, 10:21:08 PM
i swear to god i havent played this map ;)

Title: Re: new map : sand_land_b1
Post by: Rick on December 04, 2008, 11:59:17 PM
The 2nd screenshot put me way off.
Title: Re: new map : sand_land_b1
Post by: Eiii on December 05, 2008, 12:00:43 AM
Linemap: The new boxmap.
Title: Re: new map : sand_land_b1
Post by: Cameron on December 05, 2008, 12:50:18 AM
Linemap: The new boxmap.
rofl

+1
Title: Re: new map : sand_land_b1
Post by: Rick on December 05, 2008, 01:06:06 AM
One side as an advatage over the other....
Title: Re: new map : sand_land_b1
Post by: Rick on December 05, 2008, 01:07:50 AM
more....
Title: Re: new map : sand_land_b1
Post by: FluKe on December 11, 2008, 06:53:10 PM
this map going to beta OR NO? ???
Title: Re: new map : sand_land_b1
Post by: FluKe on December 11, 2008, 07:12:12 PM
ok this is bs that jitz did nothing  ok intercoursed up i :o
Title: Re: new map : sand_land_b1
Post by: musickid999 on December 11, 2008, 07:42:42 PM
wow, you need to learn to be more patient man, not everyone goes online every single day like you.
The idea was great, but I found that the map was just a bit below average. It basically takes 5 seconds to get across the map without the big jumps, and 10 seconds to strafe jump across, as the "obstructions" don't even "obstruct" you. It's WAAAAAY too easy to line in this map. There is pretty much nothing in the middle to slow the gameplay down a bit. There is basically only one way to go (although that's acceptable), and it's really a "noob-eating" map.
Title: Re: new map : sand_land_b1
Post by: UDead on December 12, 2008, 11:20:29 AM
Being inpatient and demanding jits to make this map beta will make one you look bad and make no one want to help you if all your gonna have is an attitude and demanding.
Title: Re: new map : sand_land_b1
Post by: QueeNiE on December 12, 2008, 03:44:01 PM
Terrible use of lighting, try to make it look more realistic and flowing.  Textures are overused and misplaced.

Scrap this map and try again.  You learn from experience.
Title: Re: new map : sand_land_b1
Post by: FluKe on December 12, 2008, 03:50:06 PM
love how my bro goes on my account lol my b
Title: Re: new map : sand_land_b1
Post by: i_am_a_pirate on December 12, 2008, 04:45:00 PM
love how my bro goes on my account lol my b
of course...

by the looks of the misaligned textures, I'd say start a new map (and follow queenie's advice). Churn out a new, polished map where you can't find any errors, give it to a member to test for you, fix any errors, be patient, and then put it on the forums.. Be very critical of yourself!
Title: Re: new map : sand_land_b1
Post by: musickid999 on December 14, 2008, 12:01:38 AM
Textures are overused and misplaced.
I don't think sand can hold up a wall like that anyway.
I hope you guys know that Nick will definitely not keep updating this map. Instead, go see the remake. *Nudge nudge, wink wink
Title: Re: new map : sand_land_b1
Post by: UDead on December 14, 2008, 08:49:52 AM
ya the remake is so much better and the person who created the remake is so much nicer and more polite this this one.
Title: Re: new map : sand_land_b1
Post by: jitspoe on January 07, 2009, 07:59:19 PM
I've attached a demo of things that need revising, though I think Rick pointed most of them out.  I've also uploaded the map to the beta server for play testing, but it looks like it's only half finished (the yellow side is missing all the ladders and things that the red side has).

Edit: Another thing I forgot to mention in the demo.  The sand texture, by default, has phong shading.  When it's used on, walls as you've used it, you really don't want that.  You should set the value to 0 on all the sand brushes.
Title: Re: new map : sand_land_b1
Post by: chris123 on April 06, 2009, 01:35:09 PM
ok i am finshing up on the sand_land_b2 umm if some one can tell me some more things to fix i will be happy :D
Title: Re: new map : sand_land_b1
Post by: jitspoe on April 14, 2009, 06:53:24 PM
ok i am finshing up on the sand_land_b2 umm if some one can tell me some more things to fix i will be happy :D
Fix the things I pointed out in the demo and post another beta.  Get feedback on the new map, fix new issues, and repeat, until you have a solid map.
Title: Re: new map : sand_land_b1
Post by: chris123 on June 27, 2009, 06:41:50 PM
here is sand_land_b2 and let me now feedback

http://www.megaupload.com/?d=DO4VRP9A
Title: Re: new map : sand_land_b1
Post by: RoBiNandL!nk on June 28, 2009, 01:08:32 PM
bad.. trash it the idea is dumb no gameplay 1 straight line with a low and side paths that looks like poo
Title: Re: new map : sand_land_b1
Post by: musickid999 on June 28, 2009, 01:55:15 PM
Dude, with the mapping reputation you have, NO ONE is going to download the map until they at least see what they're downloading. Screenshots! And can't you just upload the map as an attachment? It's so much easier for people to download.

You're lucky I'm such a nice, amazing person. I attached a few screenshots AND the map file for easier download.
Title: Re: new map : sand_land_b1
Post by: chris123 on June 28, 2009, 03:32:51 PM
there are soom things i fixed allready just post some thing that i can fix
Title: Re: new map : sand_land_b1
Post by: chris123 on June 28, 2009, 03:35:46 PM
what should the flag base texture be?

1) grass
2) sand
3) dirt
4) other (if this post the texture)
Title: Re: new map : sand_land_b1
Post by: FluKe on July 10, 2009, 10:28:26 AM
i think  u should  re do the base
Title: Re: new map : sand_land_b1
Post by: musickid999 on July 10, 2009, 11:02:38 AM
Can't lie, this map was better than I thought it would be. Lol. Still not saying it's amazing though.

For one thing, the ice on either side of the map is fugly. Use an ice texture.
What is its purpose? As if the map wasn't fast enough, you had to add 2 EMPTY ICE paths. GG.
There are lots of misaligned textures, the top of the side wall frames for instance. (Screenshot 4 from my last post, leftmost side)
If I recall, the low path wasn't amazing either. Change it up. Right now, the map is still a box.
Title: Re: new map : sand_land_b1
Post by: ip0d on July 10, 2009, 12:41:43 PM
wrf musickid in yr last ss is that a block of sand xD on the wall
Title: Re: new map : sand_land_b1
Post by: UDead on July 10, 2009, 03:58:43 PM
this map was not well formed, too many misaligned textures, brushes not needed in the map, lights are all messed up, floor was not well created and I could go on, but I cant because I ran out of ss to look at, XD
Title: Re: new map : sand_land_b1
Post by: musickid999 on July 10, 2009, 10:09:58 PM
wrf musickid in yr last ss is that a block of sand xD on the wall

LOL. I didn't even notice it when I took a screenshot of it. I was focused on getting the base. Not my problem to fix though. XD
Title: Re: new map : sand_land_b1
Post by: sk89q on July 10, 2009, 10:14:06 PM
I didn't download the map, but your map leaks. Some part of your map has a hole, leaking light into the outside void. This is why you needed to put an excessive number of light sources.

Beta 1 does not appear to leak, according to the screenshots.
Title: Re: new map : sand_land_b1
Post by: musickid999 on July 10, 2009, 10:32:27 PM
That's not even needed to be pointed out. Most of this guy's maps have leaks. Beta 1 didn't have one because it was a box. Now Beta 2 is a slightly more complicated box. They definitely went wrong somewhere.
Title: Re: new map : sand_land_b1
Post by: Holo on July 10, 2009, 11:36:09 PM
Just a joke of a map.
Title: Re: new map : sand_land_b1
Post by: Fuzz Ball on July 11, 2009, 12:18:07 AM
From the screenshots, this later version doesn't look too bad... though some of the textures are ugly.
Title: Re: new map : sand_land_b1
Post by: UDead on July 11, 2009, 08:47:11 AM
Does it not say on the mapping forum to not put your map inside of a box so that there are no leaks? If what musik said is true than anyone who puts there map inside of a box should stop posting there map to the forum and fix it and the leak even before the maper can reply to any of the posts here.