Digital Paint Discussion Board
Development => Mapping => Topic started by: _burnt on March 14, 2009, 10:36:04 AM
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Hi all! I need help from you. In my new map, which i'm going to release soon, i need to put team indicators. I want them to be nice looking and that they could be smartly placed. If you have any ideas please help. I'm going to release the map soon, after detailing and placing entities. Here is some screenshots:
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so you mean like a map? or like a radar? OR do you mean like colors like the barrels and etc
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Was badly written, was in hurry... I need team indicators for my map, like arrows (but not arrows cause they don't fit). Barrels aren't good because if you are in middle of 2 blue barrels and need to go red you need to guess the way...
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arrows, barrels or lights.
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or make your own texture, one that fits the map
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maybe some beer bottles on the ground?
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or make your own texture, one that fits the map
I could, but one problem.. I SUCK at making textures. And i would not like to place arrows, i don't like them much. But i think i will put some barrels to be angled towards the base. Would that be nice idea?
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you still can use team colored flag.. maybe make a Flag Pole, Billboard, Sign, Theres alot of things you can do with it just take time off the map and think about what would be nice..I assure you in 1 hour you should have tons of ideas
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It's hard cause it should fit to wildlife areas where like no man has ever touched. It would be stupid if there is giant arrow in the end of a pole... But i'm thinking solutions. IMO those angled barrels would work if people understand their meaning ::)
Oh goddammit!! I forgot that i suggested barrels myself... So long was my theme going well ::)
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Here's a thought.
THere are several rural areas in various parts of the world that use concrete or stone road markers, similar to this:
(http://www.hmdb.org/Photos/36/Photo36102.jpg)
That might be used in your map.
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Yes, good thinking. Not many of those here in Finland. It could be concrete pillar with color on the sides.
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Exactly!
I expect to see the results in an hour ;D
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So demanding knack....:P
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Nice idea knack cant wait to see how it turns out
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Heh... Maybe not in an hour... Got in to mapping and did a lot of stuff. Stopping now, maybe making more staff at evening. I'm pretty sure that i'm going to put my map to the forums at the next weekend. BUT this is not sure. Depends how much time i can put in to it...
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Yay! I'm back here. I've almost finished my map and made the team indicators. Looking good, ha?
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That's a great start.
Now you know that if you see blue on the marker, that's the direction to travel to the blue base.
GJ
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I'll maybe post more screenshots, later. And i think i'm going to release beta 1 next weekend. But we will see if i have time.
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The spike on the top looks a little small - I think it would look better if it were flush with the top of the box. It would have lower r_speeds, too.
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Jee Jee if you make the Grass texture 5.00 and 5.00 instead of 10.00 10.00 it will look alot better
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I agree I think the top looks a little small
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yea it should be same size and just shrink like the one in knacks pic
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Jee Jee if you make the Grass texture 5.00 and 5.00 instead of 10.00 10.00 it will look alot better
Umm, what do you mean? Grass is 1.00 and 1.00. I haven't touched it by size. And ill change the spike
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oops i ment .5 and .5 just reduce it in half.. because in screen shots grass looks way to big.. also thats what i do when i use that grass texture
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Whoa, no way going to do it now. Gives too much lag. And i think that r_speeds are pretty. I haven't VIS compiled this so i can't know. Takes forever to compile :-X
Oh dammit! Just tried to final compile but noticed that i had 7000 numportals. So is it going to kill my lights if i go beyond 6500?
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Whoa, no way going to do it now. Gives too much lag. And i think that r_speeds are pretty. I haven't VIS compiled this so i can't know. Takes forever to compile :-X
Oh dammit! Just tried to final compile but noticed that i had 7000 numportals. So is it going to kill my lights if i go beyond 6500?
Set the detail flag on things like your team indicators if you haven't already. You can just select them and click the [+Det] button.
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Ihave everything detailed, though there ain't much to detail. I think it is because of the cliffs :-\ I would not like to change them. But i will, if imust. Does it kill my lights if i go beyond 6500? I wan't to know
Oh dammit again! No need anymore. darn i made a stupid thing and that why the numportals were so high: now i only have 3800 ::)