Digital Paint Discussion Board
Development => Mapping => Topic started by: KURWAJAPIERDOLE on March 16, 2009, 09:32:35 AM
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How to make tunel or just a hole in brush in shape of another brush?
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You have to build it out of multiple brushes. At minimum, you'd need 4 brushes (2 walls, ceiling, floor).
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Heh, I know taht. I mean how to make hole in circle shape or something. I found it. It's Substract command. I can cut evrything I want to.
but tahnks for help haha. xD
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You should really avoid using CSG subtract. It makes a mess of your brushes. If you want to make a tube, there is already a cylinder option in BSP.
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(http://pics.zorchenhimer.com/sshots/tube.jpg)
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(http://pics.zorchenhimer.com/sshots/tube.jpg)
which bsp version, I dont have this
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which bsp version, I dont have this
Brush > Make > Tube (Hollow)
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nope, I use another version. Its bsp b19a?
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Try to download this version: http://dpball.com/files/mapmaking/bsp_pb2_build019a.zip
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Try to download this version: http://dpball.com/files/mapmaking/bsp_pb2_build019a.zip
That package includes BSP .96b.
Here (ftp://otb-server.de/pub/BSP%20-%20Map Editor/BSP96d.zip) is an update to .96d (*.exe only release).