Digital Paint Discussion Board

Development => Mapping => Topic started by: KURWAJAPIERDOLE on March 16, 2009, 09:32:35 AM

Title: Tunel
Post by: KURWAJAPIERDOLE on March 16, 2009, 09:32:35 AM
How to make tunel or just a hole in brush in shape of another brush?
Title: Re: Tunel
Post by: jitspoe on March 16, 2009, 12:46:41 PM
You have to build it out of multiple brushes.  At minimum, you'd need 4 brushes (2 walls, ceiling, floor).
Title: Re: Tunel
Post by: KURWAJAPIERDOLE on March 16, 2009, 12:53:45 PM
Heh, I know taht. I mean how to make hole in circle shape or something. I found it. It's Substract command. I can cut evrything I want to.
but tahnks for help haha. xD
Title: Re: Tunel
Post by: jitspoe on March 16, 2009, 03:52:45 PM
You should really avoid using CSG subtract.  It makes a mess of your brushes.  If you want to make a tube, there is already a cylinder option in BSP.
Title: Re: Tunel
Post by: Zorchenhimer on March 16, 2009, 11:16:00 PM
(http://pics.zorchenhimer.com/sshots/tube.jpg)
Title: Re: Tunel
Post by: ic3y on March 17, 2009, 07:19:33 AM
(http://pics.zorchenhimer.com/sshots/tube.jpg)
which bsp version, I dont have this
Title: Re: Tunel
Post by: u-n33k on March 17, 2009, 07:42:03 AM
which bsp version, I dont have this

Brush > Make > Tube (Hollow)
Title: Re: Tunel
Post by: ic3y on March 17, 2009, 07:54:00 AM
nope, I use another version. Its bsp b19a?
Title: Re: Tunel
Post by: KURWAJAPIERDOLE on March 18, 2009, 01:01:19 PM
Try to download this version: http://dpball.com/files/mapmaking/bsp_pb2_build019a.zip
Title: Re: Tunel
Post by: T3RR0R15T on March 18, 2009, 01:39:24 PM
Try to download this version: http://dpball.com/files/mapmaking/bsp_pb2_build019a.zip

That package includes BSP .96b.

Here (ftp://otb-server.de/pub/BSP%20-%20Map Editor/BSP96d.zip) is an update to .96d (*.exe only release).