Verify that these are set correctly:
cl_nodelta 0 // keep delta compression enabled
cl_predict 1 // enable entity prediction between network packets
r_lerpmodels 1 // enable prediction on models
You probably want to max out your cmdrate setting at 80, but some internet connections can't handle that. This speed test (http://www.ispgeeks.com/wild/modules.php?name=CapacityTest) should give you your upload packets per second, which you can use to tweak your cmdrate. Your cmdrate needs to be set slightly lower than your PPS. It's also worth noting that your PPS may get worse when your internet starts degrading. You might get 200PPS at 4am, but 40PPS at 8PM when everyone in your neighborhood is online.
Your rate should be fine, I think servers use maxrate 5000 these days.. so the higher values probably wouldn't change much on most servers.
Verify that these are set correctly:
cl_nodelta 0 // keep delta compression enabled
cl_predict 1 // enable entity prediction between network packets
r_lerpmodels 1 // enable prediction on models
You probably want to max out your cmdrate setting at 80, but some internet connections can't handle that. This speed test (http://www.ispgeeks.com/wild/modules.php?name=CapacityTest) should give you your upload packets per second, which you can use to tweak your cmdrate. Your cmdrate needs to be set slightly lower than your PPS. It's also worth noting that your PPS may get worse when your internet starts degrading. You might get 200PPS at 4am, but 40PPS at 8PM when everyone in your neighborhood is online.
Your rate should be fine, I think servers use maxrate 5000 these days.. so the higher values probably wouldn't change much on most servers.
Sorry if I'm wrong, but I think r_lerpmodels just removes animation frame interpolation in the renderer - not movement interpolation.