Digital Paint Discussion Board
Development => Mapping => Map Graveyard => Topic started by: medley crew 2 on July 24, 2006, 11:47:10 AM
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i was getting fed up with myhood, so i was gonna try and make a map with no leaks and use real lighting. a kid who was over at my house wanted to make a racetrack level, so i made it. it's a 1 flag level, the flag is on the finish line, the bases are the grandstands. run around the track, grab the flag, and return it to your base. if you use the "speedometer" command, you can see that you can go over 120 mph on this track. it will be up on my server if you want to try it today.
you can download it farther down
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alot of misalligned brushes that ever i can see. The last one is very easily fixed too...
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left turn left turn left turn OMG A RIGHT TURN APOCOLYPSE. lol sorry i do that to every nascar fan cuz its such a pointless "sport"
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a weee bit dark too
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Yeah, you need to make it brighter. The easiest way to do that is to make a custom compiler batch file and add -scale to the rad line. I'd probably use -scale 3.
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i played it not long ago it was boring as hell especially that spawn camper tossing nades every second
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the main point of this map was for me to see if i could do real lighting :P i just thought some people might like it
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well, I had once build something similar, but never released it.. I have to admit, yours looks better ;)
one thing you really have to change tho: as it is a map with White Flag, the flag will have to be returned to the opposite base. In this map, tho, you want the flag to be returned at your own base, so you have to switch the base triggers around. Otherwise the one team will not have to race a full round, while the other has to race more than 1 lap.
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The map looks very good- nice texture selection and all that. But, (as usual) I can't see it being very good for gameplay. You're improving, keep it up!
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yeah i will admit the maps are getting better
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A Paintball Mario Cart track. Not bad, not bad.
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Its gonna need barrels and cars on fire in the middle of the track. Moving cars would be the coolest...on fire.
It'd suck if you just left it open, I'd play oddjob over it anytime.
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thanks, im sorry eiii, i cant help making my maps based more on fun than strategy. in this map, you can just compare top speeds and see who can go the fastest. ill try to make a strategic map next ;) i suppose myhood is kinda dead... i'm too lazy to fix the leaks and there are way too many entities :( and also, jitspoe, could you explain that in more detail? i'm sorry for being a noob again, but i don't really understand that.
hmm... i had an interesting idea, but i'm not sure this would work... a way so you would have to do some laps before it spawns the flag? but i dont know how you could get everything to reset after the flag has been capped...
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medley crew: the menu items in the BSP export menu are actually just batch files (*.bat). You can edit these files or add new ones to customize the compile process. Open up c:\bsp\pball2\bats, then copy "final compile.bat" to, say, "final compile scale 3.bat". Right click on it and go to edit, then change it to look like this:
call ..\compilers\qbsp %1
call ..\compilers\vis -level 4 %1
call ..\compilers\rad -scale 3 -extra %1
call ..\compilers\runmap %1
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ok, i've added some barrels on the sides to make it more complicated. i also set to scale to 3 and it seems to be working. i also made it so you have to return to the opponents base to cap. it also supports elim now as well as 1 flag. it's compiling now, so i will post new screenshots when it's done.
and here is a shot showing the barrel arrangment
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that really does look pretty coo but the couple of times i went into your server to try it out noone was there so i was just going round in circles to see how many times i could do it without hitting the wall but its a good map keep up the good work! ;D 8) :-*
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:-*
:o
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Booster ramps!!! If thats what they are called. :(
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Booster ramps!!! If thats what they are called. :(
OMG! YES!!! I'm with loial on that one! Racetrack + speed-boosting patches/ramps would rock, I mean c'mon, you gotta hit really high speeds on this for it to be fun.
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rofl would own hard core then make it so you jump outta the level that WOULD ROCK
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booster ramps would be cool, but not out of the level, that would get annoying fast.
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all right, i'm thinking trigger_push entities for this one... so a few barrels should have ramps only, right?
and maybe make some invisible walls so you don't fly outta the level ;)
[edit] ok it's done. booster ramps are now launching off barrels. theres even something that can bounce you back into the level if you accidentally fly out. i will attach a screenshot... although the lighted version is still compiling, this will give you an idea of what i made.
[edit again]
the lighted version is done compiling, so here it is. it has lighted booster ramps, and i think they look really cool. also, something seems to be wrong with the sky, i'm not sure what, i know the brush is set to the 'sky' flag, but whatever, it's not a big deal.
[don't download]
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should be alittle more fun... good job
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should be alittle more fun... good job
thanks ;D
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Pretty.
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ok, if you downloaded the map earlier, you should delete it. there is a bug with the sky, that will end up looking like this. i fixed the bug and am recompiling, should be done in about 20 mins or so.
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a couple boosters going the other direction would be cool too, so you can colide in midair =D
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i thought about that, but i decided i want to keep the action flowing in one direction, like a real racetrack.
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Fantastic, when can we beta test it on ev1?
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What's there to beta test? It's a racetrack. Everyone spawns in the same area. I'd stay away from actually putting this on a serious server.
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aight here's the new download, sky glitch fixed
http://rapidshare.de/files/27141166/racetrack.bsp.html (http://rapidshare.de/files/27141166/racetrack.bsp.html)
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Whats there to beta test? Well I would like to test the 'race track' with other players on a good server, ev1 beta. To see how it plays. Then make suggestions on any improvements. If its fun enough I would like it loaded on EV1 Loial's. Not on rotation per say but just as novelty to be loaded once in a while.
*Edit
Super I will download it at home!!! Jitspoe, can you suggest a way I can get this loaded on to a decent server so that I can play around in it with some people on vent. All are invited.
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This map is very biased toward purple. Purple starts closer to the flag and the red base capture point is closer. Also, having the capture points in the rooms like that -- people will just camp them and kill the carrier, then get the flag without even having to go around the track.
Also, you really need to work on your brush and texture alignment. Use the grid.
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the ramps look dumb as hell with the light textures. use a metal texture or something
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its getting better though i was fooling around earlier
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I put it up on the beta server if you guys want to play around on it. Be sure to put the map in your pball/maps/beta directory.
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Roger and thanks. I will be there in an hour or two (at work) with the crew from vent (not just GT)
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i like the light textures, the ramps stand out more when they're lighted :) maybe i will change the texts though, if you really think it's that bad.
i'm not gonna change the map tonight, since i'm going on vacation tommorow, but i'll be back on saturday, probably make some changes then, like a better place to cap the flag, and even out purple and red... no clue how i'm gonna do that though, and apply (some of) the ramps like normal ramps (i still like the jump pads, they make you go higher ;), i'll probably change the texture for the normal ramps.), and maybe make little speed patches on the track. i tried doing that earlier, but they always made me go the opposite direction they were supposed to...
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Those textures would be good if you aligned/stretched them properly.
Whats there to beta test? Well I would like to test the 'race track' with other players on a good server, ev1 beta. To see how it plays.
How it plays? You go in circles until you die or someone grabs the flag. You can test running in circles yourself, too.
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i am not a race fan nor do i love this.
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if you don't like the map then just don't play on it it's not that hard, go on a forum about a map that you like, instead of ruining the map here... ::)
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Those textures would be good if you aligned/stretched them properly.
Whats there to beta test? Well I would like to test the 'race track' with other players on a good server, ev1 beta. To see how it plays.
How it plays? You go in circles until you die or someone grabs the flag. You can test running in circles yourself, too.
The same could be said with any map. ::)
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Most maps are considerably more complex and feature 'choices'. Or, at least, 'not a box map'.
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Its new, its refreshing and the best thing is you dont have to play it! :P
I like the lights on the ramps. Keep em. I played and thought right thought Taco is right about the the ramps. After thinking about it (god help us) can you get higher with or with out the 'boosters'? Otherwise nice work keep it up.
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played it and its just a terrible map so never again
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It's not really new or refreshing. I've seen a map just like it, which I can't seem to find at the moment. Except the other map was slighly larger, had ice as the floor, and ramps that weren't jumppads. And it had a jail.
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It's not really new or refreshing.
For you its not. We can all live with this and now the forum can help the map maker improve. Right?
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back. :P eiii just cuz u think ur the best map maker doesnt mean you gotta ruin it for the less experienced people. quit posting on here if the only help you're gonna give is telling everyone the map sucks and don't play it.
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back. :P eiii just cuz u think ur the best map maker doesnt mean you gotta ruin it for the less experienced people. quit posting on here if the only help you're gonna give is telling everyone the map sucks and don't play it
Dont tell him that now he wont help, without it you surely will be doomed. JK Keep up the work. ;)
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:-X ;D he was really starting to piss me off...
anyways...
i'm making all the ramps into non-jumpramps, so the light texture is no longer needed. i'm also gonna try to balance out the difference between red and purple, my idea is put bases on opposite sides and have the flag at one end of the track.
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:-X ;D he was really starting to piss me off...
He tends to really do that well. But he does know a lot. Flame off. ;)
Any new ideas for this map, or is that it?
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i know he's one of the best, i just hate getting my map put down after i feel like i did a good job.
[edit] i'm a vm68! my favorite gun! lol
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i know he's one of the best
He knows his stuff. Best? Unless he made them under a different name I dont recall any maps made by him. But I would love to check them out.
Edit oh snap I remember now. Yardspeed. Yes he is the best ever and here are more examples. http://dpball.com/forums/index.php?topic=648.msg5134#msg5134
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i wish my comp would run wc or bsp but it just wont take to loading the textures even though i put everything in the right folders and what not and i did everything to the letter in dts tut but bahh i woulda made some cool maps sincei have layouts to a few i was gonna start
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send your layouts to a mapper, i bet they can make them for you
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Spook, dude, when I'm back from vacation you can come over and we can make a map ;)
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awesome, ill get working on some cool new ideas and layouts then
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back. :P eiii just cuz u think ur the best map maker doesnt mean you gotta ruin it for the less experienced people. quit posting on here if the only help you're gonna give is telling everyone the map sucks and don't play it.
As long as your map sucks, I'm gonna say it sucks. I barely release anything, because I'm not a great mapper, though I'm currently working on something that I think is looking pretty good.
And loial-- I did that because someone asked for it, and I was extremely bored. If you read my post, I spent 1 and a half hours on it. That's not enough to put into any map. Yardspeed was also a piece of crap. There was one other one I did that was an island it the middle of space that looked not-awful but played pretty badly... I can't remember what that one was. But that was all a long time ago.
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back. :P eiii just cuz u think ur the best map maker doesnt mean you gotta ruin it for the less experienced people. quit posting on here if the only help you're gonna give is telling everyone the map sucks and don't play it.
As long as your map sucks, I'm gonna say it sucks.
exactly. you already said that like 5 times, so whats the point of repeating it over. >:(
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I'm sure he is just trying to help you, a little feedback doesnt hurt anyone ;)
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I think eiii is just bitter that his own maps didn't turn out very well, so he feels the need to criticize others.
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Lol, of course.
I'm still angry about spcaeform. ;)
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I find that a bit big.A lot of people better be playing to be on that map
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wow i like.... kick ass...
nice job.
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no kidding
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any new screenshots?
i would like to see some.
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The kid who made this is on vacation, you wont see anymore new ones for a while
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this map looks awsome!!!!!!!! 8)