Digital Paint Discussion Board

Development => Mapping => Completed Maps => Topic started by: Dirty_Taco on October 15, 2006, 02:15:34 AM

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Post by: Dirty_Taco on October 15, 2006, 02:15:34 AM
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Title: Re: New map: Carpathian Mountains
Post by: QED on October 15, 2006, 04:27:46 AM
okay, might be because I am tired and have to go to bed but I can't find a DL link...  :(  Looks pretty sweet indeed though Taco!
Title: Re: New map: Carpathian Mountains
Post by: SmackWaters on October 15, 2006, 08:41:15 AM
looks tight, but needs more stuff to fill in those open fields.
Title: Re: New map: Carpathian Mountains
Post by: KnacK on October 15, 2006, 09:33:45 AM
GJ DT!
Title: Re: New map: Carpathian Mountains
Post by: bug on October 15, 2006, 10:50:46 AM
It looks like someone remade crimethink and took out the snow. Yet another wonderful mappacrappa by DT!
Title: Re: New map: Carpathian Mountains
Post by: Eiii on October 15, 2006, 10:59:34 AM
Crimethink was flatter. In a gameplay sense, at least.
Title: Re: New map: Carpathian Mountains
Post by: Smokey on October 15, 2006, 11:35:26 AM
It looks like someone remade crimethink and took out the snow. Yet another wonderful mappacrappa by DT!
Too bad his maps > yours


nEwAyz

DeEteE seNd m3 teH .MaP sEw I cAn HavE ReZ nD unI ReMakE it 4 U. K??
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Post by: Dirty_Taco on October 15, 2006, 12:16:46 PM
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Post by: IronFist on October 15, 2006, 12:40:09 PM
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Title: Re: New map: Carpathian Mountains
Post by: Smokey on October 15, 2006, 12:47:52 PM
i found the beta .bsp but i dont think pierce wants me to share it :)



ALSO DT R U ON ETG
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Post by: Dirty_Taco on October 15, 2006, 03:53:10 PM
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Title: Re: New map: Carpathian Mountains
Post by: HELLFIRE on October 15, 2006, 03:59:32 PM
nice map but i think people would get lost in the caves  ;D
Title: Re: New map: Carpathian Mountains
Post by: SkateR on October 15, 2006, 05:00:32 PM
Looks good pierce, don't put as much excrement in it like pbcup_renoir. keep it simple yet classy FGT.
Title: Re: New map: Carpathian Mountains
Post by: PiCaSSo on October 15, 2006, 05:24:14 PM
pbcup_renoir is an awsome map!  One of my favorites now.
Title: Re: New map: Carpathian Mountains
Post by: JOE on October 15, 2006, 06:09:38 PM
reminds me of disaster/crimethink/pb_shreds1
Title: Re: New map: Carpathian Mountains
Post by: TinMan on October 15, 2006, 06:16:04 PM
High sky...more ramps? Eh? Eh?
Looking good though.
Title: Re: New map: Carpathian Mountains
Post by: Zorchenhimer on October 15, 2006, 07:54:32 PM
looks good. any idea when we could try it out?
Title: Re: New map: Carpathian Mountains
Post by: Lunatic on October 16, 2006, 01:47:51 AM
Reminds me of antioch2. But it looks good thus far, sir.

For the record, pbcup_renoir is the best map in dp.
Title: Re: New map: Carpathian Mountains
Post by: QED on October 16, 2006, 04:18:25 AM
Keep us updated DT, this looks like it will be a very fun map to play.
Title: Re: New map: Carpathian Mountains
Post by: doughz on October 16, 2006, 08:19:50 AM
this bettar b gewd deetee.
Title: Re: New map: Carpathian Mountains
Post by: jitspoe on October 16, 2006, 10:53:55 AM
I like the lighting.  Just try to keep the r_speeds under two million so it'll be playable for some people. ;)
Title: Re: New map: Carpathian Mountains
Post by: JOE on October 16, 2006, 03:56:50 PM
i want a beta
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Post by: Dirty_Taco on October 18, 2006, 11:19:31 AM
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Title: Re: New map: Carpathian Mountains
Post by: KnacK on October 18, 2006, 11:55:59 AM
sweet
 now HURRY UP!!
Title: Re: New map: Carpathian Mountains
Post by: jitspoe on October 18, 2006, 12:45:54 PM
He's quickly working to remedy the situation.  Expect r_speeds in excess of 4000 by tomorrow. ;)
Title: Re: New map: Carpathian Mountains
Post by: KnacK on October 18, 2006, 12:46:55 PM
hey, since I'm on dial-up, I'll never see the difference :p
Title: Re: New map: Carpathian Mountains
Post by: Smokey on October 18, 2006, 12:48:19 PM
hey, since I'm on dial-up, I'll never see the difference :p
cracka-knacka

:(


Also, lol @ jiitspoe
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Post by: Dirty_Taco on October 18, 2006, 03:43:05 PM
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Title: Re: New map: Carpathian Mountains
Post by: jitspoe on October 18, 2006, 07:02:18 PM
Some phong shading might look nice on the grass areas to make it look less blocky, though that will likely lead you to your beloved MAX_PATCHES.
Title: Re: New map: Carpathian Mountains
Post by: HELLFIRE on October 19, 2006, 03:53:56 PM
the map has too many angels
Title: Re: New map: Carpathian Mountains
Post by: TinMan on October 19, 2006, 04:09:58 PM
I haven't seen a single angel on the map, no gods either.

Angles aren't bad, they form polygons...which make maps.
Title: Re: New map: Carpathian Mountains
Post by: F3AR on October 19, 2006, 06:26:11 PM
Nah, completely open blank fields are the maps of the future.
Title: Re: New map: Carpathian Mountains
Post by: QED on October 20, 2006, 12:57:40 AM
...still looking into the infinitely deep and dark void awaiting some sort of beta.  :(  Okay now Pavlov, this map IMO is looking like much fun indeed so I hope that you at least keep with it.
Title: Re: New map: Carpathian Mountains
Post by: MosheD on October 20, 2006, 07:17:30 AM
QED, use your brain.. you can grab a beta file somewhere :)

very nice map btw
Title: Re: New map: Carpathian Mountains
Post by: Smokey on October 20, 2006, 12:39:48 PM
QED, use your brain.. you can grab a beta file somewhere :)

very nice map btw
only i know where :D
Title: Re: New map: Carpathian Mountains
Post by: QED on October 20, 2006, 12:50:58 PM
QED, use your brain.. you can grab a beta file somewhere :)

very nice map btw

Okay now I feel like a mouse in a maze looking for the dang cheese!  I'll look around and about for a beta.
Title: Re: New map: Carpathian Mountains
Post by: Zorchenhimer on October 20, 2006, 08:11:04 PM
only i know where :D

i hate being left in the dark...
Title: Re: New map: Carpathian Mountains
Post by: Smokey on October 20, 2006, 08:27:38 PM
lol, its gone!

:\
Title: Re: New map: Carpathian Mountains
Post by: Zorchenhimer on October 20, 2006, 08:31:47 PM
the map itself? or the link that i cant find to it?
Title: Re: New map: Carpathian Mountains
Post by: Smokey on October 20, 2006, 08:54:07 PM
the file on his webspace.
Title: Re: New map: Carpathian Mountains
Post by: jitspoe on October 21, 2006, 02:26:26 AM
I noticed the beta maps directory was empty, but I wasn't sure if that's where people grabbed it from before.
Title: Re: New map: Carpathian Mountains
Post by: Smokey on October 21, 2006, 10:04:57 AM
I noticed the beta maps directory was empty, but I wasn't sure if that's where people grabbed it from before.
ya thats where it was, ill have to throw a .httaccess up for him now, jitlers prowlin!
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Post by: Dirty_Taco on October 21, 2006, 03:37:47 PM
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Title: Re: New map: Carpathian Mountains
Post by: Smokey on October 21, 2006, 06:30:07 PM
lol, newbs. Going home from my vacation today, hopefully will get this map done soon.
ILL UPLOAD GOATSE TO UR WEBSPACEZ


hope so peirce.
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Post by: Dirty_Taco on October 23, 2006, 11:22:39 PM
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Title: Re: New map: Carpathian Mountains
Post by: Eiii on October 23, 2006, 11:24:54 PM
Wow, good-looking caves. Though the ceilings look a bit low there. :/
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Post by: Dirty_Taco on October 24, 2006, 02:14:36 AM
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Title: Re: New map: Carpathian Mountains
Post by: jitspoe on October 24, 2006, 11:05:59 AM
I was about to complement you for not making crate lights and waterfalls.  Then I scrolled down. :\

Edit: Or is that mist?  How well does it run with r_reflectivewater 1?
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Post by: Dirty_Taco on October 25, 2006, 11:52:05 AM
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Title: Re: New map: Carpathian Mountains
Post by: Zorchenhimer on October 25, 2006, 12:23:43 PM
i must say, its rather entertainting watching you miss a jump numerous times.  ;D
Title: Re: New map: Carpathian Mountains
Post by: jitspoe on October 25, 2006, 12:37:43 PM
Looks pretty good.  This might just have the right balance of speed and strategy to make it popular for both public servers and matches.  I'm trying to standardize using the "pball/maps/beta" directory for beta maps to reduce map directory clutter, so if you could use that next time, it would help (the demo uses maps/cmtns_beta1).  For the final name, might I suggest "carpathian.bsp"?  For some reason, cmtns is harder to remember, even though it's shorter.  "Was it cmtn.bsp? cmountain? Something like that..."  Plus "carpathian" looks like a real name instead of 5 random letters.

I've got it up on the beta server for testing: paintball2://216.127.68.86:27919

As for removing the sky "wallhack", that was just a quick fix.  I could take some time and make it look nicer if you'd like.  Also, I'd personally make the flags worth less (like maybe 3 points) for the simple reason of making the matches last longer.  Castle1 matches never seem to last long, and from the looks of it, grabs/caps are even faster in this map.
Title: Re: New map: Carpathian Mountains
Post by: Lunatic on October 25, 2006, 12:49:29 PM
Something like you did in pbcup_renoir would be good. Like a 5 and a 7? Or maybe a 3 and a 5?

I haven't checked the map out in-play yet, but if it's true about the fast grab/caps that maybe that would work better. I'm not sure though.
Title: Re: New map: Carpathian Mountains
Post by: jitspoe on October 25, 2006, 01:08:37 PM
I think 5 and 7 is what it currently is, but that's still 12 points (just 3 shy of castle1's 15 points).  4 caps and a round end with flag possession is enough to end the map.
Title: Re: New map: Carpathian Mountains
Post by: JOE on October 25, 2006, 02:55:10 PM
i like the secret room off flag2 hahahah
Title: Re: New map: Carpathian Mountains
Post by: QED on October 26, 2006, 02:10:38 AM
Really looking forward to this one being released in final!  Very Slick DT!
Title: Re: New map: Carpathian Mountains
Post by: [bd]imalamp on October 26, 2006, 02:22:02 AM
darn that is one baller ass map  :D i wish i could do that and hopefully i can soon enough w00t
Title: Re: New map: Carpathian Mountains
Post by: Spook on October 26, 2006, 04:21:51 PM
yeah i enjoyed the sex room too =]
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Post by: IronFist on October 26, 2006, 05:47:19 PM
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Title: Re: New map: Carpathian Mountains
Post by: QED on October 26, 2006, 07:22:25 PM
yeah i enjoyed the sex room too =]

 I must have missed something in there....   I'll have to investigate
Title: Re: New map: Carpathian Mountains
Post by: Smokey on October 26, 2006, 07:37:50 PM
QED, noclip the map and look down on it.

imalamp, wow. stop. kthx.
Title: Re: New map: Carpathian Mountains
Post by: Zorchenhimer on October 26, 2006, 07:57:56 PM
imalamp, wow. stop. kthx.

hes getting on my nerves too...
Title: Re: New map: Carpathian Mountains
Post by: TinMan on October 26, 2006, 08:03:04 PM
http://img97.imageshack.us/img97/3605/sshot001wb5.jpg

(potentially nsfw)
Title: Re: New map: Carpathian Mountains
Post by: PiCaSSo on October 26, 2006, 08:08:40 PM
[bd]imaidiot GO AWAY!!
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Post by: Dirty_Taco on October 26, 2006, 08:36:46 PM
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Title: Re: New map: Carpathian Mountains
Post by: toM|vendettA on October 26, 2006, 08:46:41 PM
QED, noclip the map and look down on it.

or just go to backdoor flag and run through the wall.
Title: Re: New map: Carpathian Mountains
Post by: Smokey on October 26, 2006, 08:46:56 PM
can you put your name over a red one and mine on a blue one?

I also think its hot.
Title: Re: New map: Carpathian Mountains
Post by: jitspoe on October 27, 2006, 01:44:06 AM
Some more tweaks:

- Fixed the missing rope ladder (oops)
- Fixed the "catch" that caused problems with the big backdoor jump.
- Phong shaded barrels.
- Merged brushes and reduced brush count by about 240.
- Moved plant models down so they weren't floating slightly above the ground.
- Played with the rock/sky border a bit in the blue base.  If it looks good, I can do it for the red base as well.

I'm running a final compile now.  I'm curious if, with the updated tools and textures, the splotches go away.

2215 portalclusters
6828 numportals
0...1...2...3...4...5...6...7...8...9... (16)
0...1...2...3...4...
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Post by: Dirty_Taco on October 27, 2006, 02:00:54 AM
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Title: Re: New map: Carpathian Mountains
Post by: toM|vendettA on October 27, 2006, 06:47:52 AM
Played this map last night. Gameplay was solid, I can see people standing outside the low ice exit and spraying it, maybe a window imbedded in the rocks of the entrance would help, this way if your coming from low ice and your trapped inside you can shoot them through the window. And that catch to backdoor, is that where you do the jump and just stop on the ledge? If so I may be able to do it now :P

Anyway, once this is released tr will be matching on it.
Title: Re: New map: Carpathian Mountains
Post by: jitspoe on October 27, 2006, 11:12:16 AM
----- Light World -----
0...1...2...3...4...5...6...7...8...9... (666) <=- Further proof that WC is evil. ;)
0...1...2...3...4...5...6...7...8...9... (242)
0...1...2...3...4...5...6...7...8...9... (1)

http://dpball.com/files/maps/beta/carpathian_beta2.bsp - I took the liberty of renaming it since I wasn't the only one having a hard time remembering the file name.

I think the lighting looks a lot better with the new wals/tools.  The only spot I saw that was still splotchy was the little tunnel under the main (5pt) flag.

I missed the phong shading on a couple barrels, and I need to adjust the sky/rock edge on the red side if people think it looks good on blue.  I'll have beta2 up on the servers in a little bit.
Title: Re: New map: Carpathian Mountains
Post by: Smokey on October 27, 2006, 01:01:02 PM
Played this map last night. Gameplay was solid, I can see people standing outside the low ice exit and spraying it, maybe a window imbedded in the rocks of the entrance would help, this way if your coming from low ice and your trapped inside you can shoot them through the window. And that catch to backdoor, is that where you do the jump and just stop on the ledge? If so I may be able to do it now :P

Anyway, once this is released tr will be matching on it.
you cant do that because insane is going to
Title: Re: New map: Carpathian Mountains
Post by: toM|vendettA on October 27, 2006, 01:40:44 PM
you cant do that because insane is going to

... cool? lmao.

edit:

just played beta2, and it looks good, I definetly like the new base walls. and I can do the mid to bd jump now, which is cool.

another thing, in castle1 if someone is camping main flag you can grab and then cap the 2nd flag. on carpathian if you grab backdoor flag you still have to go past main, which means potentially one person can camp both flags. campers suck?

(http://img126.imageshack.us/img126/1755/sshot054ab5.jpg)
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Post by: Dirty_Taco on October 27, 2006, 01:51:12 PM
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Title: _
Post by: Dirty_Taco on October 27, 2006, 02:01:54 PM
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Title: Re: New map: Carpathian Mountains
Post by: toM|vendettA on October 27, 2006, 03:03:35 PM
Yeah I was getting confused. My bad.
Title: Re: New map: Carpathian Mountains
Post by: toM|vendettA on November 01, 2006, 12:39:37 PM
double post ftw. any updates?
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Post by: Dirty_Taco on November 01, 2006, 12:40:10 PM
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Title: Re: New map: Carpathian Mountains
Post by: jitspoe on November 01, 2006, 01:02:34 PM
I was gone over the weekend, and the past couple of days have been really busy, so I haven't had a chance to work on it since beta2.

Beta2 is up on the beta server, by the way: paintball2://216.127.68.86:27919 - do some play testing on it and make sure nothing else needs to be tweaked.  Otherwise, I think I'll just finish tweaking the walls, and unless DT wants to add anything, we'll call it final.
Title: Re: New map: Carpathian Mountains
Post by: blaa on November 01, 2006, 01:56:02 PM
Barrel jump to cave should be done a lot easier =). (the middle barrel) (in the demo where DT didn't do the jump but said IT IS DOABLE)
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Post by: Dirty_Taco on November 01, 2006, 02:05:05 PM
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Title: Re: New map: Carpathian Mountains
Post by: b00nlander on November 01, 2006, 02:40:32 PM
jitspoe, while you are at remaking the map, could you change the equipment the players spawn with?  currently 2 maxed gas bottles, 1 of them already loaded, and a 200hopper with 200 balls I think. Reminds me of maps like Blitz, just here we have carbines instead of Autocockers...
Title: Re: New map: Carpathian Mountains
Post by: PiCaSSo on November 01, 2006, 03:22:14 PM
I look forward to putting this one on the servers... Well done Peirce and thanks for the final touches Jitspoe...  I'll watch this thread for the final release.
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Post by: Dirty_Taco on November 01, 2006, 03:40:24 PM
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Title: Re: New map: Carpathian Mountains
Post by: b00nlander on November 01, 2006, 06:30:34 PM
I agree that it does not affect gameplay in a way it does on blitz, but yet I don't think spawning with almost perfect equipment should be the way to go. doesn't it add to the gameplay when you have to look for more gas or ammo when you are in the middle of a round? isn't it more fun having to collect items along the way? It has been mentioned before that with strategic placement you can even influence gameplay, by routing people through usually unused routes if you just have the best equipment placed there. I'd say that kind of thinking would add value to any map.
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Post by: Dirty_Taco on November 02, 2006, 12:43:13 AM
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Title: Re: New map: Carpathian Mountains
Post by: blaa on November 02, 2006, 02:44:27 AM
blaa: theres a reason that jump is hard. In fact, I kind of wish that jump didn't exist. If you think about it, that route to the second flag (high-cave) is much quicker than the actual BD route (the one with the castle1-style jump). If that jump were easy, it would make defending the main flag/2nd flag much more arduous. I think with the difficulty that that jump is at right now, it will make it easier to recon if someone is actually attempting to do it. And, of course, that one out of five times you get lucky and make it the first try, well, enjoy it.

The route from base to that cave or from house-ladders to 2nd flag to cave is quite fast to be honest. You can rush to middle from there almost as fast as guys rushing from base using the main route. So I don`t see why would it be so easy to grab the 2nd flag using cave if you have someone there.
PS. I`ve even done the jump, and after i did it mozez did it too using the same method i used. Do 1 pre jump and then double jump off it (barrel).
Title: Re: New map: Carpathian Mountains
Post by: jitspoe on November 02, 2006, 12:32:16 PM
http://dpball.com/files/maps/beta/carpathian_beta3.bsp

The new wal files really helped with the lighting, I think.  I'd say it's basically done, but there are a few minor things I want to tweak before the final:
- Lighting doesn't match sun position in the sky.
- Small brush misalignment (more just a little sliver that shows up as black on the grass in the middle).
- Missed phong shading on one of the barrels.
- Hint brushes to improve vis (r_speeds are pretty good overall, but some areas are being drawn from the middle that shouldn't be and cause them to randomly shoot up).
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Post by: Dirty_Taco on November 02, 2006, 02:04:51 PM
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Title: Re: New map: Carpathian Mountains
Post by: Termin8oR on November 02, 2006, 02:52:47 PM
Holy brushs!
good map DT...
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Post by: Dirty_Taco on November 02, 2006, 03:12:12 PM
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Title: Re: New map: Carpathian Mountains
Post by: jitspoe on November 02, 2006, 05:50:07 PM
Wow, somehow it looks a lot simpler in BSP.
Title: Re: New map: Carpathian Mountains
Post by: Lunatic on November 03, 2006, 10:49:11 AM
This map may actually be liked by people that play pub/newbies because they can spawn with equipment and not go around looking for it when they are trying to learn he game, then dying when they have a barrel and 40 paint. This way, they spawn with everything and will learn/enjoy the game much faster. However, I do enjoy looking for it, rather than spawning with it. Good map.
Title: Re: New map: Carpathian Mountains
Post by: jitspoe on November 03, 2006, 12:49:58 PM
Ok, hopefully this final compile is it.  I did a final compile last night and the little "mystery area" where you could see the ice tunnel through the grass (well, not actually see it, but if gl_showtris was enabled, parts of it were being drawn, even though they shouldn't be anywhere close to visible.  I added some hint brushes to try to resolve it, and instead it made it worse!  A little sliver appeared in the ground where you could actually see through to the tunnel.  I found a small gap in the tunnel where the wall met the ceiling.  It didn't go all the way through but I went ahead and tried to fix it and soon discovered that when I did, it messed up the brushes on the ground above.  Ack!  I did a bit of rearranging.  Hopefully it's good now.  We'll find out tonight.
Title: Re: New map: Carpathian Mountains
Post by: jitspoe on November 04, 2006, 06:37:09 AM
This is it (I hope)!

http://dpball.com/files/maps/beta/carpathian_beta4.bsp

Everything was good before, but then I noticed a large patch of grass had the wrong texture (oops), so when I went to fix that, I decided to throw in a couple more hint brushes to help with the r_speeds.  Weird stuff happened again.  That hole showed back up and this strange anomaly happened.  I've never seen something like this happen before.  It took some work to get that hole to go away again, and I just deleted the hint brush that caused this.

Anyway, check out the map.  If it's good, we'll just rename it and be done with it.
Title: Re: New map: Carpathian Mountains
Post by: PiCaSSo on November 04, 2006, 01:22:30 PM
Dam nice!! I'll rename this one and upload it to the servers as soon as you guys give the OK.
Title: Re: New map: Carpathian Mountains
Post by: jitspoe on November 04, 2006, 06:13:18 PM
I've got it up on the beta server: paintball2://216.127.68.86:27919

Give it some play testing and make sure everything works.
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Post by: Dirty_Taco on November 04, 2006, 08:33:35 PM
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Post by: Dirty_Taco on November 05, 2006, 05:08:31 PM
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Title: Re: New map: Carpathian Mountains
Post by: jitspoe on November 05, 2006, 06:27:57 PM
Sounds good.

http://dpball.com/files/maps/carpathian.bsp (or you can just rename carpathian_beta4)

What do you think we should use for min/max players?  Is CTF the only mode it supports?
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Post by: Dirty_Taco on November 05, 2006, 08:41:04 PM
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Title: Re: New map: Carpathian Mountains
Post by: jitspoe on November 05, 2006, 09:46:15 PM
Are you going to put together a loc file for it?  Might be more productive than a recon demo.
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Post by: Dirty_Taco on November 05, 2006, 10:01:56 PM
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Title: Re: New map: Carpathian Mountains
Post by: QED on November 06, 2006, 07:23:38 AM
I hope to see this map in good rotation on the public servers!  Well done DT et al!
Title: Re: New map: Carpathian Mountains
Post by: PiCaSSo on November 06, 2006, 07:51:25 AM
I've added it to the GRaFFiTi server rotations...
Title: Re: New map: Carpathian Mountains
Post by: Smokey on November 09, 2006, 11:37:37 AM
best match map ever.
Title: Re: New map: Carpathian Mountains
Post by: buzzz on May 24, 2007, 02:31:29 PM
were can i dowload this map???
Title: Re: New map: Carpathian Mountains
Post by: Chef-Killer on May 24, 2007, 02:45:29 PM
ftp://otb-server.de/pub/Maps/carpathian.bsp (ftp://otb-server.de/pub/Maps/carpathian.bsp)
Title: Re: New map: Carpathian Mountains
Post by: Spook on May 24, 2007, 02:47:58 PM
Just grab a map pack from the files page.
Title: Re: New map: Carpathian Mountains
Post by: buzzz on May 24, 2007, 05:43:24 PM
kk