Digital Paint Discussion Board
Development => General Development => Topic started by: Clockwork on May 04, 2007, 05:15:11 AM
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sorry if this is posted in the wrong place, but in the attachment is a glitch i have with zorchs menus. When I go start > play new game it ends up cutting words off on the outsides. Is there a way to fix it or is it stuck like that?
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Changing your screen resolution in game to something else than 600x400 should help solving the problem. :P
btw: For future builds: change the default screen resolution since most people are on 1024x768+ today...
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Yea, those menus are fit to the 1024x768 screen. I didn't think anyone used anything lower than that anymore.
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i always play small screen :( other games (wsw and albatross) aswell.
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i always play small screen :( other games (wsw and albatross) aswell.
Why? Your video card can't handle it or something?
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i play 960x720, takes up 2/3 of my screen and my pc has no probs playin in full screen, it just feels better that size.
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I noticed that as well. I think ultimately a more resolution-independent menu system should be implemented. Maybe a dialog-based system like Half-Life 2 / "Source" based games have. For now, though, I wouldn't be able to include Zorch's menus in any standard releases because they don't fit the default resolution.
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What is the default resolution? 640x480? I can't remember.
Edit:
Clockwork: Go into the "Layout Settings" in the setup menu and change the hudscale to 1 (lowest setting on the slider). That'll size everything down so you can use the menus at your resolution.
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:P thankyou
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i always play small screen :( other games (wsw and albatross) aswell.
Why? Your video card can't handle it or something?
because it used to be ugly (for my eyes) when i changed to fullscreen, and now i am used with it.
i just like it